Player Matchup

Kali
Kali
Alex Honduras95
Kali
Level 59
God Stats
24W - 21L
1,456 SR
Queue Stats
48W - 42L
1,417 Elo+
Solo
Apollo
Apollo
Daxfy-TTV
Apollo
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
293W - 272L
1,531 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Exotickels
Cu Chulainn
Level 60
God Stats
49W - 33L
1,513 SR
Queue Stats
250W - 255L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
JussTickle
Baron Samedi
Level 63
God Stats
7W - 4L
1,097 SR
Queue Stats
292W - 314L
1,375 Elo+
Party 2
Bacchus
Bacchus
booti_tickler420
Bacchus
Level 37
God Stats
20W - 15L
1,296 SR
Queue Stats
145W - 162L
1,425 Elo+
Party 2
Team Averages
Level 60
1,372 SR
1,443 Elo+

VS

Team Averages
Level 36
1,624 SR
1,352 Elo+
Cupid
Cupid
Blueballzy
Cupid
Level 68
God Stats
1W - 1L
1,692 SR
Queue Stats
77W - 70L
1,296 Elo+
Party 1
Susano
Susano
BrimWNoYanke104
Susano
Level 48
God Stats
5W - 5L
1,739 SR
Queue Stats
161W - 182L
1,332 Elo+
Solo
Kukulkan
Kukulkan
Elias515
Kukulkan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,338 Elo+
Party 3
Cthulhu
Cthulhu
TheDodo98
Cthulhu
Level 7
God Stats
1W - 1L
1,692 SR
Queue Stats
17W - 17L
1,087 Elo+
Party 1
Chaac
Chaac
mikinaytor
Chaac
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,708 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,572
597
4,477
6,729
2,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Daxfy-TTV
Apollo
10
2 / 0 / 2
5,858
533
7,052
7,305
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Exotickels
Cu Chulainn
12
9 / 0 / 0
7,403
673
4,420
7,831
5,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
JussTickle
Baron Samedi
9
1 / 1 / 4
5,685
517
2,744
3,546
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
5,983
544
2,203
6,360
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 3 / 1
4,787
435
3,463
7,580
2,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
5,215
474
3,741
9,013
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Elias515
Kukulkan
9
0 / 4 / 0
5,098
463
1,696
5,604
1,932
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TheDodo98
Cthulhu
8
1 / 1 / 0
5,377
489
3,739
6,065
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
8
0 / 5 / 0
5,118
465
3,700
7,922
3,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
1
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Cupid
0
3
1
0.17
L
0
2
1
0.25
W
Apollo
Daxfy-TTV
Apollo
2
0
2
3
L
Kukulkan
Elias515
Kukulkan
0
4
0
0
W
Cu Chulainn
Exotickels
Cu Chulainn
9
0
0
9
W
Baron Samedi
JussTickle
Baron Samedi
1
1
4
3
L
Cthulhu
TheDodo98
Cthulhu
1
1
0
1
W
1
1
3
2.5
L
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,896
Damage
16,339
31,771
Taken
36,184
18,018
Mitigated
15,440
13,202
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,477
2,509
294
3,755
6,729
2,839
905
401
6,328
0
36,195
L
Cupid
3,463
1,424
291
2,683
7,580
2,505
38
2,119
5,461
0
25,458
L
3,741
1,354
18
3,376
9,013
3,315
102
1,535
7,478
0
32,178
W
Apollo
Daxfy-TTV
Apollo
7,052
3,353
0
3,846
7,305
2,530
231
2,167
5,138
0
41,304
L
Kukulkan
Elias515
Kukulkan
1,696
345
0
0
5,604
1,932
150
530
5,074
24,991
0
W
Cu Chulainn
Exotickels
Cu Chulainn
4,420
772
231
3,227
7,831
5,844
640
1,116
6,715
4,032
32,743
W
Baron Samedi
JussTickle
Baron Samedi
2,744
314
148
88
3,546
1,631
697
585
2,961
22,416
0
L
Cthulhu
TheDodo98
Cthulhu
3,739
570
0
2,162
6,065
4,054
0
1,185
4,880
18,339
0
W
2,203
188
202
1,411
6,360
5,174
180
1,166
5,194
12,980
0
L
Chaac
3,700
925
0
940
7,922
3,634
0
89
7,833
0
27,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,501
Gold Earned
25,595
254
Minions Killed
228
0
Camps Cleared
0
1,130,236
Distance Traveled
988,036
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,572
597
68
6
0
221,996
0
L
Cupid
4,787
435
37
3
0
191,025
2
L
Susano
5,215
474
62
6
0
220,295
0
W
Apollo
5,858
533
65
6
0
210,518
2
L
Kukulkan
5,098
463
49
4
0
160,097
0
W
Cu Chulainn
7,403
673
64
6
0
235,362
2
W
Baron Samedi
5,685
517
32
3
0
222,388
1
L
Cthulhu
5,377
489
26
2
0
219,414
3
W
Bacchus
5,983
544
25
2
0
239,972
0
L
Chaac
5,118
465
54
5
0
197,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role