Player Matchup

Geb
Geb
Lager997
Geb
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 168L
1,351 Elo+
Party 2
Osiris
Osiris
StrykerCVL
Osiris
Level 48
God Stats
39W - 20L
1,580 SR
Queue Stats
155W - 124L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hypershrike
Ah Muzen Cab
Level 55
God Stats
0W - 6L
1,500 SR
Queue Stats
104W - 144L
1,313 Elo+
Party 2
Thanatos
Thanatos
mickylolinYT
Thanatos
Level 43
God Stats
1W - 6L
1,329 SR
Queue Stats
46W - 54L
1,374 Elo+
Solo
Discordia
Discordia
伞兵一号1234
Discordia
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,290 Elo+
Solo
Team Averages
Level 48
1,482 SR
1,366 Elo+

VS

Team Averages
Level 83
1,511 SR
1,349 Elo+
Cthulhu
Cthulhu
HanginTree12
Cthulhu
Level 62
God Stats
5W - 3L
1,820 SR
Queue Stats
46W - 48L
1,398 Elo+
Party 1
Chiron
Chiron
ImTheAwsomeOne
Chiron
Level 122
God Stats
4W - 2L
1,379 SR
Queue Stats
252W - 249L
1,407 Elo+
Party 1
Izanami
Izanami
Philosophiex
Izanami
Level 36
God Stats
16W - 19L
1,382 SR
Queue Stats
113W - 145L
1,348 Elo+
Solo
Lancelot
Lancelot
The25thDyno
Lancelot
Level 108
God Stats
5W - 4L
1,293 SR
Queue Stats
42W - 56L
1,193 Elo+
Solo
Chronos
Chronos
deadfun52
Chronos
Level 88
God Stats
6W - 1L
1,683 SR
Queue Stats
67W - 71L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,562
473
5,548
16,915
11,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
StrykerCVL
Osiris
12
2 / 3 / 4
8,131
508
9,445
15,113
11,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
hypershrike
Ah Muzen Cab
13
1 / 3 / 4
8,003
500
9,877
12,068
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
mickylolinYT
Thanatos
12
4 / 6 / 3
8,299
519
6,669
13,018
5,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
9
1 / 3 / 0
6,847
428
1,979
5,121
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HanginTree12
Cthulhu
12
2 / 3 / 3
7,889
493
4,306
12,797
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 1 / 9
9,877
617
12,679
15,878
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
Philosophiex
Izanami
13
1 / 0 / 2
7,735
483
5,914
10,728
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
The25thDyno
Lancelot
14
2 / 2 / 8
8,158
510
10,204
15,708
13,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
deadfun52
Chronos
14
7 / 2 / 6
9,071
567
11,044
9,436
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
8
Kills
18
18
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HanginTree12
Cthulhu
2
3
3
1.17
W
6
1
9
10.5
L
0
3
3
0.5
W
Izanami
Philosophiex
Izanami
1
0
2
2
L
Osiris
StrykerCVL
Osiris
2
3
4
1.33
W
Lancelot
The25thDyno
Lancelot
2
2
8
3
W
Chronos
deadfun52
Chronos
7
2
6
5
L
Ah Muzen Cab
hypershrike
Ah Muzen Cab
1
3
4
1
L
Thanatos
mickylolinYT
Thanatos
4
6
3
0.92
L
Discordia
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,518
Damage
44,147
62,235
Taken
64,547
35,321
Mitigated
36,703
21,413
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HanginTree12
Cthulhu
4,306
422
134
2,365
12,797
9,787
210
2,215
10,582
31,185
0
W
12,679
7,506
60
6,899
15,878
6,376
586
1,914
13,964
0
91,353
L
5,548
1,072
586
5,034
16,915
11,711
108
5,730
11,185
25,662
0
W
Izanami
Philosophiex
Izanami
5,914
3,543
0
4,925
10,728
3,906
481
1,872
8,856
0
58,164
L
Osiris
StrykerCVL
Osiris
9,445
4,091
0
5,155
15,113
11,763
410
3,224
11,815
0
58,822
W
Lancelot
The25thDyno
Lancelot
10,204
1,289
0
3,580
15,708
13,164
519
1,032
14,676
0
52,645
W
Chronos
deadfun52
Chronos
11,044
5,127
0
130
9,436
3,470
3,231
965
8,471
58,050
0
L
Ah Muzen Cab
hypershrike
Ah Muzen Cab
9,877
5,176
0
4,940
12,068
4,673
2,169
1,979
10,089
0
64,815
L
Thanatos
mickylolinYT
Thanatos
6,669
1,495
0
4,954
13,018
5,483
193
2,398
10,620
0
28,652
L
Discordia
1,979
0
0
744
5,121
1,691
0
1,945
3,176
26,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,842
Gold Earned
42,730
340
Minions Killed
449
0
Camps Cleared
0
1,350,148
Distance Traveled
1,613,607
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,889
493
42
3
0
320,759
0
W
Chiron
9,877
617
136
9
0
320,550
4
L
Geb
7,562
473
35
2
0
280,496
6
W
Izanami
7,735
483
115
7
0
302,114
1
L
Osiris
8,131
508
88
6
0
315,531
0
W
Lancelot
8,158
510
67
4
0
349,076
3
W
Chronos
9,071
567
89
6
0
321,108
0
L
Ah Muzen Cab
8,003
500
111
7
0
269,395
0
L
Thanatos
8,299
519
50
3
0
302,891
0
L
Discordia
6,847
428
56
4
0
181,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role