Player Matchup

Fenrir
Fenrir
CrossFitDerek
Fenrir
Level 145
God Stats
3W - 2L
1,310 SR
Queue Stats
108W - 110L
1,446 Elo+
Party 4
Danzaburou
Danzaburou
FrobulatePinkus
Danzaburou
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 109L
1,452 Elo+
Party 4
Khepri
Khepri
MeteorDoll
Khepri
Level 78
God Stats
4W - 3L
1,719 SR
Queue Stats
64W - 68L
1,538 Elo+
Party 1
Thoth
Thoth
Quicctofinish34
Thoth
Level 158
God Stats
1W - 1L
1,665 SR
Queue Stats
128W - 134L
1,544 Elo+
Party 1
Horus
Horus
poplarbul
Horus
Level 107
God Stats
1W - 0L
1,600 SR
Queue Stats
30W - 23L
1,574 Elo+
Solo
Team Averages
Level 127
1,559 SR
1,511 Elo+

VS

Team Averages
Level 118
1,424 SR
1,571 Elo+
Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BouRN3nALLStaR
Merlin
Level 153
God Stats
42W - 33L
1,555 SR
Queue Stats
1,262W - 1,307L
1,564 Elo+
Party 3
Bastet
Bastet
IRUVBF2RONGTIME
Bastet
Level 83
God Stats
3W - 1L
1,284 SR
Queue Stats
66W - 53L
1,610 Elo+
Party 2
Hachiman
Hachiman
IminsideGolden
Hachiman
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 35L
1,606 Elo+
Party 2
Guan Yu
Guan Yu
ST0MPINMUDH0LES
Guan Yu
Level 144
God Stats
0W - 3L
1,279 SR
Queue Stats
441W - 436L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
5,801
1,160
5,173
5,279
2,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
FrobulatePinkus
Danzaburou
12
1 / 0 / 5
6,112
1,222
7,564
3,499
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
MeteorDoll
Khepri
10
0 / 1 / 5
5,764
1,153
1,296
6,069
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 5
5,430
1,086
9,173
4,450
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
poplarbul
Horus
10
3 / 0 / 3
6,285
1,257
2,010
5,111
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
1
0 / 0 / 0
1,408
282
0
0
0
11
1 / 2 / 1
5,616
1,123
4,152
4,133
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 2 / 3
5,071
1,014
4,547
6,421
3,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
11
1 / 2 / 1
5,251
1,050
6,328
6,838
2,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 0
5,238
1,048
2,719
10,038
6,453
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
7
Kills
3
3
Deaths
7
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
L
1
2
1
0.75
W
3
1
3
4.5
W
Danzaburou
FrobulatePinkus
Danzaburou
1
0
5
3.5
L
0
2
3
0.75
L
Hachiman
1
2
1
0.75
W
Khepri
MeteorDoll
Khepri
0
1
5
2.5
W
0
1
5
2.5
L
1
1
0
1
W
Horus
poplarbul
Horus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,216
Damage
17,746
24,408
Taken
27,430
14,111
Mitigated
14,378
12,203
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
4,152
70
772
465
4,133
1,617
0
1,276
2,705
15,042
0
W
5,173
321
557
962
5,279
2,530
0
1,105
4,174
0
5,510
W
Danzaburou
FrobulatePinkus
Danzaburou
7,564
4,172
573
1,820
3,499
1,683
0
188
3,311
0
20,053
L
4,547
750
134
2,110
6,421
3,489
0
2,802
3,295
0
7,399
L
Hachiman
6,328
1,888
0
1,222
6,838
2,819
0
2,407
4,231
0
9,395
W
Khepri
MeteorDoll
Khepri
1,296
187
822
1,014
6,069
4,698
0
992
5,077
5,095
0
W
9,173
164
273
1,156
4,450
1,640
215
1,227
3,223
14,361
0
L
2,719
309
2,157
5,590
10,038
6,453
0
3,064
6,730
0
5,835
W
Horus
poplarbul
Horus
2,010
902
2,677
2,349
5,111
3,560
95
640
4,471
0
3,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,392
Gold Earned
22,584
60
Minions Killed
52
0
Camps Cleared
0
590,371
Distance Traveled
467,163
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
1,408
282
0
0
0
0
0
L
Merlin
5,616
1,123
30
6
0
105,399
0
W
Fenrir
5,801
1,160
0
0
0
106,596
2
W
Danzaburou
6,112
1,222
35
7
0
111,176
1
L
Bastet
5,071
1,014
9
2
0
132,425
0
L
Hachiman
5,251
1,050
4
1
0
110,002
1
W
Khepri
5,764
1,153
7
1
0
130,014
0
W
Thoth
5,430
1,086
17
3
0
126,596
3
L
Guan Yu
5,238
1,048
9
2
0
119,337
0
W
Horus
6,285
1,257
1
0
0
115,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role