Player Matchup

Cerberus
Cerberus
Kaysey707
Cerberus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 42L
1,496 Elo+
Party 2
Fenrir
Fenrir
RezScout
Fenrir
Level 89
God Stats
1W - 0L
1,430 SR
Queue Stats
89W - 67L
1,563 Elo+
Party 2
Nox
Nox
Sen Altaria
Nox
Level 29
God Stats
11W - 12L
1,435 SR
Queue Stats
28W - 25L
1,419 Elo+
Party 2
Skadi
Skadi
TatsuYamato
Skadi
Level 61
God Stats
10W - 6L
1,535 SR
Queue Stats
75W - 67L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
YokaiEcho
Sun Wukong
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 1L
1,687 Elo+
Party 2
Team Averages
Level 47
1,480 SR
1,530 Elo+

VS

Team Averages
Level 56
1,642 SR
1,495 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Ionovarcis
Nox
Level 43
God Stats
6W - 5L
1,556 SR
Queue Stats
90W - 94L
1,464 Elo+
Solo
Odin
Odin
JARDaChurch
Odin
Level 106
God Stats
0W - 1L
1,773 SR
Queue Stats
94W - 82L
1,613 Elo+
Party 1
Cliodhna
Cliodhna
Popmacmac1234
Cliodhna
Level 38
God Stats
7W - 5L
1,759 SR
Queue Stats
18W - 23L
1,342 Elo+
Solo
Danzaburou
Danzaburou
xXRed_DragonnXx
Danzaburou
Level 68
God Stats
54W - 46L
1,620 SR
Queue Stats
71W - 52L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kaysey707
Cerberus
12
0 / 0 / 3
7,433
1,062
2,341
6,565
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
RezScout
Fenrir
12
1 / 0 / 2
7,000
1,000
2,761
4,211
2,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 2
7,432
1,062
4,619
2,908
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
1 / 0 / 3
7,138
1,020
5,447
1,596
612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
YokaiEcho
Sun Wukong
12
0 / 0 / 3
6,883
983
6,087
6,322
6,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

370

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 0 / 0
7,449
1,064
3,513
5,165
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 0 / 0
6,807
972
4,040
4,175
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
6,496
928
2,325
3,091
2,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Popmacmac1234
Cliodhna
11
0 / 3 / 0
6,258
894
2,827
4,746
1,899
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
xXRed_DragonnXx
Danzaburou
12
0 / 1 / 0
6,983
998
5,442
6,420
2,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
4
Kills
0
0
Deaths
4
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Cerberus
Kaysey707
Cerberus
0
0
3
1.5
L
Cliodhna
Popmacmac1234
Cliodhna
0
3
0
0
W
Fenrir
RezScout
Fenrir
1
0
2
2
W
2
0
2
3
W
1
0
3
2.5
W
Sun Wukong
YokaiEcho
Sun Wukong
0
0
3
1.5
L
Danzaburou
xXRed_DragonnXx
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,255
Damage
18,147
21,602
Taken
23,597
16,394
Mitigated
13,120
3,214
Healing
2,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,513
702
0
314
5,165
4,005
0
1,776
3,358
11,730
0
L
4,040
420
0
175
4,175
1,883
0
1,152
2,959
19,281
0
L
2,325
478
0
94
3,091
2,502
0
1,026
1,943
0
9,645
W
Cerberus
Kaysey707
Cerberus
2,341
273
0
1,500
6,565
6,105
0
2,144
4,358
8,680
0
L
Cliodhna
Popmacmac1234
Cliodhna
2,827
186
0
174
4,746
1,899
0
973
3,632
0
4,636
W
Fenrir
RezScout
Fenrir
2,761
937
0
930
4,211
2,242
0
1,540
2,639
0
9,716
W
4,619
98
0
0
2,908
1,341
0
1,404
1,443
11,758
0
W
5,447
2,106
0
162
1,596
612
0
387
1,176
0
18,145
W
Sun Wukong
YokaiEcho
Sun Wukong
6,087
904
0
622
6,322
6,094
0
2,078
4,155
0
21,989
L
Danzaburou
xXRed_DragonnXx
Danzaburou
5,442
3,009
0
1,383
6,420
2,831
0
2,033
4,228
0
18,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,886
Gold Earned
33,993
130
Minions Killed
120
4
Camps Cleared
4
680,391
Distance Traveled
549,242
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,449
1,064
21
3
1
128,986
4
L
Nox
6,807
972
44
6
1
132,280
2
L
Odin
6,496
928
19
3
1
93,839
2
W
Cerberus
7,433
1,062
11
2
0
137,109
0
L
Cliodhna
6,258
894
6
1
0
75,424
0
W
Fenrir
7,000
1,000
15
2
1
141,538
0
W
Nox
7,432
1,062
27
4
1
140,559
0
W
Skadi
7,138
1,020
34
5
2
130,854
0
W
Sun Wukong
6,883
983
43
6
0
130,331
0
L
Danzaburou
6,983
998
30
4
1
118,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role