Player Matchup

Bacchus
Bacchus
BellaFay99
Bacchus
Level 56
God Stats
2W - 0L
1,516 SR
Queue Stats
8W - 13L
1,282 Elo+
Solo
Kukulkan
Kukulkan
Brody1534
Kukulkan
Level 98
God Stats
1W - 1L
1,385 SR
Queue Stats
31W - 24L
1,583 Elo+
Solo
Neith
Neith
Psycotic bear
Neith
Level 82
God Stats
4W - 4L
1,603 SR
Queue Stats
4W - 7L
1,399 Elo+
Solo
Nu Wa
Nu Wa
ShumiHD
Nu Wa
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 96L
1,520 Elo+
Solo
Chang'e
Chang'e
czulkang
Chang'e
Level 115
God Stats
40W - 57L
1,458 SR
Queue Stats
355W - 373L
1,412 Elo+
Solo
Team Averages
Level 91
1,492 SR
1,439 Elo+

VS

Team Averages
Level 103
1,422 SR
1,490 Elo+
Aphrodite
Aphrodite
ArcaneMorgana
Aphrodite
Level 117
God Stats
1W - 3L
1,446 SR
Queue Stats
93W - 101L
1,571 Elo+
Solo
Neith
Neith
JanPierly7
Neith
Level 141
God Stats
5W - 1L
1,597 SR
Queue Stats
85W - 80L
1,555 Elo+
Solo
Vamana
Vamana
MarFiil
Vamana
Level 67
God Stats
0W - 1L
1,262 SR
Queue Stats
31W - 32L
1,423 Elo+
Solo
Ah Puch
Ah Puch
StoneMusician93
Ah Puch
Level 120
God Stats
2W - 4L
1,284 SR
Queue Stats
319W - 299L
1,453 Elo+
Solo
Anhur
Anhur
TapeableBrick26
Anhur
Level 69
God Stats
3W - 10L
1,522 SR
Queue Stats
123W - 130L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BellaFay99
Bacchus
17
2 / 2 / 13
11,610
1,161
7,507
16,075
22,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Brody1534
Kukulkan
17
7 / 2 / 5
12,088
1,209
20,794
9,259
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 13
10,035
1,004
15,593
11,755
5,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
ShumiHD
Nu Wa
17
5 / 1 / 10
11,346
1,135
22,555
8,413
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
czulkang
Chang'e
16
2 / 0 / 6
10,396
1,040
8,864
7,429
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

255

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArcaneMorgana
Aphrodite
16
0 / 4 / 6
9,724
972
5,086
13,373
7,533
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
16
4 / 2 / 2
11,425
1,143
10,124
13,741
6,074
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
MarFiil
Vamana
16
2 / 2 / 4
10,443
1,044
14,474
24,195
14,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 1 / 6
10,254
1,025
16,877
10,548
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 4
9,517
952
3,570
17,184
6,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
16
Kills
6
6
Deaths
16
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ArcaneMorgana
Aphrodite
0
4
6
0.75
W
Bacchus
BellaFay99
Bacchus
2
2
13
4.25
W
Kukulkan
Brody1534
Kukulkan
7
2
5
4.75
L
Neith
4
2
2
2.5
L
Vamana
MarFiil
Vamana
2
2
4
2
W
0
1
13
6.5
W
Nu Wa
ShumiHD
Nu Wa
5
1
10
10
L
0
1
6
3
L
0
7
4
0.29
W
Chang'e
czulkang
Chang'e
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,313
Damage
50,131
52,931
Taken
79,041
40,405
Mitigated
39,514
14,003
Healing
17,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ArcaneMorgana
Aphrodite
5,086
412
4,568
5,005
13,373
7,533
0
9,089
4,284
17,372
0
W
Bacchus
BellaFay99
Bacchus
7,507
538
458
1,647
16,075
22,881
0
6,393
9,682
13,753
0
W
Kukulkan
Brody1534
Kukulkan
20,794
2,057
0
331
9,259
4,600
0
3,886
5,373
50,666
0
L
Neith
10,124
2,488
397
2,105
13,741
6,074
0
9,291
4,450
0
45,333
L
Vamana
MarFiil
Vamana
14,474
6,387
0
4,160
24,195
14,543
0
19,499
4,696
0
34,058
W
15,593
7,349
0
2,479
11,755
5,712
0
5,130
6,625
0
28,850
W
Nu Wa
ShumiHD
Nu Wa
22,555
6,344
0
370
8,413
3,806
0
3,628
4,785
41,909
0
L
16,877
390
0
860
10,548
4,397
0
9,422
1,126
44,278
0
L
3,570
1,951
265
422
17,184
6,967
0
12,419
4,765
0
17,206
W
Chang'e
czulkang
Chang'e
8,864
829
5,571
3,147
7,429
3,406
0
2,926
4,503
24,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,475
Gold Earned
51,363
248
Minions Killed
221
9
Camps Cleared
8
998,205
Distance Traveled
979,797
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,724
972
16
2
3
200,025
0
W
Bacchus
11,610
1,161
17
2
0
218,461
0
W
Kukulkan
12,088
1,209
74
7
5
207,710
1
L
Neith
11,425
1,143
79
8
3
183,913
3
L
Vamana
10,443
1,044
30
3
0
218,133
1
W
Neith
10,035
1,004
40
4
1
170,808
0
W
Nu Wa
11,346
1,135
55
6
2
191,980
0
L
Ah Puch
10,254
1,025
66
7
1
216,188
1
L
Anhur
9,517
952
30
3
1
161,538
0
W
Chang'e
10,396
1,040
62
6
1
209,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role