Player Matchup

Kukulkan
Kukulkan
ClutchEquinox
Kukulkan
Level 27
God Stats
2W - 0L
1,754 SR
Queue Stats
11W - 1L
1,775 Elo+
Party 2
Horus
Horus
IIDemiise
Horus
Level 141
God Stats
5W - 0L
1,952 SR
Queue Stats
26W - 3L
1,901 Elo+
Party 2
Thor
Thor
Itsmorfintime
Thor
Level 125
God Stats
4W - 0L
1,911 SR
Queue Stats
131W - 46L
1,788 Elo+
Party 2
Team Averages
Level 98
1,872 SR
1,821 Elo+

VS

Team Averages
Level 37
1,413 SR
1,368 Elo+
Cerberus
Cerberus
Benefaction
Cerberus
Level 27
God Stats
10W - 6L
1,500 SR
Queue Stats
28W - 29L
1,347 Elo+
Party 1
Cernunnos
Cernunnos
ChokedLizard
Cernunnos
Level 19
God Stats
3W - 4L
1,239 SR
Queue Stats
33W - 48L
1,401 Elo+
Party 1
Sol
Sol
ModernAxis
Sol
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 65L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ClutchEquinox
Kukulkan
15
2 / 3 / 8
11,042
690
14,162
12,008
6,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
IIDemiise
Horus
17
3 / 1 / 9
12,382
774
13,195
24,913
34,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 3 / 4
12,509
782
20,561
22,907
11,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Benefaction
Cerberus
15
3 / 3 / 4
11,199
700
9,089
24,998
35,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
ChokedLizard
Cernunnos
14
1 / 7 / 3
9,596
600
12,076
17,031
8,522
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 4 / 3
10,847
678
19,616
12,388
5,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
7
7
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Benefaction
Cerberus
3
3
4
1.67
L
Cernunnos
ChokedLizard
Cernunnos
1
7
3
0.36
W
Kukulkan
ClutchEquinox
Kukulkan
2
3
8
2
W
Horus
IIDemiise
Horus
3
1
9
7.5
W
9
3
4
3.67
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,918
Damage
40,781
59,828
Taken
54,417
51,852
Mitigated
49,292
25,330
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Benefaction
Cerberus
9,089
1,355
0
6,620
24,998
35,009
0
7,489
17,509
18,610
0
L
Cernunnos
ChokedLizard
Cernunnos
12,076
6,359
0
1,686
17,031
8,522
0
4,965
12,066
0
37,996
W
Kukulkan
ClutchEquinox
Kukulkan
14,162
1,739
278
1,958
12,008
6,420
528
5,702
6,306
38,639
0
W
Horus
IIDemiise
Horus
13,195
6,184
4,496
11,967
24,913
34,371
61
11,052
13,861
744
28,492
W
20,561
6,972
0
6,631
22,907
11,061
1,610
12,669
10,238
0
76,166
L
19,616
6,234
0
1,994
12,388
5,761
0
2,820
9,568
51,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
31,642
178
Minions Killed
155
6
Camps Cleared
6
865,543
Distance Traveled
741,243
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,199
700
21
1
0
270,844
1
L
Cernunnos
9,596
600
52
3
1
223,069
2
W
Kukulkan
11,042
690
62
4
2
237,434
3
W
Horus
12,382
774
27
2
1
352,714
7
W
Thor
12,509
782
89
6
3
275,395
4
L
Sol
10,847
678
82
5
5
247,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role