Player Matchup

Neith
Neith
HamWhammer
Neith
Level 126
God Stats
29W - 17L
1,550 SR
Queue Stats
149W - 172L
1,542 Elo+
Party 1
Horus
Horus
LordGankules
Horus
Level 144
God Stats
28W - 23L
1,563 SR
Queue Stats
656W - 721L
1,375 Elo+
Party 1
Baron Samedi
Baron Samedi
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Baron Samedi
Level 124
God Stats
5W - 9L
1,382 SR
Queue Stats
249W - 233L
1,473 Elo+
Party 1
Team Averages
Level 131
1,498 SR
1,463 Elo+

VS

Team Averages
Level 101
1,421 SR
1,405 Elo+
Sol
Sol
Air_Combat_OG
Sol
Level 125
God Stats
1W - 1L
1,578 SR
Queue Stats
159W - 164L
1,498 Elo+
Solo
Terra
Terra
TFT_CEO
Terra
Level 65
God Stats
1W - 3L
1,149 SR
Queue Stats
21W - 21L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Veggie_boi
Danzaburou
Level 114
God Stats
12W - 13L
1,536 SR
Queue Stats
153W - 214L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
4 / 1 / 7
8,020
802
9,122
8,521
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 1 / 10
7,903
790
6,110
11,141
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
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Baron Samedi
14
8 / 1 / 5
8,874
887
13,231
7,250
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,493
649
8,935
10,008
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
TFT_CEO
Terra
11
2 / 3 / 1
7,824
782
4,112
13,062
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Veggie_boi
Danzaburou
10
1 / 6 / 2
6,720
672
6,413
11,120
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Neith
4
1
7
7.5
W
1
1
10
6
L
Terra
TFT_CEO
Terra
2
3
1
0.83
W
Baron Samedi
ULtrALoAd
Baron Samedi
8
1
5
10.5
L
Danzaburou
Veggie_boi
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,463
Damage
19,460
26,912
Taken
34,190
16,493
Mitigated
21,209
13,832
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,935
2,570
0
3,914
10,008
3,314
564
3,762
6,246
33,796
0
W
Neith
9,122
3,671
0
3,608
8,521
4,290
1,204
4,055
4,466
0
31,852
W
6,110
2,097
1,240
3,999
11,141
8,567
36
4,691
6,450
0
13,166
L
Terra
TFT_CEO
Terra
4,112
348
723
2,009
13,062
13,325
0
5,030
8,032
10,244
0
W
Baron Samedi
ULtrALoAd
Baron Samedi
13,231
914
2,505
2,480
7,250
3,636
72
4,800
2,450
33,984
0
L
Danzaburou
Veggie_boi
Danzaburou
6,413
1,892
0
1,366
11,120
4,570
265
4,733
6,387
0
15,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,797
Gold Earned
21,037
134
Minions Killed
101
6
Camps Cleared
3
534,265
Distance Traveled
464,939
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,493
649
62
6
3
153,416
1
W
Neith
8,020
802
65
7
1
158,036
4
W
Horus
7,903
790
17
2
0
204,584
1
L
Terra
7,824
782
12
1
0
146,806
0
W
Baron Samedi
8,874
887
52
5
5
171,645
0
L
Danzaburou
6,720
672
27
3
0
164,717
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role