Player Matchup

Bellona
Bellona
Cannibalcarebear
Bellona
Level 155
God Stats
5W - 0L
1,494 SR
Queue Stats
169W - 115L
1,605 Elo+
Party 2
Kukulkan
Kukulkan
ColtraneMiles
Kukulkan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,469 Elo+
Party 2
Cabrakan
Cabrakan
Devilnumber2
Cabrakan
Level 28
God Stats
9W - 7L
1,621 SR
Queue Stats
92W - 43L
1,634 Elo+
Party 2
Pele
Pele
Ryu096
Pele
Level 143
God Stats
14W - 7L
1,693 SR
Queue Stats
165W - 103L
1,655 Elo+
Party 2
Neith
Neith
Uegsi
Neith
Level 47
God Stats
10W - 8L
1,667 SR
Queue Stats
22W - 13L
1,748 Elo+
Party 2
Team Averages
Level 80
1,595 SR
1,622 Elo+

VS

Team Averages
Level 74
1,442 SR
1,491 Elo+
Freya
Freya
KERosales7
Freya
Level 159
God Stats
1W - 5L
1,429 SR
Queue Stats
282W - 243L
1,557 Elo+
Party 1
Cerberus
Cerberus
ShadeTheDoll
Cerberus
Level 68
God Stats
0W - 3L
1,285 SR
Queue Stats
361W - 281L
1,595 Elo+
Party 1
Izanami
Izanami
Toy__Soldier6
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 3
Lancelot
Lancelot
onkelpommes6459
Lancelot
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
shdwlghtnng
Fenrir
Level 118
God Stats
0W - 3L
1,495 SR
Queue Stats
7W - 10L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 5
8,939
894
14,975
12,068
9,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
ColtraneMiles
Kukulkan
15
4 / 0 / 6
7,941
794
6,692
3,071
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Devilnumber2
Cabrakan
13
0 / 0 / 11
7,337
734
6,390
6,243
7,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Pele
Ryu096
Pele
14
7 / 1 / 4
8,102
810
9,507
8,800
3,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Uegsi
Neith
13
1 / 1 / 9
7,365
737
4,461
5,035
2,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
3 / 2 / 0
8,016
802
7,690
7,261
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
ShadeTheDoll
Cerberus
12
0 / 5 / 3
6,694
669
5,376
13,258
9,086
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
13
0 / 5 / 1
7,018
702
4,037
8,730
3,921
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
11
0 / 9 / 1
6,156
616
3,096
11,110
4,920
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
13
0 / 2 / 0
6,439
644
1,627
7,425
6,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
23
Kills
3
4
Deaths
23
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
W
Kukulkan
ColtraneMiles
Kukulkan
4
0
6
7
W
Cabrakan
Devilnumber2
Cabrakan
0
0
11
5.5
L
Freya
3
2
0
1.5
W
Pele
Ryu096
Pele
7
1
4
9
L
Cerberus
ShadeTheDoll
Cerberus
0
5
3
0.3
L
Izanami
0
5
1
0.1
W
Neith
Uegsi
Neith
1
1
9
5.5
L
Lancelot
0
9
1
0.06
L
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,025
Damage
21,826
35,217
Taken
47,784
25,091
Mitigated
28,177
6,977
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,975
6,262
0
2,512
12,068
9,839
0
2,579
9,489
0
42,563
W
Kukulkan
ColtraneMiles
Kukulkan
6,692
869
0
0
3,071
1,450
0
1,505
1,566
23,840
0
W
Cabrakan
Devilnumber2
Cabrakan
6,390
1,441
262
1,000
6,243
7,951
0
2,761
3,482
12,041
0
L
Freya
7,690
2,760
0
2,734
7,261
3,418
0
1,964
5,297
33,107
0
W
Pele
Ryu096
Pele
9,507
2,696
0
2,018
8,800
3,624
0
3,779
5,021
0
32,542
L
Cerberus
ShadeTheDoll
Cerberus
5,376
533
142
2,623
13,258
9,086
0
3,879
9,379
10,596
0
L
Izanami
4,037
2,526
0
862
8,730
3,921
0
2,015
6,715
0
21,494
W
Neith
Uegsi
Neith
4,461
2,200
0
1,185
5,035
2,227
0
2,442
2,593
0
21,545
L
Lancelot
3,096
1,300
0
0
11,110
4,920
0
2,566
8,544
0
8,657
L
Fenrir
1,627
789
0
559
7,425
6,832
0
2,658
4,767
0
8,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
34,323
206
Minions Killed
162
0
Camps Cleared
0
1,069,638
Distance Traveled
907,021
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,939
894
52
5
0
224,075
1
W
Kukulkan
7,941
794
56
6
0
198,248
0
W
Cabrakan
7,337
734
10
1
0
220,985
2
L
Freya
8,016
802
60
6
0
179,273
4
W
Pele
8,102
810
53
5
0
225,542
1
L
Cerberus
6,694
669
20
2
0
149,410
1
L
Izanami
7,018
702
56
6
0
176,762
1
W
Neith
7,365
737
35
4
0
200,788
1
L
Lancelot
6,156
616
10
1
0
196,636
0
L
Fenrir
6,439
644
16
2
0
204,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role