Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jedi Kestis
Cthulhu
Level 7
God Stats
1W - 2L
1,673 SR
Queue Stats
282W - 342L
1,419 Elo+
Party 1
Olorun
Olorun
SCH00LED
Olorun
Level 46
God Stats
82W - 71L
1,530 SR
Queue Stats
131W - 145L
1,426 Elo+
Solo
Serqet
Serqet
TEXASRANGERS301
Serqet
Level 64
God Stats
1W - 4L
1,531 SR
Queue Stats
67W - 74L
1,413 Elo+
Party 1
Izanami
Izanami
Tin10Men
Izanami
Level 88
God Stats
18W - 15L
1,520 SR
Queue Stats
572W - 622L
1,400 Elo+
Solo
Team Averages
Level 66
1,551 SR
1,431 Elo+

VS

Team Averages
Level 78
1,587 SR
1,442 Elo+
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Fraguhzy
Athena
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 36L
1,496 Elo+
Solo
Baba Yaga
Baba Yaga
Sasquatch7753
Baba Yaga
Level 62
God Stats
4W - 2L
1,598 SR
Queue Stats
106W - 113L
1,429 Elo+
Solo
Chang'e
Chang'e
ThëFungus
Chang'e
Level 109
God Stats
2W - 0L
1,916 SR
Queue Stats
96W - 84L
1,459 Elo+
Solo
Thanatos
Thanatos
kingroot1
Thanatos
Level 66
God Stats
136W - 118L
1,420 SR
Queue Stats
333W - 345L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 4 / 0
8,107
450
5,060
14,769
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Jedi Kestis
Cthulhu
8
0 / 3 / 1
6,096
339
3,871
9,254
4,237
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
SCH00LED
Olorun
14
1 / 3 / 1
8,357
464
4,806
9,743
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 1
8,129
452
4,911
13,815
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Tin10Men
Izanami
14
1 / 4 / 1
8,698
483
7,319
10,052
4,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 1 / 1
9,872
548
15,093
9,840
4,422
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Fraguhzy
Athena
14
0 / 0 / 5
8,693
483
4,720
10,095
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Sasquatch7753
Baba Yaga
15
3 / 1 / 1
9,334
519
6,830
9,429
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
ThëFungus
Chang'e
16
3 / 1 / 2
9,328
518
7,828
11,481
7,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
kingroot1
Thanatos
16
3 / 2 / 2
9,544
530
4,978
14,151
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
16
16
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
0
0
W
Medusa
 
Medusa
7
1
1
7.5
W
Athena
Fraguhzy
Athena
0
0
5
2.5
L
Cthulhu
Jedi Kestis
Cthulhu
0
3
1
0.17
L
Olorun
SCH00LED
Olorun
1
3
1
0.5
W
Baba Yaga
Sasquatch7753
Baba Yaga
3
1
1
3.5
L
3
2
1
1.75
W
Chang'e
ThëFungus
Chang'e
3
1
2
4
L
Izanami
Tin10Men
Izanami
1
4
1
0.38
W
Thanatos
kingroot1
Thanatos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,967
Damage
39,449
57,633
Taken
54,996
23,941
Mitigated
30,707
13,849
Healing
24,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,060
3,524
0
5,900
14,769
5,637
0
3,914
10,855
0
70,142
W
Medusa
 
Medusa
15,093
7,908
0
1,823
9,840
4,422
3,129
2,695
6,934
0
69,113
W
Athena
Fraguhzy
Athena
4,720
1,407
0
1,383
10,095
9,115
453
1,983
8,112
31,877
0
L
Cthulhu
Jedi Kestis
Cthulhu
3,871
583
0
0
9,254
4,237
162
1,784
7,470
18,399
0
L
Olorun
SCH00LED
Olorun
4,806
1,739
351
2,394
9,743
4,314
0
4,649
4,982
54,145
0
W
Baba Yaga
Sasquatch7753
Baba Yaga
6,830
544
0
1,602
9,429
3,760
3,318
2,219
6,991
65,314
0
L
4,911
723
0
5,204
13,815
5,572
0
2,404
11,343
0
53,287
W
Chang'e
ThëFungus
Chang'e
7,828
863
134
5,777
11,481
7,252
704
555
10,926
53,682
0
L
Izanami
Tin10Men
Izanami
7,319
5,339
0
0
10,052
4,181
1,822
6,081
3,605
0
69,781
W
Thanatos
kingroot1
Thanatos
4,978
410
0
13,797
14,151
6,158
0
1,225
12,604
0
80,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,387
Gold Earned
46,771
482
Minions Killed
506
0
Camps Cleared
0
1,469,343
Distance Traveled
1,730,943
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,107
450
121
7
0
259,098
1
W
Medusa
9,872
548
125
7
0
340,212
3
W
Athena
8,693
483
46
3
0
369,708
2
L
Cthulhu
6,096
339
30
2
0
244,264
0
L
Olorun
8,357
464
109
6
0
336,383
1
W
Baba Yaga
9,334
519
112
6
0
323,746
4
L
Serqet
8,129
452
84
5
0
345,293
1
W
Chang'e
9,328
518
98
5
0
334,977
2
L
Izanami
8,698
483
138
8
0
284,305
0
W
Thanatos
9,544
530
125
7
0
362,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role