Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Angevine1
Atlas
Level 105
God Stats
3W - 5L
1,374 SR
Queue Stats
241W - 278L
1,499 Elo+
Solo
Chiron
Chiron
Halexe
Chiron
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 95L
1,485 Elo+
Solo
Guan Yu
Guan Yu
TastyBigC
Guan Yu
Level 123
God Stats
50W - 47L
1,559 SR
Queue Stats
342W - 331L
1,529 Elo+
Solo
Chang'e
Chang'e
pedrisquito
Chang'e
Level 128
God Stats
0W - 1L
1,273 SR
Queue Stats
45W - 34L
1,566 Elo+
Solo
Team Averages
Level 117
1,441 SR
1,516 Elo+

VS

Team Averages
Level 113
1,564 SR
1,462 Elo+
Kumbhakarna
Kumbhakarna
Kozak8513
Kumbhakarna
Level 104
God Stats
2W - 0L
1,506 SR
Queue Stats
151W - 141L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
MajorSquints
Cernunnos
Level 140
God Stats
3W - 2L
1,492 SR
Queue Stats
289W - 280L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MatthiasAW
Cu Chulainn
Level 87
God Stats
6W - 7L
1,429 SR
Queue Stats
92W - 109L
1,401 Elo+
Solo
Ra
Ra
Sirwin5
Ra
Level 145
God Stats
11W - 4L
1,658 SR
Queue Stats
310W - 332L
1,448 Elo+
Solo
Freya
Freya
itzMcLovin
Freya
Level 91
God Stats
26W - 15L
1,736 SR
Queue Stats
484W - 461L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 5 / 2
10,093
481
10,268
21,808
10,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Angevine1
Atlas
13
2 / 4 / 4
8,878
423
9,011
23,059
23,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Halexe
Chiron
17
1 / 3 / 0
10,541
502
10,346
13,578
5,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TastyBigC
Guan Yu
16
2 / 3 / 2
10,233
487
9,534
18,810
16,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
pedrisquito
Chang'e
15
1 / 3 / 6
9,949
474
15,676
19,756
8,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kozak8513
Kumbhakarna
13
1 / 1 / 9
9,598
457
4,330
16,610
14,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
MajorSquints
Cernunnos
20
8 / 0 / 5
13,120
625
18,288
13,607
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
MatthiasAW
Cu Chulainn
15
1 / 4 / 6
10,074
480
9,464
18,366
14,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 3 / 12
10,905
519
18,978
14,400
6,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Freya
19
5 / 2 / 7
11,427
544
16,586
21,942
10,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
10
Kills
18
18
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
5
2
1
L
Atlas
Angevine1
Atlas
2
4
4
1
L
Chiron
Halexe
Chiron
1
3
0
0.33
W
Kumbhakarna
Kozak8513
Kumbhakarna
1
1
9
5.5
W
Cernunnos
MajorSquints
Cernunnos
8
0
5
10.5
W
Cu Chulainn
MatthiasAW
Cu Chulainn
1
4
6
1
W
3
3
12
3
L
Guan Yu
TastyBigC
Guan Yu
2
3
2
1
W
Freya
5
2
7
4.25
L
Chang'e
pedrisquito
Chang'e
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,835
Damage
67,646
97,011
Taken
84,925
65,252
Mitigated
52,105
25,516
Healing
36,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,268
4,618
0
2,707
21,808
10,270
0
8,700
12,820
0
100,119
L
Atlas
Angevine1
Atlas
9,011
3,352
394
3,772
23,059
23,814
16
11,519
11,144
37,485
0
L
Chiron
Halexe
Chiron
10,346
4,953
509
4,239
13,578
5,491
0
2,032
11,379
0
102,862
W
Kumbhakarna
Kozak8513
Kumbhakarna
4,330
1,077
0
4,387
16,610
14,259
0
9,179
7,431
14,963
0
W
Cernunnos
MajorSquints
Cernunnos
18,288
8,882
0
8,747
13,607
6,131
5,961
1,647
11,960
0
135,646
W
Cu Chulainn
MatthiasAW
Cu Chulainn
9,464
1,576
0
4,016
18,366
14,570
815
5,116
13,250
0
66,806
W
18,978
2,341
2,394
5,611
14,400
6,226
1,272
5,717
8,683
78,102
0
L
Guan Yu
TastyBigC
Guan Yu
9,534
1,117
754
3,278
18,810
16,846
1,033
6,716
11,984
480
83,406
W
Freya
16,586
5,945
0
11,377
21,942
10,919
751
7,301
14,641
103,761
0
L
Chang'e
pedrisquito
Chang'e
15,676
1,678
2,209
7,654
19,756
8,831
0
10,419
8,923
90,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,694
Gold Earned
55,124
658
Minions Killed
570
0
Camps Cleared
0
2,000,901
Distance Traveled
2,096,286
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,093
481
136
6
0
443,539
3
L
Atlas
8,878
423
33
2
0
400,088
2
L
Chiron
10,541
502
176
8
0
362,347
4
W
Kumbhakarna
9,598
457
23
1
0
416,263
2
W
Cernunnos
13,120
625
189
9
0
400,670
3
W
Cu Chulainn
10,074
480
80
4
0
401,549
9
W
Ra
10,905
519
144
7
0
443,598
2
L
Guan Yu
10,233
487
144
7
0
398,472
3
W
Freya
11,427
544
134
6
0
434,206
7
L
Chang'e
9,949
474
169
8
0
396,455
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role