Player Matchup

Izanami
Izanami
CatNat19
Izanami
Level 24
God Stats
19W - 9L
1,702 SR
Queue Stats
51W - 48L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
OkayThatsFine
Cthulhu
Level 27
God Stats
7W - 2L
1,796 SR
Queue Stats
11W - 18L
1,367 Elo+
Party 1
Nemesis
Nemesis
Rockas18
Nemesis
Level 155
God Stats
3W - 6L
1,491 SR
Queue Stats
156W - 146L
1,694 Elo+
Party 2
Danzaburou
Danzaburou
Yimmyyy
Danzaburou
Level 117
God Stats
0W - 2L
1,483 SR
Queue Stats
5W - 10L
1,405 Elo+
Party 1
Nox
Nox
sergiod213
Nox
Level 147
God Stats
3W - 2L
1,756 SR
Queue Stats
105W - 84L
1,655 Elo+
Party 2
Team Averages
Level 94
1,646 SR
1,538 Elo+

VS

Team Averages
Level 22
1,464 SR
1,472 Elo+
Thanatos
Thanatos
 
Thanatos
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
HopelessIdeology
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,473 Elo+
Solo
Discordia
Discordia
Pandymonius
Discordia
Level 28
God Stats
1W - 2L
1,209 SR
Queue Stats
24W - 17L
1,563 Elo+
Solo
Bacchus
Bacchus
manthingperson
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,227 Elo+
Solo
Janus
Janus
smiteisghey123
Janus
Level 22
God Stats
2W - 1L
1,613 SR
Queue Stats
25W - 26L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CatNat19
Izanami
13
0 / 7 / 4
7,597
691
3,483
13,304
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
12
0 / 4 / 2
6,963
633
5,220
12,975
6,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Rockas18
Nemesis
15
1 / 3 / 3
8,276
752
9,676
12,468
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Yimmyyy
Danzaburou
15
3 / 3 / 1
8,964
815
7,911
12,537
5,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 3 / 3
9,269
843
11,729
9,839
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
15 / 2 / 3
10,440
949
18,174
18,734
14,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 3 / 8
9,627
875
12,534
12,861
5,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Pandymonius
Discordia
15
0 / 1 / 6
8,385
762
8,455
4,922
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
7,939
722
4,136
10,768
13,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 1 / 6
8,621
784
10,409
7,413
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
20
20
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
15
2
3
8.25
L
Izanami
CatNat19
Izanami
0
7
4
0.29
W
4
3
8
2.67
L
Cthulhu
0
4
2
0.25
W
Discordia
Pandymonius
Discordia
0
1
6
3
L
Nemesis
Rockas18
Nemesis
1
3
3
0.83
L
Danzaburou
Yimmyyy
Danzaburou
3
3
1
1.17
W
1
2
3
1.25
L
5
3
3
2.17
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,019
Damage
53,708
61,123
Taken
54,698
26,677
Mitigated
38,942
7,733
Healing
22,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,174
5,666
0
16,650
18,734
14,735
0
4,106
14,518
0
37,389
L
Izanami
CatNat19
Izanami
3,483
2,362
0
210
13,304
4,361
0
3,858
9,366
0
13,920
W
12,534
5,067
349
3,267
12,861
5,582
966
2,736
9,937
0
35,914
L
Cthulhu
5,220
152
439
1,925
12,975
6,569
0
5,241
7,550
8,382
0
W
Discordia
Pandymonius
Discordia
8,455
248
0
250
4,922
2,102
450
2,281
2,591
31,246
0
L
Nemesis
Rockas18
Nemesis
9,676
4,315
0
2,639
12,468
5,614
432
3,735
8,633
0
31,283
L
Danzaburou
Yimmyyy
Danzaburou
7,911
4,874
0
1,913
12,537
5,554
1,175
4,483
7,904
0
29,605
W
4,136
569
0
744
10,768
13,348
123
3,850
6,675
8,244
0
L
11,729
1,537
0
607
9,839
4,579
213
5,015
4,670
35,951
0
W
10,409
691
0
1,533
7,413
3,175
423
3,311
4,028
37,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
45,012
214
Minions Killed
256
0
Camps Cleared
0
1,133,660
Distance Traveled
1,261,614
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,440
949
45
4
0
265,178
1
L
Izanami
7,597
691
29
3
0
198,653
1
W
Chiron
9,627
875
56
5
0
227,899
3
L
Cthulhu
6,963
633
9
1
0
218,512
0
W
Discordia
8,385
762
67
6
0
236,346
2
L
Nemesis
8,276
752
59
5
0
277,266
0
L
Danzaburou
8,964
815
53
5
0
208,058
2
W
Bacchus
7,939
722
9
1
0
265,747
0
L
Nox
9,269
843
64
6
0
231,171
3
W
Janus
8,621
784
79
7
0
266,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role