Player Matchup

Baron Samedi
Baron Samedi
Elimm
Baron Samedi
Level 120
God Stats
4W - 1L
1,685 SR
Queue Stats
13W - 16L
1,475 Elo+
Solo
Odin
Odin
SheLuvCJ_954
Odin
Level 103
God Stats
13W - 11L
1,291 SR
Queue Stats
180W - 162L
1,407 Elo+
Solo
Atlas
Atlas
blizzardblue
Atlas
Level 109
God Stats
5W - 5L
1,497 SR
Queue Stats
154W - 121L
1,537 Elo+
Party 2
Cupid
Cupid
realejandra
Cupid
Level 104
God Stats
16W - 14L
1,533 SR
Queue Stats
69W - 57L
1,459 Elo+
Party 2
Fenrir
Fenrir
sora010203
Fenrir
Level 119
God Stats
28W - 24L
1,522 SR
Queue Stats
102W - 76L
1,554 Elo+
Party 2
Team Averages
Level 111
1,506 SR
1,487 Elo+

VS

Team Averages
Level 101
1,420 SR
1,377 Elo+
Bacchus
Bacchus
Hollowcreek09
Bacchus
Level 89
God Stats
0W - 3L
1,275 SR
Queue Stats
0W - 5L
1,183 Elo+
Party 1
Chernobog
Chernobog
TcheloAlexandre
Chernobog
Level 80
God Stats
5W - 6L
1,506 SR
Queue Stats
247W - 239L
1,378 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheFakeThor
Kumbhakarna
Level 107
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 11L
1,366 Elo+
Party 1
Mercury
Mercury
ZombieSlayerCLF
Mercury
Level 84
God Stats
1W - 1L
1,505 SR
Queue Stats
64W - 81L
1,459 Elo+
Solo
He Bo
He Bo
my r0flcopterr
He Bo
Level 144
God Stats
9W - 14L
1,515 SR
Queue Stats
65W - 83L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elimm
Baron Samedi
17
5 / 0 / 15
10,853
1,085
9,697
3,012
3,176
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 0 / 16
9,876
988
9,828
8,286
5,742
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 0 / 13
11,005
1,101
9,460
8,355
9,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
6 / 1 / 11
10,786
1,079
16,185
10,429
4,404
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
sora010203
Fenrir
17
6 / 2 / 10
10,735
1,074
10,968
9,570
5,113
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

315

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
1 / 0 / 1
9,172
917
4,570
6,466
8,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
TcheloAlexandre
Chernobog
14
0 / 7 / 0
8,752
875
4,940
12,907
6,261
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
TheFakeThor
Kumbhakarna
14
0 / 2 / 2
9,886
989
4,629
18,136
20,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 10 / 3
9,658
966
5,698
16,859
9,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 1
9,802
980
15,087
8,390
3,600
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
10
22
Kills
3
3
Deaths
22
65
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Elimm
Baron Samedi
5
0
15
12.5
L
Bacchus
1
0
1
1.5
W
1
0
16
9
L
Chernobog
TcheloAlexandre
Chernobog
0
7
0
0
L
Kumbhakarna
TheFakeThor
Kumbhakarna
0
2
2
0.5
L
0
10
3
0.15
W
4
0
13
10.5
L
2
3
1
0.83
W
6
1
11
11.5
W
Fenrir
sora010203
Fenrir
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,138
Damage
34,924
39,652
Taken
62,758
27,734
Mitigated
48,325
12,038
Healing
2,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Elimm
Baron Samedi
9,697
304
4,523
1,148
3,012
3,176
0
1,922
1,090
25,930
0
L
Bacchus
4,570
356
0
65
6,466
8,289
0
2,645
3,821
12,820
0
W
9,828
2,705
0
0
8,286
5,742
0
5,754
2,532
148
13,800
L
Chernobog
TcheloAlexandre
Chernobog
4,940
2,536
0
682
12,907
6,261
0
3,774
9,133
0
21,437
L
Kumbhakarna
TheFakeThor
Kumbhakarna
4,629
837
0
1,163
18,136
20,734
0
5,179
12,957
11,488
0
L
5,698
2,040
0
573
16,859
9,441
0
4,992
11,867
0
26,655
W
9,460
4,346
1,504
1,721
8,355
9,299
0
4,386
3,969
25,542
0
L
15,087
81
0
0
8,390
3,600
0
2,705
5,685
32,477
0
W
16,185
9,298
29
2,660
10,429
4,404
0
7,036
3,393
0
43,728
W
Fenrir
sora010203
Fenrir
10,968
2,601
0
453
9,570
5,113
0
5,188
4,382
0
23,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,255
Gold Earned
47,270
186
Minions Killed
160
9
Camps Cleared
7
974,509
Distance Traveled
832,874
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,853
1,085
34
3
0
196,034
0
L
Bacchus
9,172
917
12
1
0
179,686
0
W
Odin
9,876
988
9
1
0
192,035
0
L
Chernobog
8,752
875
33
3
2
124,396
1
L
Kumbhakarna
9,886
989
10
1
0
166,722
0
L
Mercury
9,658
966
52
5
5
180,302
0
W
Atlas
11,005
1,101
32
3
3
193,719
0
L
He Bo
9,802
980
53
5
0
181,768
0
W
Cupid
10,786
1,079
76
8
1
191,880
1
W
Fenrir
10,735
1,074
35
4
5
200,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role