Player Matchup

Thanatos
Thanatos
AarBubble
Thanatos
Level 78
God Stats
7W - 16L
1,536 SR
Queue Stats
114W - 152L
1,481 Elo+
Party 1
Yemoja
Yemoja
DEMON WARRIOR34
Yemoja
Level 130
God Stats
2W - 3L
1,775 SR
Queue Stats
297W - 358L
1,504 Elo+
Party 1
Hercules
Hercules
DieAvoider
Hercules
Level 35
God Stats
4W - 14L
1,611 SR
Queue Stats
225W - 291L
1,398 Elo+
Party 1
Olorun
Olorun
HereBeMimix
Olorun
Level 89
God Stats
3W - 4L
1,410 SR
Queue Stats
208W - 258L
1,512 Elo+
Party 1
Sol
Sol
heyshaewin
Sol
Level 62
God Stats
10W - 25L
1,319 SR
Queue Stats
69W - 125L
1,415 Elo+
Party 1
Team Averages
Level 79
1,530 SR
1,462 Elo+

VS

Team Averages
Level 95
1,544 SR
1,524 Elo+
Ah Muzen Cab
Ah Muzen Cab
IT IS SOUP TIME
Ah Muzen Cab
Level 127
God Stats
10W - 2L
1,603 SR
Queue Stats
302W - 286L
1,559 Elo+
Party 3
Merlin
Merlin
OsitoFiuFiu
Merlin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
ShamonSnook
Izanami
Level 48
God Stats
5W - 4L
1,461 SR
Queue Stats
15W - 20L
1,393 Elo+
Party 3
Amaterasu
Amaterasu
andmikey
Amaterasu
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 200L
1,527 Elo+
Party 3
Ao Kuang
Ao Kuang
sweetdaddyusef
Ao Kuang
Level 129
God Stats
1W - 0L
1,654 SR
Queue Stats
123W - 79L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AarBubble
Thanatos
13
1 / 6 / 0
8,146
388
7,667
18,790
7,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 6 / 1
7,786
371
4,338
20,781
22,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
DieAvoider
Hercules
14
0 / 5 / 0
8,483
404
9,107
19,613
16,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
17
3 / 2 / 0
10,586
504
10,418
13,327
6,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 1
8,509
405
7,149
13,512
5,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IT IS SOUP TIME
Ah Muzen Cab
17
3 / 0 / 9
11,113
529
8,983
11,106
4,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
20
9 / 1 / 10
13,167
627
18,726
11,994
5,417
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ShamonSnook
Izanami
16
2 / 2 / 5
10,712
510
6,033
11,300
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
andmikey
Amaterasu
19
2 / 1 / 11
12,900
614
18,216
22,499
17,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
20
9 / 0 / 4
12,542
597
8,336
23,303
9,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
4
Kills
25
25
Deaths
4
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AarBubble
Thanatos
1
6
0
0.17
L
0
6
1
0.08
L
Hercules
DieAvoider
Hercules
0
5
0
0
L
Olorun
3
2
0
1.5
W
Ah Muzen Cab
IT IS SOUP TIME
Ah Muzen Cab
3
0
9
7.5
W
Merlin
9
1
10
14
W
Izanami
ShamonSnook
Izanami
2
2
5
2.25
W
Amaterasu
andmikey
Amaterasu
2
1
11
7.5
L
0
6
1
0.08
W
Ao Kuang
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,679
Damage
60,294
86,023
Taken
80,202
58,440
Mitigated
42,864
29,993
Healing
36,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AarBubble
Thanatos
7,667
1,759
0
10,684
18,790
7,787
0
6,988
11,802
0
52,602
L
4,338
1,398
1,871
2,438
20,781
22,082
0
10,242
10,539
36,005
0
L
Hercules
DieAvoider
Hercules
9,107
4,360
0
5,222
19,613
16,272
0
1,991
17,622
0
60,249
L
Olorun
10,418
5,769
235
6,930
13,327
6,596
1,494
1,721
11,606
92,356
0
W
Ah Muzen Cab
IT IS SOUP TIME
Ah Muzen Cab
8,983
2,986
0
3,850
11,106
4,698
1,307
3,936
7,040
0
77,207
W
Merlin
18,726
1,797
986
5,094
11,994
5,417
1,162
4,951
6,997
133,098
0
W
Izanami
ShamonSnook
Izanami
6,033
5,176
0
3,339
11,300
4,839
1,854
5,219
5,867
0
72,361
W
Amaterasu
andmikey
Amaterasu
18,216
9,625
0
12,704
22,499
17,992
182
4,323
18,162
0
106,112
L
7,149
2,185
0
2,613
13,512
5,703
0
6,120
7,392
65,206
0
W
Ao Kuang
8,336
2,639
0
10,960
23,303
9,918
1,583
3,479
19,763
120,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,510
Gold Earned
60,434
537
Minions Killed
789
0
Camps Cleared
0
1,852,982
Distance Traveled
2,118,635
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,146
388
71
3
0
397,056
1
L
Yemoja
7,786
371
71
3
0
323,635
6
L
Hercules
8,483
404
103
5
0
389,247
1
L
Olorun
10,586
504
166
8
0
376,260
1
W
Ah Muzen Cab
11,113
529
110
5
0
453,543
2
W
Merlin
13,167
627
210
10
0
396,006
2
W
Izanami
10,712
510
140
7
0
374,950
1
W
Amaterasu
12,900
614
189
9
0
429,428
2
L
Sol
8,509
405
126
6
0
366,784
1
W
Ao Kuang
12,542
597
140
7
0
464,708
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role