Player Matchup

Fenrir
Fenrir
Slakarott
Fenrir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 35L
1,734 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TropicalCoom
Morgan Le Fay
Level 29
God Stats
7W - 1L
1,667 SR
Queue Stats
65W - 45L
1,729 Elo+
Party 2
Atlas
Atlas
Whittson
Atlas
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,781 Elo+
Party 2
Team Averages
Level 61
1,556 SR
1,748 Elo+

VS

Team Averages
Level 104
1,600 SR
1,401 Elo+
Bacchus
Bacchus
Pαrαllαx
Bacchus
Level 160
God Stats
3W - 3L
1,706 SR
Queue Stats
111W - 120L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
billcosbypills
Ah Puch
Level 47
God Stats
26W - 29L
1,517 SR
Queue Stats
165W - 219L
1,397 Elo+
Solo
Loki
Loki
evil penguin51
Loki
Level 104
God Stats
8W - 9L
1,578 SR
Queue Stats
247W - 273L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Slakarott
Fenrir
14
12 / 0 / 5
9,396
940
15,538
8,565
6,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
TropicalCoom
Morgan Le Fay
13
2 / 0 / 14
7,795
780
9,570
6,888
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Whittson
Atlas
12
3 / 0 / 12
8,008
801
4,816
8,702
8,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pαrαllαx
Bacchus
10
0 / 4 / 0
6,762
676
4,959
14,956
11,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 9 / 0
6,257
626
8,329
11,759
4,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
6,347
635
2,830
6,110
2,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
17
Kills
0
0
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Pαrαllαx
Bacchus
0
4
0
0
W
Fenrir
Slakarott
Fenrir
12
0
5
14.5
W
Morgan Le Fay
TropicalCoom
Morgan Le Fay
2
0
14
9
W
Atlas
Whittson
Atlas
3
0
12
9
L
0
9
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,924
Damage
16,118
24,155
Taken
32,825
18,639
Mitigated
18,452
2,812
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Pαrαllαx
Bacchus
4,959
488
0
5,117
14,956
11,725
0
8,954
6,002
16,585
0
W
Fenrir
Slakarott
Fenrir
15,538
3,569
0
1,082
8,565
6,421
360
4,201
4,364
0
30,198
W
Morgan Le Fay
TropicalCoom
Morgan Le Fay
9,570
1,550
0
1,039
6,888
3,512
52
4,744
2,144
29,479
0
W
Atlas
Whittson
Atlas
4,816
2,058
0
691
8,702
8,706
0
4,698
4,004
10,481
0
L
8,329
441
0
681
11,759
4,470
0
3,533
8,226
22,135
0
L
2,830
321
0
0
6,110
2,257
0
2,132
3,978
0
16,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,199
Gold Earned
19,366
97
Minions Killed
99
7
Camps Cleared
2
583,962
Distance Traveled
561,918
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,762
676
33
3
0
196,449
1
W
Fenrir
9,396
940
41
4
6
208,042
3
W
Morgan Le Fay
7,795
780
38
4
1
197,691
0
W
Atlas
8,008
801
18
2
0
178,229
0
L
Ah Puch
6,257
626
34
3
0
156,549
1
L
Loki
6,347
635
32
3
2
208,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role