Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
INFINITYDARKER
Izanami
Level 89
God Stats
6W - 5L
1,510 SR
Queue Stats
63W - 53L
1,464 Elo+
Solo
Bastet
Bastet
KingCorona2020
Bastet
Level 66
God Stats
74W - 75L
1,450 SR
Queue Stats
165W - 178L
1,392 Elo+
Solo
Bacchus
Bacchus
Krumm34
Bacchus
Level 118
God Stats
16W - 19L
1,448 SR
Queue Stats
276W - 306L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRealJewBear
Gilgamesh
Level 98
God Stats
1W - 5L
1,302 SR
Queue Stats
221W - 234L
1,455 Elo+
Party 1
Team Averages
Level 99
1,442 SR
1,444 Elo+

VS

Team Averages
Level 117
1,456 SR
1,451 Elo+
Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AntTheFlat
Horus
Level 69
God Stats
13W - 11L
1,301 SR
Queue Stats
205W - 228L
1,404 Elo+
Solo
Hera
Hera
GlatiusMaximus
Hera
Level 147
God Stats
10W - 4L
1,546 SR
Queue Stats
290W - 285L
1,560 Elo+
Solo
Xing Tian
Xing Tian
IvanLp11
Xing Tian
Level 100
God Stats
1W - 0L
1,477 SR
Queue Stats
177W - 180L
1,404 Elo+
Party 2
Thanatos
Thanatos
XNEZUKO_X
Thanatos
Level 129
God Stats
20W - 26L
1,456 SR
Queue Stats
209W - 217L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 0
5,889
453
4,800
7,347
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 1 / 0
6,633
510
5,770
7,583
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
5,706
439
2,551
10,504
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Krumm34
Bacchus
9
0 / 2 / 2
6,001
462
4,427
9,206
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TheRealJewBear
Gilgamesh
11
1 / 7 / 0
6,833
526
5,772
14,270
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 1 / 1
6,829
525
6,669
7,605
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
13
5 / 1 / 4
8,354
643
12,635
12,049
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 0 / 1
7,690
592
6,088
4,192
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
IvanLp11
Xing Tian
10
1 / 1 / 6
6,859
528
4,874
8,946
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
XNEZUKO_X
Thanatos
13
7 / 1 / 0
7,702
592
3,022
7,691
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
16
16
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Charybdis
 
Charybdis
0
1
1
0.5
W
Horus
5
1
4
7
W
3
0
1
3.5
L
2
1
0
2
W
Xing Tian
IvanLp11
Xing Tian
1
1
6
4
L
0
4
0
0
L
Bacchus
Krumm34
Bacchus
0
2
2
0.5
L
Gilgamesh
TheRealJewBear
Gilgamesh
1
7
0
0.14
W
Thanatos
XNEZUKO_X
Thanatos
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
33,288
48,910
Taken
40,483
22,290
Mitigated
19,738
13,690
Healing
22,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,800
1,454
644
3,053
7,347
3,833
466
2,477
4,802
35,337
10,874
W
Charybdis
 
Charybdis
6,669
4,063
0
3,417
7,605
2,531
1,080
1,862
5,743
0
47,866
W
Horus
12,635
6,500
139
4,719
12,049
7,784
918
1,217
10,832
0
53,417
W
6,088
1,626
0
1,100
4,192
1,429
618
1,017
3,175
67,346
0
L
5,770
4,350
0
2,351
7,583
2,226
1,386
989
6,594
0
44,902
W
Xing Tian
IvanLp11
Xing Tian
4,874
528
0
3,627
8,946
4,918
0
3,501
5,445
17,889
0
L
2,551
824
0
2,076
10,504
3,191
576
2,475
7,961
0
33,788
L
Bacchus
Krumm34
Bacchus
4,427
740
205
2,749
9,206
6,181
276
4,486
4,720
14,216
0
L
Gilgamesh
TheRealJewBear
Gilgamesh
5,772
2,436
0
2,612
14,270
6,859
534
535
13,123
0
42,617
W
Thanatos
XNEZUKO_X
Thanatos
3,022
741
0
9,114
7,691
3,076
0
1,054
6,637
0
47,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
37,434
308
Minions Killed
403
0
Camps Cleared
0
1,190,250
Distance Traveled
1,324,685
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,889
453
67
5
0
221,572
8
W
Charybdis
6,829
525
89
7
0
219,832
3
W
Horus
8,354
643
82
6
0
255,610
7
W
Hera
7,690
592
132
10
0
260,246
5
L
Izanami
6,633
510
67
5
0
216,642
2
W
Xing Tian
6,859
528
15
1
0
294,572
0
L
Bastet
5,706
439
60
5
0
276,943
3
L
Bacchus
6,001
462
24
2
0
272,218
0
L
Gilgamesh
6,833
526
90
7
0
202,875
2
W
Thanatos
7,702
592
85
7
0
294,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role