Player Matchup

Skadi
Skadi
BigHen
Skadi
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
342W - 368L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Krusher21445
Cthulhu
Level 61
God Stats
7W - 7L
1,479 SR
Queue Stats
96W - 114L
1,361 Elo+
Party 2
Loki
Loki
WolfKIngFaolan
Loki
Level 89
God Stats
2W - 4L
1,437 SR
Queue Stats
149W - 147L
1,464 Elo+
Solo
Danzaburou
Danzaburou
lastbraincells
Danzaburou
Level 62
God Stats
6W - 2L
1,707 SR
Queue Stats
153W - 169L
1,468 Elo+
Party 2
Serqet
Serqet
тrιpp
Serqet
Level 101
God Stats
3W - 6L
1,331 SR
Queue Stats
37W - 40L
1,458 Elo+
Solo
Team Averages
Level 76
1,491 SR
1,433 Elo+

VS

Team Averages
Level 91
1,536 SR
1,446 Elo+
Sol
Sol
Catmemes789
Sol
Level 127
God Stats
0W - 1L
1,924 SR
Queue Stats
124W - 118L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
Jewzinmahjoint
Nu Wa
Level 69
God Stats
37W - 22L
1,609 SR
Queue Stats
294W - 301L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
TheEveningSword
Baron Samedi
Level 58
God Stats
3W - 7L
1,364 SR
Queue Stats
11W - 20L
1,379 Elo+
Party 1
Tyr
Tyr
nsie
Tyr
Level 97
God Stats
1W - 2L
1,285 SR
Queue Stats
141W - 157L
1,448 Elo+
Party 1
Chaac
Chaac
rod45prid
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BigHen
Skadi
20
7 / 1 / 2
13,537
564
12,798
18,627
9,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Krusher21445
Cthulhu
16
3 / 0 / 6
9,741
406
14,634
19,125
18,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 2 / 2
13,302
554
17,356
21,126
9,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
lastbraincells
Danzaburou
17
0 / 3 / 7
10,723
447
12,374
20,416
10,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
тrιpp
Serqet
17
3 / 4 / 9
11,502
479
13,428
24,477
12,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 3
11,192
466
14,324
22,463
8,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 3 / 2
12,578
524
27,199
12,034
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
TheEveningSword
Baron Samedi
14
0 / 4 / 2
9,969
415
8,390
16,884
19,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
nsie
Tyr
19
3 / 2 / 1
12,163
507
12,108
26,360
29,183
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
rod45prid
Chaac
18
2 / 5 / 7
11,489
479
12,533
24,632
16,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
17
Kills
10
10
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
BigHen
Skadi
7
1
2
8
L
0
3
3
0.5
L
5
3
2
2
W
Cthulhu
Krusher21445
Cthulhu
3
0
6
6
L
Baron Samedi
TheEveningSword
Baron Samedi
0
4
2
0.25
W
4
2
2
2.5
W
Danzaburou
lastbraincells
Danzaburou
0
3
7
1.17
L
Tyr
nsie
Tyr
3
2
1
1.75
L
Chaac
rod45prid
Chaac
2
5
7
1.1
W
Serqet
тrιpp
Serqet
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,590
Damage
74,554
103,771
Taken
102,373
60,816
Mitigated
80,146
23,733
Healing
34,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BigHen
Skadi
12,798
5,551
0
4,331
18,627
9,463
0
9,208
9,419
0
151,328
L
14,324
4,518
0
11,731
22,463
8,886
1,308
5,484
16,758
108,805
0
L
27,199
6,278
0
2,994
12,034
5,667
3,083
195
11,781
109,268
0
W
Cthulhu
Krusher21445
Cthulhu
14,634
850
1,416
3,307
19,125
18,399
0
12,714
5,106
44,397
0
L
Baron Samedi
TheEveningSword
Baron Samedi
8,390
779
3,753
4,651
16,884
19,791
0
4,841
12,043
35,541
0
W
17,356
7,514
0
4,383
21,126
9,971
0
7,427
13,699
0
118,167
W
Danzaburou
lastbraincells
Danzaburou
12,374
6,382
0
8,689
20,416
10,953
544
10,775
9,641
0
87,778
L
Tyr
nsie
Tyr
12,108
1,241
0
7,512
26,360
29,183
0
1,376
23,984
0
97,418
L
Chaac
rod45prid
Chaac
12,533
2,814
0
3,728
24,632
16,619
0
2,738
20,953
0
96,858
W
Serqet
тrιpp
Serqet
13,428
4,685
0
1,607
24,477
12,030
0
10,029
14,448
0
88,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,805
Gold Earned
57,391
720
Minions Killed
663
0
Camps Cleared
0
2,487,695
Distance Traveled
2,293,737
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,537
564
212
9
0
495,937
3
L
Sol
11,192
466
186
8
0
427,692
3
L
Nu Wa
12,578
524
166
7
0
416,768
12
W
Cthulhu
9,741
406
50
2
0
530,203
2
L
Baron Samedi
9,969
415
42
2
0
443,732
5
W
Loki
13,302
554
212
9
0
462,825
2
W
Danzaburou
10,723
447
140
6
0
436,704
3
L
Tyr
12,163
507
159
7
0
512,941
4
L
Chaac
11,489
479
110
5
0
492,604
1
W
Serqet
11,502
479
106
4
0
562,026
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role