Player Matchup

Atlas
Atlas
Cam_monty715
Atlas
Level 107
God Stats
2W - 2L
1,410 SR
Queue Stats
89W - 94L
1,457 Elo+
Party 2
Ravana
Ravana
DrNecroFeelYa
Ravana
Level 69
God Stats
20W - 15L
1,559 SR
Queue Stats
201W - 155L
1,424 Elo+
Party 3
Heimdallr
Heimdallr
Koopas_rev
Heimdallr
Level 28
God Stats
35W - 29L
1,471 SR
Queue Stats
54W - 54L
1,375 Elo+
Party 3
Nu Wa
Nu Wa
MysticLanglong
Nu Wa
Level 16
God Stats
1W - 0L
1,175 SR
Queue Stats
14W - 18L
1,245 Elo+
Party 2
Mercury
Mercury
YaBoyTysauce
Mercury
Level 71
God Stats
14W - 8L
1,468 SR
Queue Stats
140W - 142L
1,386 Elo+
Party 3
Team Averages
Level 58
1,417 SR
1,377 Elo+

VS

Team Averages
Level 74
1,560 SR
1,464 Elo+
Sol
Sol
BeLliGeReNtXKO
Sol
Level 42
God Stats
9W - 10L
1,587 SR
Queue Stats
186W - 192L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
Ezonia
Baron Samedi
Level 66
God Stats
17W - 19L
1,674 SR
Queue Stats
166W - 159L
1,467 Elo+
Party 1
Fenrir
Fenrir
Rainja
Fenrir
Level 83
God Stats
4W - 7L
1,290 SR
Queue Stats
161W - 148L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
meltedDmoe
Ao Kuang
Level 31
God Stats
2W - 1L
1,706 SR
Queue Stats
17W - 28L
1,379 Elo+
Solo
Zhong Kui
Zhong Kui
xTru3x20z
Zhong Kui
Level 148
God Stats
11W - 11L
1,544 SR
Queue Stats
604W - 572L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
11,085
482
13,022
23,014
34,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 0 / 7
13,145
572
20,546
6,069
10,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Koopas_rev
Heimdallr
19
3 / 1 / 1
11,711
509
11,980
17,017
8,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 2 / 7
11,904
518
14,567
18,281
8,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
YaBoyTysauce
Mercury
20
11 / 3 / 7
13,625
592
23,420
25,241
12,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
10,050
437
16,704
19,367
6,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Ezonia
Baron Samedi
16
2 / 6 / 2
10,844
471
19,305
21,117
13,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Rainja
Fenrir
14
2 / 5 / 3
10,122
440
9,323
23,900
24,956
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ao Kuang
meltedDmoe
Ao Kuang
14
1 / 5 / 0
9,452
411
5,641
22,434
8,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
xTru3x20z
Zhong Kui
17
2 / 7 / 1
11,385
495
11,297
21,035
21,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
27
Kills
7
7
Deaths
27
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
2
1
9
6.5
W
4
0
7
7.5
L
Baron Samedi
Ezonia
Baron Samedi
2
6
2
0.5
W
Heimdallr
Koopas_rev
Heimdallr
3
1
1
3.5
W
7
2
7
5.25
L
Fenrir
Rainja
Fenrir
2
5
3
0.7
W
Mercury
YaBoyTysauce
Mercury
11
3
7
4.83
L
Ao Kuang
meltedDmoe
Ao Kuang
1
5
0
0.2
L
Zhong Kui
xTru3x20z
Zhong Kui
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,535
Damage
62,270
89,622
Taken
107,853
74,751
Mitigated
74,788
21,946
Healing
27,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,704
7,324
0
9,719
19,367
6,402
0
5,281
13,978
77,063
0
W
13,022
5,007
829
6,795
23,014
34,143
333
12,052
9,975
42,002
0
W
20,546
5,141
0
1,340
6,069
10,778
812
4,304
1,577
0
101,342
L
Baron Samedi
Ezonia
Baron Samedi
19,305
1,478
1,178
4,994
21,117
13,837
120
7,003
13,802
84,636
0
W
Heimdallr
Koopas_rev
Heimdallr
11,980
6,432
0
7,360
17,017
8,538
4,159
7,962
8,537
0
108,231
W
14,567
3,531
0
1,924
18,281
8,378
1,214
13,319
4,894
64,082
0
L
Fenrir
Rainja
Fenrir
9,323
1,656
0
3,579
23,900
24,956
0
6,766
16,968
0
24,920
W
Mercury
YaBoyTysauce
Mercury
23,420
13,588
0
3,698
25,241
12,914
2,828
13,925
10,997
0
160,260
L
Ao Kuang
meltedDmoe
Ao Kuang
5,641
1,970
480
1,349
22,434
8,329
330
6,051
16,153
61,179
0
L
Zhong Kui
xTru3x20z
Zhong Kui
11,297
1,970
0
6,329
21,035
21,264
1,116
1,633
19,320
72,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,470
Gold Earned
51,853
670
Minions Killed
516
0
Camps Cleared
0
2,181,095
Distance Traveled
1,991,204
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,050
437
128
6
0
452,114
2
W
Atlas
11,085
482
40
2
0
402,566
6
W
Ravana
13,145
572
176
8
0
451,679
7
L
Baron Samedi
10,844
471
118
5
0
353,232
5
W
Heimdallr
11,711
509
144
6
0
403,747
0
W
Nu Wa
11,904
518
105
5
0
406,385
0
L
Fenrir
10,122
440
34
1
0
475,806
3
W
Mercury
13,625
592
205
9
0
516,718
4
L
Ao Kuang
9,452
411
85
4
0
349,620
2
L
Zhong Kui
11,385
495
151
7
0
360,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role