Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Aiskoi
Jormungandr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,264 Elo+
Party 3
Hachiman
Hachiman
Ber3tta 92FS
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 101L
1,354 Elo+
Party 2
Merlin
Merlin
THESHORTSWEDE
Merlin
Level 29
God Stats
0W - 1L
1,296 SR
Queue Stats
9W - 19L
1,282 Elo+
Party 2
King Arthur
King Arthur
temp-448780
King Arthur
Level 32
God Stats
6W - 4L
1,536 SR
Queue Stats
52W - 50L
1,471 Elo+
Party 3
Team Averages
Level 58
1,466 SR
1,374 Elo+

VS

Team Averages
Level 69
1,432 SR
1,382 Elo+
Ymir
Ymir
Houdini l98l
Ymir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 32L
1,326 Elo+
Party 1
Freya
Freya
K1LLSWITCH925
Freya
Level 102
God Stats
37W - 40L
1,463 SR
Queue Stats
768W - 814L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
Optify-Swegger
Kuzenbo
Level 55
God Stats
4W - 8L
1,265 SR
Queue Stats
219W - 257L
1,421 Elo+
Solo
Heimdallr
Heimdallr
PaPa_Kodo
Heimdallr
Level 98
God Stats
2W - 1L
1,396 SR
Queue Stats
47W - 48L
1,313 Elo+
Solo
Vamana
Vamana
TheWarriorWoolf
Vamana
Level 64
God Stats
55W - 33L
1,534 SR
Queue Stats
97W - 73L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 0 / 0
7,704
428
2,269
12,436
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Aiskoi
Jormungandr
14
1 / 3 / 1
8,355
464
7,761
17,309
10,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Ber3tta 92FS
Hachiman
11
0 / 3 / 2
6,699
372
6,302
11,798
4,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 8 / 1
7,960
442
6,462
13,123
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
temp-448780
King Arthur
13
0 / 4 / 1
8,231
457
10,976
20,074
14,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,520
473
4,948
13,745
14,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 0 / 2
10,760
598
9,202
12,448
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 1 / 0
10,011
556
14,160
12,427
13,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
PaPa_Kodo
Heimdallr
15
3 / 1 / 2
9,342
519
17,095
12,759
6,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 0 / 3
9,130
507
6,535
11,594
7,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
18
18
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
0
0
2
L
Jormungandr
Aiskoi
Jormungandr
1
3
1
0.5
L
Hachiman
Ber3tta 92FS
Hachiman
0
3
2
0.33
W
1
1
3
2.5
W
7
0
2
8
W
4
1
0
4
W
Heimdallr
PaPa_Kodo
Heimdallr
3
1
2
4
L
0
8
1
0.06
W
3
0
3
4.5
L
King Arthur
temp-448780
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,770
Damage
51,940
74,740
Taken
62,973
39,647
Mitigated
47,439
14,690
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,269
592
0
3,793
12,436
4,830
0
3,415
8,873
44,973
0
L
Jormungandr
Aiskoi
Jormungandr
7,761
3,158
350
3,792
17,309
10,953
0
4,099
13,176
69,328
0
L
Hachiman
Ber3tta 92FS
Hachiman
6,302
2,808
0
1,845
11,798
4,140
128
958
10,840
0
23,184
W
4,948
1,232
0
1,447
13,745
14,672
569
5,261
8,484
35,201
0
W
9,202
2,563
0
7,100
12,448
5,971
2,247
4,222
8,226
84,534
0
W
14,160
3,837
0
1,180
12,427
13,197
206
553
11,874
72,372
0
W
Heimdallr
PaPa_Kodo
Heimdallr
17,095
8,641
0
5,384
12,759
6,386
3,311
5,380
7,379
0
74,085
L
6,462
340
0
835
13,123
5,628
408
6,798
5,927
57,156
0
W
6,535
2,496
0
4,582
11,594
7,213
1,584
1,076
10,518
0
70,137
L
King Arthur
temp-448780
King Arthur
10,976
1,972
0
4,075
20,074
14,096
0
11,784
7,614
0
62,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
47,763
420
Minions Killed
540
0
Camps Cleared
0
1,722,393
Distance Traveled
1,699,680
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,704
428
82
5
0
339,584
3
L
Jormungandr
8,355
464
98
5
0
307,627
1
L
Hachiman
6,699
372
35
2
0
410,645
0
W
Ymir
8,520
473
39
2
0
298,270
2
W
Freya
10,760
598
139
8
0
335,544
1
W
Kuzenbo
10,011
556
129
7
0
354,789
0
W
Heimdallr
9,342
519
129
7
0
328,834
4
L
Merlin
7,960
442
93
5
0
306,749
0
W
Vamana
9,130
507
104
6
0
382,243
0
L
King Arthur
8,231
457
112
6
0
357,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role