Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DeeEmSteve
Mulan
Level 25
God Stats
4W - 8L
1,391 SR
Queue Stats
4W - 9L
1,376 Elo+
Party 2
Tyr
Tyr
JackAres
Tyr
Level 22
God Stats
2W - 3L
1,279 SR
Queue Stats
2W - 5L
1,390 Elo+
Party 2
Amaterasu
Amaterasu
SpectrumGuard
Amaterasu
Level 28
God Stats
1W - 2L
1,699 SR
Queue Stats
2W - 6L
1,243 Elo+
Party 2
Kuzenbo
Kuzenbo
ZenArrogance
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 49
1,474 SR
1,402 Elo+

VS

Team Averages
Level 70
1,616 SR
1,585 Elo+
Olorun
Olorun
Drakon0168
Olorun
Level 103
God Stats
7W - 4L
1,556 SR
Queue Stats
92W - 62L
1,622 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FattestSeal
Morgan Le Fay
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 62L
1,635 Elo+
Party 1
Hou Yi
Hou Yi
NinjaMcsteve
Hou Yi
Level 89
God Stats
2W - 3L
1,346 SR
Queue Stats
47W - 52L
1,399 Elo+
Solo
Shiva
Shiva
Ubervega
Shiva
Level 68
God Stats
5W - 2L
1,850 SR
Queue Stats
106W - 76L
1,603 Elo+
Party 1
Nemesis
Nemesis
dragn2231
Nemesis
Level 48
God Stats
9W - 1L
1,828 SR
Queue Stats
53W - 22L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
5 / 2 / 5
12,894
1,172
22,252
17,425
7,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
17
5 / 14 / 5
12,056
1,096
14,869
30,555
26,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 7 / 7
10,764
979
9,961
23,584
24,428
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
SpectrumGuard
Amaterasu
16
0 / 9 / 8
10,844
986
6,304
27,390
28,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
ZenArrogance
Kuzenbo
17
0 / 10 / 8
10,356
941
11,155
27,880
33,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Drakon0168
Olorun
19
9 / 3 / 26
12,527
1,139
23,960
16,860
7,859
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
FattestSeal
Morgan Le Fay
19
7 / 1 / 30
13,131
1,194
27,201
11,785
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
18
9 / 1 / 16
12,343
1,122
15,355
9,267
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Ubervega
Shiva
19
5 / 1 / 31
12,485
1,135
29,813
16,987
19,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
dragn2231
Nemesis
18
12 / 5 / 21
13,249
1,204
25,370
17,346
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
166
11
Kills
42
42
Deaths
11
33
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
2
5
3.75
L
Mulan
5
14
5
0.54
W
Olorun
Drakon0168
Olorun
9
3
26
7.33
W
Morgan Le Fay
FattestSeal
Morgan Le Fay
7
1
30
22
L
1
7
7
0.64
W
Hou Yi
9
1
16
17
L
Amaterasu
SpectrumGuard
Amaterasu
0
9
8
0.44
W
Shiva
Ubervega
Shiva
5
1
31
20.5
L
Kuzenbo
ZenArrogance
Kuzenbo
0
10
8
0.4
W
Nemesis
dragn2231
Nemesis
12
5
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,541
Damage
121,699
126,834
Taken
72,245
120,847
Mitigated
47,780
13,322
Healing
15,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
22,252
1,231
664
2,552
17,425
7,835
0
6,873
10,248
60,706
0
L
Mulan
14,869
2,091
621
2,441
30,555
26,670
0
13,478
16,496
0
29,231
W
Olorun
Drakon0168
Olorun
23,960
14,870
1,325
5,402
16,860
7,859
0
8,937
7,772
45,167
0
W
Morgan Le Fay
FattestSeal
Morgan Le Fay
27,201
685
56
1,841
11,785
5,708
0
4,972
6,614
52,797
0
L
9,961
903
0
594
23,584
24,428
0
7,876
15,220
0
20,000
W
Hou Yi
15,355
11,907
0
2,354
9,267
4,489
0
3,658
5,609
0
45,407
L
Amaterasu
SpectrumGuard
Amaterasu
6,304
2,660
1,839
3,424
27,390
28,167
0
11,207
15,694
0
11,018
W
Shiva
Ubervega
Shiva
29,813
3,110
831
1,844
16,987
19,890
0
7,443
9,275
4,228
41,463
L
Kuzenbo
ZenArrogance
Kuzenbo
11,155
4,283
0
1,187
27,880
33,747
0
13,965
13,697
23,639
0
W
Nemesis
dragn2231
Nemesis
25,370
14,575
0
2,294
17,346
9,834
0
8,397
8,663
0
34,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,914
Gold Earned
63,735
180
Minions Killed
236
3
Camps Cleared
11
1,005,904
Distance Traveled
1,038,835
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,894
1,172
93
8
0
221,942
0
L
Mulan
12,056
1,096
25
2
0
178,691
0
W
Olorun
12,527
1,139
52
5
0
203,309
0
W
Morgan Le Fay
13,131
1,194
63
6
0
235,400
0
L
Tyr
10,764
979
20
2
1
225,183
0
W
Hou Yi
12,343
1,122
65
6
4
210,464
1
L
Amaterasu
10,844
986
17
2
2
195,621
0
W
Shiva
12,485
1,135
39
4
3
206,054
0
L
Kuzenbo
10,356
941
25
2
0
184,467
0
W
Nemesis
13,249
1,204
17
2
4
183,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role