Player Matchup

Da Ji
Da Ji
Chυrch
Da Ji
Level 147
God Stats
10W - 9L
1,568 SR
Queue Stats
55W - 46L
1,475 Elo+
Solo
Hercules
Hercules
KimmyyGranger
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,218 Elo+
Party 1
Cupid
Cupid
SgtSpitfire555
Cupid
Level 121
God Stats
9W - 9L
1,577 SR
Queue Stats
264W - 236L
1,523 Elo+
Party 3
Khepri
Khepri
Sir Donngerlord
Khepri
Level 117
God Stats
3W - 5L
1,582 SR
Queue Stats
430W - 388L
1,507 Elo+
Party 3
Anubis
Anubis
treedich
Anubis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 1
Team Averages
Level 125
1,545 SR
1,403 Elo+

VS

Team Averages
Level 100
1,524 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Alkhadeem
Lancelot
Level 88
God Stats
25W - 26L
1,537 SR
Queue Stats
663W - 732L
1,484 Elo+
Party 2
Bellona
Bellona
BlueSkye1024
Bellona
Level 68
God Stats
21W - 29L
1,514 SR
Queue Stats
398W - 470L
1,469 Elo+
Party 2
Sobek
Sobek
ShakounetteTTV
Sobek
Level 147
God Stats
2W - 5L
1,402 SR
Queue Stats
299W - 311L
1,495 Elo+
Party 2
Medusa
Medusa
SquatchyElite3
Medusa
Level 69
God Stats
23W - 14L
1,665 SR
Queue Stats
68W - 70L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chυrch
Da Ji
15
3 / 7 / 0
9,766
444
6,445
20,418
11,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
KimmyyGranger
Hercules
15
1 / 6 / 1
9,290
422
13,172
21,961
17,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 0
7,791
354
4,427
7,810
3,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 0
7,828
356
2,118
9,310
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
treedich
Anubis
15
1 / 8 / 2
9,421
428
11,995
16,985
8,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
4 / 0 / 4
12,528
569
7,134
9,577
5,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Alkhadeem
Lancelot
19
11 / 1 / 7
13,030
592
15,721
17,050
9,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
BlueSkye1024
Bellona
18
3 / 2 / 7
12,285
558
10,883
19,943
19,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
5 / 0 / 13
12,111
551
9,562
24,401
33,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 2 / 4
12,452
566
10,311
11,822
6,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
5
Kills
26
26
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
4
6
W
Lancelot
Alkhadeem
Lancelot
11
1
7
14.5
W
Bellona
BlueSkye1024
Bellona
3
2
7
3.25
L
Da Ji
Chυrch
Da Ji
3
7
0
0.43
L
Hercules
KimmyyGranger
Hercules
1
6
1
0.25
L
0
3
0
0
W
5
0
13
11.5
L
0
2
0
0
W
3
2
4
2.5
L
Anubis
treedich
Anubis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,157
Damage
53,611
76,484
Taken
82,793
46,561
Mitigated
73,844
16,796
Healing
38,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,134
786
0
7,333
9,577
5,507
1,188
4,978
4,599
105,904
0
W
Lancelot
Alkhadeem
Lancelot
15,721
4,041
0
10,748
17,050
9,632
1,275
2,900
14,150
0
118,249
W
Bellona
BlueSkye1024
Bellona
10,883
2,249
0
10,322
19,943
19,501
1,671
3,053
16,890
0
77,076
L
Da Ji
Chυrch
Da Ji
6,445
2,180
0
4,757
20,418
11,023
0
2,949
17,469
0
65,717
L
Hercules
KimmyyGranger
Hercules
13,172
2,600
0
3,364
21,961
17,663
0
3,769
18,192
0
63,257
L
4,427
2,598
276
1,998
7,810
3,219
0
1,089
6,721
0
39,011
W
9,562
1,164
0
7,224
24,401
33,028
186
5,029
17,587
29,196
0
L
2,118
113
0
1,941
9,310
6,132
0
2,100
7,210
18,343
0
W
10,311
5,168
0
2,510
11,822
6,176
11,270
2,920
8,902
0
115,344
L
Anubis
treedich
Anubis
11,995
361
0
4,460
16,985
8,524
240
6,789
10,196
72,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,096
Gold Earned
62,406
402
Minions Killed
639
0
Camps Cleared
0
1,762,058
Distance Traveled
2,246,517
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,528
569
160
7
0
412,055
4
W
Lancelot
13,030
592
148
7
0
538,908
2
W
Bellona
12,285
558
131
6
0
420,790
3
L
Da Ji
9,766
444
100
5
0
402,630
2
L
Hercules
9,290
422
100
5
0
369,913
2
L
Cupid
7,791
354
90
4
0
358,728
2
W
Sobek
12,111
551
24
1
0
477,451
7
L
Khepri
7,828
356
20
1
0
328,793
2
W
Medusa
12,452
566
176
8
0
397,313
0
L
Anubis
9,421
428
92
4
0
301,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role