Player Matchup

Hun Batz
Hun Batz
AWESOMOx2000
Hun Batz
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 282L
1,464 Elo+
Party 1
Rama
Rama
DashShooter
Rama
Level 85
God Stats
0W - 3L
1,222 SR
Queue Stats
198W - 193L
1,429 Elo+
Solo
Janus
Janus
SUPERSTAR651
Janus
Level 56
God Stats
2W - 4L
1,297 SR
Queue Stats
207W - 184L
1,506 Elo+
Party 1
Discordia
Discordia
frostyfrog280
Discordia
Level 88
God Stats
2W - 2L
1,429 SR
Queue Stats
181W - 168L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
grandepride88
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,435 Elo+
Solo
Team Averages
Level 63
1,389 SR
1,459 Elo+

VS

Team Averages
Level 107
1,395 SR
1,421 Elo+
Bacchus
Bacchus
BMONBORGIA
Bacchus
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 274L
1,408 Elo+
Solo
Raijin
Raijin
HeatedPyr
Raijin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jcpuddles
Morgan Le Fay
Level 105
God Stats
12W - 8L
1,366 SR
Queue Stats
177W - 178L
1,439 Elo+
Party 2
Neith
Neith
aje428
Neith
Level 89
God Stats
1W - 3L
1,111 SR
Queue Stats
121W - 110L
1,418 Elo+
Party 2
Zeus
Zeus
trnecessary
Zeus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 84L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AWESOMOx2000
Hun Batz
20
5 / 11 / 12
13,202
629
17,992
25,832
12,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 13 / 8
13,232
630
18,274
28,390
13,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 5 / 14
13,477
642
16,824
19,284
10,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
frostyfrog280
Discordia
20
9 / 12 / 10
14,077
670
27,417
20,589
10,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
grandepride88
Amaterasu
20
7 / 7 / 11
14,964
713
13,611
34,752
42,224
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BMONBORGIA
Bacchus
20
5 / 8 / 18
13,569
646
13,655
27,168
37,159
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
HeatedPyr
Raijin
20
8 / 5 / 23
16,093
766
20,576
21,753
12,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Jcpuddles
Morgan Le Fay
20
11 / 6 / 19
15,938
759
35,131
21,437
11,523
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
aje428
Neith
20
13 / 6 / 24
16,599
790
25,067
26,794
15,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 8 / 18
15,416
734
24,420
17,705
7,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
150
30
Kills
48
48
Deaths
33
55
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AWESOMOx2000
Hun Batz
5
11
12
1
W
Bacchus
BMONBORGIA
Bacchus
5
8
18
1.75
L
6
13
8
0.77
W
Raijin
HeatedPyr
Raijin
8
5
23
3.9
W
Morgan Le Fay
Jcpuddles
Morgan Le Fay
11
6
19
3.42
L
3
5
14
2
W
Neith
aje428
Neith
13
6
24
4.17
L
Discordia
frostyfrog280
Discordia
9
12
10
1.17
L
Amaterasu
grandepride88
Amaterasu
7
7
11
1.79
W
11
8
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,118
Damage
118,849
128,847
Taken
114,857
88,457
Mitigated
83,777
31,800
Healing
43,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AWESOMOx2000
Hun Batz
17,992
4,423
2,291
2,587
25,832
12,718
595
18,419
7,413
0
27,735
W
Bacchus
BMONBORGIA
Bacchus
13,655
1,380
1,578
6,729
27,168
37,159
914
10,513
16,145
25,687
0
L
18,274
15,080
836
2,106
28,390
13,355
687
23,295
5,095
0
33,508
W
Raijin
HeatedPyr
Raijin
20,576
1,718
1,961
6,272
21,753
12,029
1,599
6,641
14,520
56,096
0
W
Morgan Le Fay
Jcpuddles
Morgan Le Fay
35,131
903
4,294
7,257
21,437
11,523
1,712
9,503
11,670
62,096
0
L
16,824
1,023
1,030
4,642
19,284
10,145
0
15,821
3,463
49,257
0
W
Neith
aje428
Neith
25,067
18,186
1,299
10,374
26,794
15,086
2,455
8,861
17,650
0
39,827
L
Discordia
frostyfrog280
Discordia
27,417
1,719
1,081
695
20,589
10,015
0
13,835
6,754
47,260
0
L
Amaterasu
grandepride88
Amaterasu
13,611
3,092
3,050
13,482
34,752
42,224
500
22,412
12,340
0
23,759
W
24,420
3,198
2,300
1,926
17,705
7,980
498
7,112
10,290
50,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,952
Gold Earned
77,615
178
Minions Killed
222
0
Camps Cleared
0
1,616,356
Distance Traveled
1,731,775
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,202
629
20
1
0
352,317
0
W
Bacchus
13,569
646
16
1
0
344,660
1
L
Rama
13,232
630
28
1
0
232,375
0
W
Raijin
16,093
766
67
3
0
364,644
0
W
Morgan Le Fay
15,938
759
52
2
0
389,649
2
L
Janus
13,477
642
61
3
0
356,893
0
W
Neith
16,599
790
45
2
0
319,782
0
L
Discordia
14,077
670
53
3
0
292,750
0
L
Amaterasu
14,964
713
16
1
0
382,021
0
W
Zeus
15,416
734
42
2
0
313,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role