Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Atomicchaos
Kumbhakarna
Level 104
God Stats
4W - 0L
1,724 SR
Queue Stats
47W - 30L
1,555 Elo+
Party 2
Nox
Nox
IcyFrosty--
Nox
Level 143
God Stats
9W - 7L
1,565 SR
Queue Stats
361W - 307L
1,483 Elo+
Party 2
Charybdis
Charybdis
IcyVoid--
Charybdis
Level 127
God Stats
14W - 13L
1,462 SR
Queue Stats
380W - 315L
1,471 Elo+
Party 2
Hades
Hades
JayzUzer
Hades
Level 41
God Stats
17W - 14L
1,175 SR
Queue Stats
200W - 167L
1,451 Elo+
Party 2
Team Averages
Level 97
1,485 SR
1,492 Elo+

VS

Team Averages
Level 92
1,505 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
AvoidSaten
Tsukuyomi
Level 14
God Stats
0W - 1L
1,237 SR
Queue Stats
3W - 3L
1,745 Elo+
Party 1
Cabrakan
Cabrakan
Darkshadow5678
Cabrakan
Level 108
God Stats
1W - 2L
1,951 SR
Queue Stats
37W - 48L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
Duke_Must_Die
Heimdallr
Level 158
God Stats
6W - 11L
1,542 SR
Queue Stats
156W - 171L
1,494 Elo+
Party 1
Chang'e
Chang'e
PapaMajada
Chang'e
Level 34
God Stats
4W - 9L
1,448 SR
Queue Stats
8W - 16L
1,364 Elo+
Solo
Geb
Geb
SwisherSweetMini
Geb
Level 145
God Stats
1W - 1L
1,346 SR
Queue Stats
31W - 41L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 0 / 2
6,613
509
3,548
7,573
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Atomicchaos
Kumbhakarna
11
4 / 1 / 6
7,667
590
3,381
11,967
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 4
7,034
541
4,778
4,858
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
IcyVoid--
Charybdis
12
4 / 3 / 4
7,007
539
10,278
11,297
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
JayzUzer
Hades
12
0 / 0 / 1
7,077
544
5,846
8,576
4,092
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AvoidSaten
Tsukuyomi
9
0 / 4 / 1
5,557
427
2,581
11,078
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
10
2 / 4 / 3
6,574
506
5,045
12,584
12,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Duke_Must_Die
Heimdallr
11
3 / 3 / 1
6,240
480
7,860
10,400
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
PapaMajada
Chang'e
12
0 / 0 / 0
6,666
513
4,635
9,001
6,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 0
6,334
487
2,626
8,399
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
5
5
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
2
4
W
Kumbhakarna
Atomicchaos
Kumbhakarna
4
1
6
7
L
Tsukuyomi
AvoidSaten
Tsukuyomi
0
4
1
0.13
L
Cabrakan
2
4
3
0.88
L
Heimdallr
Duke_Must_Die
Heimdallr
3
3
1
1.17
W
2
1
4
4
W
Charybdis
IcyVoid--
Charybdis
4
3
4
2
W
Hades
JayzUzer
Hades
0
0
1
0.5
L
Chang'e
PapaMajada
Chang'e
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,831
Damage
22,747
44,271
Taken
51,462
22,288
Mitigated
30,982
13,217
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,548
1,969
0
668
7,573
2,857
459
782
6,767
0
43,259
W
Kumbhakarna
Atomicchaos
Kumbhakarna
3,381
657
0
1,841
11,967
9,309
0
1,578
10,331
13,919
0
L
Tsukuyomi
AvoidSaten
Tsukuyomi
2,581
954
0
2,664
11,078
4,126
0
2,482
8,596
0
24,222
L
Cabrakan
5,045
950
0
1,824
12,584
12,313
0
1,300
11,284
17,229
0
L
Heimdallr
Duke_Must_Die
Heimdallr
7,860
5,152
0
2,554
10,400
4,403
0
2,663
7,737
0
46,323
W
4,778
471
0
500
4,858
2,141
1,018
1,324
3,390
47,929
0
W
Charybdis
IcyVoid--
Charybdis
10,278
7,601
0
4,669
11,297
3,889
0
3,870
7,381
0
50,860
W
Hades
JayzUzer
Hades
5,846
1,164
0
5,539
8,576
4,092
268
4,480
4,096
53,832
0
L
Chang'e
PapaMajada
Chang'e
4,635
436
0
5,280
9,001
6,271
0
5,769
3,232
48,948
0
L
2,626
357
0
704
8,399
3,869
0
1,791
6,608
40,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
31,371
361
Minions Killed
324
0
Camps Cleared
0
1,218,659
Distance Traveled
1,107,869
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,613
509
76
6
0
268,559
0
W
Kumbhakarna
7,667
590
21
2
0
274,414
4
L
Tsukuyomi
5,557
427
47
4
0
249,765
1
L
Cabrakan
6,574
506
15
1
0
234,176
2
L
Heimdallr
6,240
480
70
5
0
209,852
0
W
Nox
7,034
541
96
7
0
255,604
3
W
Charybdis
7,007
539
64
5
0
214,871
2
W
Hades
7,077
544
104
8
0
205,211
1
L
Chang'e
6,666
513
109
8
0
194,726
1
L
Geb
6,334
487
83
6
0
219,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role