Player Matchup

Sylvanus
Sylvanus
ABN4ever22
Sylvanus
Level 113
God Stats
5W - 9L
1,548 SR
Queue Stats
108W - 118L
1,460 Elo+
Party 2
Vulcan
Vulcan
BeefSw311ington
Vulcan
Level 126
God Stats
2W - 3L
1,290 SR
Queue Stats
97W - 114L
1,435 Elo+
Party 2
Thanatos
Thanatos
bladed angel 13
Thanatos
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,256 Elo+
Party 2
Team Averages
Level 83
1,446 SR
1,384 Elo+

VS

Team Averages
Level 50
1,449 SR
1,315 Elo+
Pele
Pele
Angusbot
Pele
Level 29
God Stats
5W - 3L
1,535 SR
Queue Stats
47W - 64L
1,312 Elo+
Party 1
Nox
Nox
ItsBeta
Nox
Level 64
God Stats
0W - 2L
1,287 SR
Queue Stats
67W - 94L
1,316 Elo+
Party 1
Cerberus
Cerberus
ThunderJuju
Cerberus
Level 56
God Stats
8W - 9L
1,526 SR
Queue Stats
60W - 79L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ABN4ever22
Sylvanus
15
1 / 1 / 8
10,097
631
16,244
19,802
8,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
6 / 1 / 4
10,943
684
19,058
11,314
5,080
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
13
3 / 1 / 4
9,792
612
5,488
8,940
3,396
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 7 / 2
7,978
499
0
13,670
5,086
Nox
15
1 / 3 / 2
9,379
586
13,122
15,777
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ThunderJuju
Cerberus
14
1 / 0 / 1
10,244
640
10,173
26,296
26,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
2
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ABN4ever22
Sylvanus
1
1
8
5
L
Pele
0
7
2
0.14
W
6
1
4
8
L
Nox
1
3
2
0.67
L
Cerberus
ThunderJuju
Cerberus
1
0
1
1.5
W
Thanatos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,790
Damage
23,295
40,056
Taken
55,743
17,159
Mitigated
39,432
21,522
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ABN4ever22
Sylvanus
16,244
2,506
5,273
10,218
19,802
8,683
450
10,586
9,216
34,239
0
L
Pele
0
0
0
0
13,670
5,086
0
9,052
4,342
0
0
W
19,058
5,414
99
1,507
11,314
5,080
483
6,004
5,310
57,576
0
L
Nox
13,122
1,135
0
250
15,777
7,385
0
11,632
3,752
44,550
0
L
Cerberus
ThunderJuju
Cerberus
10,173
740
0
9,843
26,296
26,961
215
13,390
12,347
41,405
0
W
Thanatos
5,488
1,580
0
4,425
8,940
3,396
477
7,278
1,662
0
17,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
27,601
127
Minions Killed
152
7
Camps Cleared
0
840,753
Distance Traveled
745,609
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,097
631
32
2
4
284,504
0
L
Pele
7,978
499
0
0
0
222,957
0
W
Vulcan
10,943
684
74
5
1
283,946
1
L
Nox
9,379
586
60
4
0
254,336
0
L
Cerberus
10,244
640
92
6
0
268,316
0
W
Thanatos
9,792
612
21
1
2
272,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role