Player Matchup

Ne Zha
Ne Zha
Bac0nB00zer
Ne Zha
Level 122
God Stats
22W - 23L
1,526 SR
Queue Stats
221W - 187L
1,533 Elo+
Party 2
Set
Set
Grim Lunacy
Set
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
311W - 254L
1,571 Elo+
Party 1
Zeus
Zeus
JackHavoc1
Zeus
Level 160
God Stats
5W - 1L
1,641 SR
Queue Stats
440W - 382L
1,550 Elo+
Party 1
Bellona
Bellona
kelloniscool
Bellona
Level 40
God Stats
19W - 10L
1,304 SR
Queue Stats
119W - 94L
1,524 Elo+
Party 2
Charybdis
Charybdis
reaper21ghost
Charybdis
Level 28
God Stats
18W - 9L
1,614 SR
Queue Stats
140W - 98L
1,594 Elo+
Party 1
Team Averages
Level 101
1,517 SR
1,554 Elo+

VS

Team Averages
Level 65
1,516 SR
1,513 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
BraveStyle
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
IUGGD
Erlang Shen
Level 59
God Stats
12W - 6L
1,874 SR
Queue Stats
113W - 120L
1,570 Elo+
Party 3
Fenrir
Fenrir
kbGolden
Fenrir
Level 29
God Stats
6W - 10L
1,208 SR
Queue Stats
167W - 145L
1,497 Elo+
Party 3
Ao Kuang
Ao Kuang
realScars
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 3 / 0
5,046
505
1,618
8,689
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 3 / 3
5,887
589
2,767
9,323
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
6 / 1 / 0
7,027
703
3,913
4,025
1,155
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
kelloniscool
Bellona
11
4 / 0 / 2
6,740
674
7,684
7,365
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
reaper21ghost
Charybdis
9
0 / 2 / 0
5,588
559
2,336
6,625
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
4 / 0 / 1
6,529
653
6,907
5,844
2,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

3
0 / 5 / 1
3,815
382
358
4,721
1,390
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Erlang Shen
IUGGD
Erlang Shen
9
1 / 2 / 2
5,250
525
4,591
10,827
7,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
kbGolden
Fenrir
10
3 / 2 / 2
5,977
598
3,577
7,526
4,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
realScars
Ao Kuang
2
0 / 3 / 0
3,631
363
189
2,802
645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
11
Kills
8
9
Deaths
12
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
0
1
4.5
W
Ne Zha
0
3
0
0
L
0
5
1
0.1
W
1
3
3
0.83
L
Erlang Shen
IUGGD
Erlang Shen
1
2
2
1
W
6
1
0
6
L
Fenrir
kbGolden
Fenrir
3
2
2
2
W
Bellona
kelloniscool
Bellona
4
0
2
5
L
Ao Kuang
realScars
Ao Kuang
0
3
0
0
W
Charybdis
reaper21ghost
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,318
Damage
15,622
36,027
Taken
31,720
19,553
Mitigated
15,709
11,709
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,907
2,658
0
1,664
5,844
2,184
0
0
5,844
0
50,305
W
Ne Zha
1,618
714
0
2,182
8,689
5,547
0
0
8,689
0
26,345
L
358
321
0
6
4,721
1,390
0
1,230
3,491
0
3,286
W
2,767
1,497
0
3,348
9,323
3,641
24
133
9,190
0
35,684
L
Erlang Shen
IUGGD
Erlang Shen
4,591
3,016
30
5,940
10,827
7,478
0
529
10,298
0
29,309
W
3,913
765
0
207
4,025
1,155
584
0
4,025
45,323
0
L
Fenrir
kbGolden
Fenrir
3,577
875
0
1,147
7,526
4,012
0
1,734
5,792
0
24,945
W
Bellona
kelloniscool
Bellona
7,684
5,056
0
3,658
7,365
7,250
597
56
7,309
0
44,692
L
Ao Kuang
realScars
Ao Kuang
189
189
0
101
2,802
645
0
420
2,382
3,617
0
W
Charybdis
reaper21ghost
Charybdis
2,336
1,297
0
2,314
6,625
1,960
384
0
6,625
0
31,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
25,202
383
Minions Killed
196
0
Camps Cleared
0
970,501
Distance Traveled
842,741
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,529
653
84
8
0
186,502
0
W
Ne Zha
5,046
505
62
6
0
198,089
3
L
Kali
3,815
382
4
0
0
146,008
1
W
Set
5,887
589
68
7
0
206,572
1
L
Erlang Shen
5,250
525
60
6
0
205,763
1
W
Zeus
7,027
703
90
9
0
191,244
1
L
Fenrir
5,977
598
42
4
0
214,993
0
W
Bellona
6,740
674
95
10
0
200,726
2
L
Ao Kuang
3,631
363
6
1
0
89,475
1
W
Charybdis
5,588
559
68
7
0
173,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role