Player Matchup

Kuzenbo
Kuzenbo
BloodFire1089
Kuzenbo
Level 155
God Stats
5W - 2L
1,728 SR
Queue Stats
147W - 206L
1,369 Elo+
Party 1
Zhong Kui
Zhong Kui
Shadow_Flash92x
Zhong Kui
Level 147
God Stats
1W - 0L
1,702 SR
Queue Stats
82W - 122L
1,333 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dragonsoulgem
Ah Muzen Cab
Level 115
God Stats
42W - 31L
1,529 SR
Queue Stats
329W - 307L
1,406 Elo+
Party 1
Team Averages
Level 139
1,653 SR
1,369 Elo+

VS

Team Averages
Level 83
1,427 SR
1,487 Elo+
Hou Yi
Hou Yi
Dark_Rayen
Hou Yi
Level 94
God Stats
6W - 9L
1,489 SR
Queue Stats
56W - 74L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
l-dijameso-l
Baron Samedi
Level 67
God Stats
5W - 6L
1,293 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 2
Artio
Artio
th3nitekilla
Artio
Level 89
God Stats
5W - 7L
1,500 SR
Queue Stats
37W - 56L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
1 / 0 / 9
12,900
717
16,142
22,967
42,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Shadow_Flash92x
Zhong Kui
17
5 / 6 / 7
12,361
687
18,497
19,287
14,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
dragonsoulgem
Ah Muzen Cab
17
6 / 1 / 5
13,032
724
24,760
13,217
6,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dark_Rayen
Hou Yi
18
5 / 2 / 2
12,655
703
21,475
18,990
9,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
l-dijameso-l
Baron Samedi
16
1 / 4 / 6
11,087
616
9,690
22,361
14,745
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 6 / 4
10,535
585
8,187
30,282
33,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
12
Kills
7
7
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
0
9
5.5
L
Hou Yi
Dark_Rayen
Hou Yi
5
2
2
3
W
Zhong Kui
Shadow_Flash92x
Zhong Kui
5
6
7
1.42
W
Ah Muzen Cab
dragonsoulgem
Ah Muzen Cab
6
1
5
8.5
L
Baron Samedi
l-dijameso-l
Baron Samedi
1
4
6
1
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,399
Damage
39,352
55,471
Taken
71,633
63,430
Mitigated
57,055
12,521
Healing
23,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
16,142
4,807
0
3,399
22,967
42,494
518
10,092
12,875
44,162
0
L
Hou Yi
Dark_Rayen
Hou Yi
21,475
11,806
0
6,548
18,990
9,048
155
8,018
10,972
0
70,669
W
Zhong Kui
Shadow_Flash92x
Zhong Kui
18,497
1,120
0
5,048
19,287
14,113
716
5,253
14,034
56,624
0
W
Ah Muzen Cab
dragonsoulgem
Ah Muzen Cab
24,760
8,200
0
4,074
13,217
6,823
1,752
3,145
10,072
0
79,351
L
Baron Samedi
l-dijameso-l
Baron Samedi
9,690
1,241
1,419
3,687
22,361
14,745
228
12,318
10,043
38,803
0
L
8,187
489
2,699
9,387
30,282
33,262
48
14,576
15,706
23,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,293
Gold Earned
34,277
206
Minions Killed
155
12
Camps Cleared
2
941,926
Distance Traveled
819,925
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,900
717
41
2
1
336,003
2
L
Hou Yi
12,655
703
90
5
2
268,476
0
W
Zhong Kui
12,361
687
74
4
7
263,250
1
W
Ah Muzen Cab
13,032
724
91
5
4
342,673
1
L
Baron Samedi
11,087
616
35
2
0
247,612
0
L
Artio
10,535
585
30
2
0
303,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role