Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Belen21
Ullr
Level 160
God Stats
10W - 7L
1,498 SR
Queue Stats
223W - 178L
1,580 Elo+
Party 2
Sobek
Sobek
ChumboLoco
Sobek
Level 49
God Stats
2W - 3L
1,537 SR
Queue Stats
76W - 74L
1,605 Elo+
Party 2
Loki
Loki
Jonaelbarbaro
Loki
Level 148
God Stats
7W - 6L
1,405 SR
Queue Stats
126W - 87L
1,571 Elo+
Party 2
Yu Huang
Yu Huang
Luke_castruccio
Yu Huang
Level 96
God Stats
4W - 2L
1,684 SR
Queue Stats
130W - 144L
1,466 Elo+
Party 2
Team Averages
Level 121
1,525 SR
1,545 Elo+

VS

Team Averages
Level 82
1,526 SR
1,480 Elo+
Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Paladiino
Freya
Level 141
God Stats
18W - 21L
1,400 SR
Queue Stats
309W - 294L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
PuddinnDeDolly
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,478 Elo+
Party 3
Loki
Loki
RomeroBrito00
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,440 Elo+
Party 3
Zhong Kui
Zhong Kui
biladero31
Zhong Kui
Level 89
God Stats
2W - 1L
1,732 SR
Queue Stats
28W - 29L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 1 / 1
9,705
647
12,952
11,990
8,148
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Belen21
Ullr
15
1 / 0 / 5
8,445
563
8,150
6,707
2,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
11
1 / 1 / 9
7,530
502
4,824
13,739
13,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
10 / 2 / 2
8,842
589
10,896
14,042
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
14
3 / 2 / 3
8,367
558
6,757
8,915
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 6 / 2
6,733
449
9,112
12,495
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Freya
Paladiino
Freya
13
1 / 4 / 0
7,537
502
6,731
12,958
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
12
0 / 5 / 0
6,575
438
2,261
10,728
3,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 1
7,213
481
4,376
13,286
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
biladero31
Zhong Kui
13
1 / 3 / 1
7,508
501
10,061
13,111
9,430
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
6
6
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
1
6.5
L
Medusa
 
Medusa
2
6
2
0.5
W
Ullr
Belen21
Ullr
1
0
5
3.5
W
Sobek
1
1
9
5.5
W
10
2
2
5.5
W
Yu Huang
3
2
3
2.25
L
Freya
Paladiino
Freya
1
4
0
0.25
L
Jing Wei
0
5
0
0
L
2
3
1
0.83
L
Zhong Kui
biladero31
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,579
Damage
32,541
55,393
Taken
62,578
34,388
Mitigated
28,617
17,547
Healing
19,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,952
3,347
0
8,048
11,990
8,148
0
6,506
5,484
0
68,434
L
Medusa
 
Medusa
9,112
4,531
263
1,392
12,495
5,397
279
2,346
10,107
0
44,538
W
Ullr
Belen21
Ullr
8,150
1,835
0
826
6,707
2,733
0
0
6,707
0
69,970
W
Sobek
4,824
908
0
4,519
13,739
13,437
0
2,453
11,286
21,915
0
W
10,896
3,320
0
3,458
14,042
5,930
22
3,523
10,519
0
53,423
W
Yu Huang
6,757
259
0
696
8,915
4,140
0
4,310
4,605
58,403
0
L
Freya
Paladiino
Freya
6,731
2,356
0
5,832
12,958
5,215
0
253
12,705
58,753
0
L
Jing Wei
2,261
1,962
0
2,870
10,728
3,692
181
1,290
9,438
0
38,832
L
4,376
809
0
4,092
13,286
4,883
0
1,729
11,439
0
53,379
L
Zhong Kui
biladero31
Zhong Kui
10,061
1,274
0
5,333
13,111
9,430
404
5,443
7,308
59,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,889
Gold Earned
35,566
473
Minions Killed
421
0
Camps Cleared
0
1,525,547
Distance Traveled
1,381,555
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,705
647
126
8
0
339,741
7
L
Medusa
6,733
449
57
4
0
278,112
1
W
Ullr
8,445
563
119
8
0
284,842
5
W
Sobek
7,530
502
20
1
0
300,730
3
W
Loki
8,842
589
92
6
0
324,564
2
W
Yu Huang
8,367
558
116
8
0
275,670
4
L
Freya
7,537
502
101
7
0
248,078
6
L
Jing Wei
6,575
438
73
5
0
251,448
0
L
Loki
7,213
481
79
5
0
316,098
3
L
Zhong Kui
7,508
501
111
7
0
287,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role