Player Matchup

Bastet
Bastet
Beelzebubz
Bastet
Level 159
God Stats
4W - 1L
1,539 SR
Queue Stats
237W - 52L
1,844 Elo+
Party 1
Gilgamesh
Gilgamesh
GuyDudeEpic
Gilgamesh
Level 24
God Stats
3W - 1L
1,704 SR
Queue Stats
88W - 9L
1,903 Elo+
Party 1
Charybdis
Charybdis
Jazz1337
Charybdis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,813 Elo+
Party 1
Sobek
Sobek
death2249
Sobek
Level 160
God Stats
5W - 0L
1,804 SR
Queue Stats
183W - 36L
1,774 Elo+
Party 1
Janus
Janus
skeletonsbespook
Janus
Level 109
God Stats
7W - 3L
1,737 SR
Queue Stats
65W - 11L
1,966 Elo+
Party 1
Team Averages
Level 107
1,657 SR
1,860 Elo+

VS

Team Averages
Level 152
1,547 SR
1,553 Elo+
Osiris
Osiris
BOOG-DA-KANG941
Osiris
Level 160
God Stats
5W - 11L
1,447 SR
Queue Stats
590W - 490L
1,557 Elo+
Party 2
Ymir
Ymir
GeneraIBunny
Ymir
Level 160
God Stats
10W - 12L
1,594 SR
Queue Stats
558W - 465L
1,527 Elo+
Party 2
Izanami
Izanami
SakuraBeary
Izanami
Level 155
God Stats
3W - 6L
1,428 SR
Queue Stats
63W - 70L
1,558 Elo+
Solo
Merlin
Merlin
ShortyTheBIue
Merlin
Level 158
God Stats
21W - 8L
1,711 SR
Queue Stats
565W - 448L
1,584 Elo+
Party 2
Nu Wa
Nu Wa
WhatsGoodPapi
Nu Wa
Level 127
God Stats
11W - 12L
1,557 SR
Queue Stats
149W - 134L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Beelzebubz
Bastet
15
6 / 1 / 6
8,080
808
14,005
9,519
4,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
GuyDudeEpic
Gilgamesh
14
5 / 2 / 8
7,877
788
8,608
8,856
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Jazz1337
Charybdis
13
1 / 1 / 7
6,955
696
4,214
7,995
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sobek
death2249
Sobek
14
3 / 2 / 11
8,142
814
5,565
10,368
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 9
7,627
763
11,017
6,306
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,289
729
6,329
8,658
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 5
7,605
761
1,954
13,196
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
SakuraBeary
Izanami
12
0 / 5 / 2
6,546
655
3,274
7,203
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 3 / 1
7,589
759
6,676
9,829
4,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 4
7,090
709
5,485
8,714
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
18
Kills
8
8
Deaths
18
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
Bastet
Beelzebubz
Bastet
6
1
6
9
L
1
2
5
1.75
W
Gilgamesh
GuyDudeEpic
Gilgamesh
5
2
8
4.5
W
Charybdis
Jazz1337
Charybdis
1
1
7
4.5
L
Izanami
SakuraBeary
Izanami
0
5
2
0.2
L
2
3
1
0.83
L
1
5
4
0.6
W
Sobek
death2249
Sobek
3
2
11
4.25
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,409
Damage
23,718
43,044
Taken
47,600
29,117
Mitigated
29,736
10,415
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,329
1,974
0
1,369
8,658
6,545
0
4,052
4,328
0
17,291
W
Bastet
Beelzebubz
Bastet
14,005
2,589
0
3,966
9,519
4,076
0
3,237
6,008
0
29,556
L
1,954
280
0
2,043
13,196
12,286
0
5,125
7,832
8,130
0
W
Gilgamesh
GuyDudeEpic
Gilgamesh
8,608
2,697
0
1,000
8,856
7,900
0
2,347
6,321
0
15,131
W
Charybdis
Jazz1337
Charybdis
4,214
1,898
0
1,955
7,995
3,301
292
2,281
5,576
0
19,077
L
Izanami
SakuraBeary
Izanami
3,274
2,005
0
750
7,203
2,756
0
2,207
4,797
0
14,942
L
6,676
291
0
2,198
9,829
4,886
0
2,842
6,800
33,553
0
L
5,485
1,033
0
1,470
8,714
3,263
0
1,709
6,615
13,263
0
W
Sobek
death2249
Sobek
5,565
509
0
2,994
10,368
11,238
174
2,858
7,330
13,461
0
W
11,017
1,066
0
500
6,306
2,602
135
2,412
3,694
29,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
36,119
161
Minions Killed
174
0
Camps Cleared
0
1,076,442
Distance Traveled
835,161
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,289
729
21
2
0
177,561
2
W
Bastet
8,080
808
39
4
0
237,075
3
L
Ymir
7,605
761
21
2
0
183,121
0
W
Gilgamesh
7,877
788
21
2
0
218,993
2
W
Charybdis
6,955
696
29
3
0
213,835
1
L
Izanami
6,546
655
34
3
0
122,927
1
L
Merlin
7,589
759
66
7
0
181,574
2
L
Nu Wa
7,090
709
32
3
0
169,978
1
W
Sobek
8,142
814
16
2
0
208,479
1
W
Janus
7,627
763
56
6
0
198,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role