Player Matchup

Odin
Odin
Appacolypse
Odin
Level 27
God Stats
1W - 1L
1,461 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Famin3
Morgan Le Fay
Level 81
God Stats
1W - 0L
1,299 SR
Queue Stats
39W - 32L
1,550 Elo+
Party 2
Lancelot
Lancelot
Ripcoïl
Lancelot
Level 67
God Stats
5W - 3L
1,661 SR
Queue Stats
44W - 44L
1,496 Elo+
Party 2
Team Averages
Level 58
1,474 SR
1,409 Elo+

VS

Team Averages
Level 103
1,627 SR
1,499 Elo+
Hercules
Hercules
Ghostlassassin83
Hercules
Level 123
God Stats
5W - 5L
1,669 SR
Queue Stats
261W - 255L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
Sleperd
Baron Samedi
Level 89
God Stats
27W - 24L
1,634 SR
Queue Stats
230W - 221L
1,521 Elo+
Party 1
Artio
Artio
ViniSCORPIONS03
Artio
Level 97
God Stats
5W - 5L
1,577 SR
Queue Stats
20W - 23L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 13
10,794
635
5,318
9,581
10,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Famin3
Morgan Le Fay
17
5 / 1 / 9
11,818
695
29,858
14,019
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
Ripcoïl
Lancelot
18
8 / 1 / 6
12,441
732
16,608
11,999
5,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,959
586
13,232
21,294
11,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Sleperd
Baron Samedi
14
1 / 5 / 1
9,980
587
10,400
15,862
8,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 2
10,382
611
2,786
22,490
29,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
14
Kills
2
2
Deaths
14
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
W
Morgan Le Fay
Famin3
Morgan Le Fay
5
1
9
9.5
L
1
2
1
0.75
W
Lancelot
Ripcoïl
Lancelot
8
1
6
11
L
Baron Samedi
Sleperd
Baron Samedi
1
5
1
0.3
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,784
Damage
26,418
35,599
Taken
59,646
22,668
Mitigated
49,334
7,635
Healing
16,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,318
926
0
250
9,581
10,349
258
5,270
4,311
0
13,294
W
Morgan Le Fay
Famin3
Morgan Le Fay
29,858
3,149
200
3,445
14,019
6,863
802
5,280
8,739
70,272
0
L
13,232
2,277
0
5,663
21,294
11,448
856
9,786
11,508
0
36,647
W
Lancelot
Ripcoïl
Lancelot
16,608
2,590
0
3,740
11,999
5,456
1,473
2,977
9,022
0
44,815
L
Baron Samedi
Sleperd
Baron Samedi
10,400
530
1,694
4,318
15,862
8,486
135
8,834
7,028
43,231
0
L
2,786
300
772
3,668
22,490
29,400
503
11,469
11,021
20,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
30,321
159
Minions Killed
164
8
Camps Cleared
6
1,034,848
Distance Traveled
896,590
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,794
635
20
1
2
328,068
0
W
Morgan Le Fay
11,818
695
68
4
3
324,499
3
L
Hercules
9,959
586
67
4
4
318,834
1
W
Lancelot
12,441
732
71
4
3
382,281
1
L
Baron Samedi
9,980
587
69
4
1
283,307
2
L
Artio
10,382
611
28
2
1
294,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role