Player Matchup

Hera
Hera
Pannell88
Hera
Level 51
God Stats
1W - 4L
1,260 SR
Queue Stats
266W - 250L
1,508 Elo+
Party 1
Odin
Odin
ZombieGirl66959
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,370 Elo+
Solo
Danzaburou
Danzaburou
badammomonkey
Danzaburou
Level 111
God Stats
13W - 6L
1,476 SR
Queue Stats
240W - 282L
1,412 Elo+
Solo
Vulcan
Vulcan
durveeto
Vulcan
Level 67
God Stats
1W - 2L
1,273 SR
Queue Stats
184W - 165L
1,474 Elo+
Party 1
Da Ji
Da Ji
howdypardnr
Da Ji
Level 51
God Stats
2W - 1L
1,786 SR
Queue Stats
273W - 242L
1,529 Elo+
Party 1
Team Averages
Level 61
1,459 SR
1,458 Elo+

VS

Team Averages
Level 86
1,401 SR
1,365 Elo+
Artemis
Artemis
Drpainfulhit
Artemis
Level 145
God Stats
4W - 4L
1,165 SR
Queue Stats
191W - 192L
1,418 Elo+
Solo
King Arthur
King Arthur
EsP Silence
King Arthur
Level 17
God Stats
1W - 0L
1,691 SR
Queue Stats
10W - 8L
1,195 Elo+
Party 2
Jormungandr
Jormungandr
Golden Oreoz
Jormungandr
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 151L
1,408 Elo+
Party 2
Raijin
Raijin
Hamtaru2020
Raijin
Level 104
God Stats
1W - 5L
1,147 SR
Queue Stats
365W - 378L
1,426 Elo+
Solo
Hercules
Hercules
SirPuppsworth
Hercules
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 57L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
5 / 7 / 3
10,824
722
15,327
12,594
6,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 11 / 6
9,585
639
4,633
24,293
26,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
badammomonkey
Danzaburou
19
3 / 4 / 7
11,458
764
19,321
16,428
9,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
durveeto
Vulcan
17
2 / 7 / 4
10,151
677
15,589
16,379
9,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 7
10,449
697
16,154
21,639
12,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drpainfulhit
Artemis
20
12 / 3 / 17
12,147
810
23,832
15,996
9,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
EsP Silence
King Arthur
18
7 / 3 / 25
11,359
757
19,412
20,497
24,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Golden Oreoz
Jormungandr
20
7 / 1 / 26
11,850
790
13,189
18,577
20,631
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
17
3 / 5 / 24
10,565
704
14,221
13,105
7,672
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SirPuppsworth
Hercules
18
7 / 2 / 18
10,993
733
7,273
22,553
23,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
146
14
Kills
36
36
Deaths
14
27
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Artemis
Drpainfulhit
Artemis
12
3
17
6.83
W
King Arthur
EsP Silence
King Arthur
7
3
25
6.5
W
Jormungandr
Golden Oreoz
Jormungandr
7
1
26
20
W
Raijin
3
5
24
3
L
Hera
5
7
3
0.93
W
Hercules
SirPuppsworth
Hercules
7
2
18
8
L
1
11
6
0.36
L
Danzaburou
badammomonkey
Danzaburou
3
4
7
1.63
L
Vulcan
durveeto
Vulcan
2
7
4
0.57
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,024
Damage
77,927
91,333
Taken
90,728
64,843
Mitigated
86,535
17,678
Healing
32,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Drpainfulhit
Artemis
23,832
10,024
1,951
3,965
15,996
9,793
2,762
4,221
11,775
0
45,116
W
King Arthur
EsP Silence
King Arthur
19,412
776
1,089
658
20,497
24,811
908
8,306
12,191
0
32,241
W
Jormungandr
Golden Oreoz
Jormungandr
13,189
4,460
6,498
6,989
18,577
20,631
971
8,392
10,185
41,612
0
W
Raijin
14,221
1,943
1,793
648
13,105
7,672
2,452
3,662
9,443
35,657
0
L
Hera
15,327
4,332
1,227
549
12,594
6,604
480
3,729
8,865
27,152
0
W
Hercules
SirPuppsworth
Hercules
7,273
2,147
600
8,558
22,553
23,628
1,305
6,335
16,218
0
14,910
L
4,633
1,993
0
270
24,293
26,341
108
8,065
16,228
0
8,482
L
Danzaburou
badammomonkey
Danzaburou
19,321
5,912
572
4,404
16,428
9,896
1,041
4,615
11,813
0
45,052
L
Vulcan
durveeto
Vulcan
15,589
3,678
1,204
2,011
16,379
9,746
391
3,414
12,965
34,693
0
L
16,154
3,587
2,171
5,270
21,639
12,256
0
7,587
14,052
0
21,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,467
Gold Earned
56,914
142
Minions Killed
185
0
Camps Cleared
0
1,178,367
Distance Traveled
1,354,367
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,147
810
49
3
0
252,219
0
W
King Arthur
11,359
757
29
2
0
300,195
0
W
Jormungandr
11,850
790
55
4
0
290,813
5
W
Raijin
10,565
704
40
3
0
221,029
2
L
Hera
10,824
722
33
2
0
218,191
0
W
Hercules
10,993
733
12
1
0
290,111
0
L
Odin
9,585
639
3
0
0
202,703
4
L
Danzaburou
11,458
764
61
4
0
242,285
1
L
Vulcan
10,151
677
36
2
0
263,569
1
L
Da Ji
10,449
697
9
1
0
251,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role