Player Matchup

Neith
Neith
Muzzi71
Neith
Level 101
God Stats
66W - 57L
1,649 SR
Queue Stats
66W - 57L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
SPR xBLACKSHOTx
Baron Samedi
Level 107
God Stats
68W - 47L
1,645 SR
Queue Stats
481W - 353L
1,549 Elo+
Solo
Cerberus
Cerberus
kee11971
Cerberus
Level 75
God Stats
2W - 1L
1,307 SR
Queue Stats
66W - 90L
1,398 Elo+
Solo
Team Averages
Level 94
1,534 SR
1,509 Elo+

VS

Team Averages
Level 55
1,616 SR
1,243 Elo+
Discordia
Discordia
Just-_Elite_
Discordia
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
Y7-Cyplex
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
997 Elo+
Party 1
Bellona
Bellona
unNainCapable09
Bellona
Level 123
God Stats
23W - 11L
1,849 SR
Queue Stats
1,181W - 922L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Muzzi71
Neith
13
6 / 0 / 3
8,281
828
9,457
4,795
2,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SPR xBLACKSHOTx
Baron Samedi
11
3 / 1 / 9
7,687
769
8,130
4,602
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
kee11971
Cerberus
12
5 / 1 / 7
8,319
832
7,588
11,699
10,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Just-_Elite_
Discordia
9
0 / 5 / 1
5,850
585
3,663
6,754
2,282
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Y7-Cyplex
Cthulhu
10
1 / 7 / 1
6,348
635
5,531
14,290
9,844
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 2 / 0
6,339
634
5,419
9,277
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
2
2
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
Just-_Elite_
Discordia
0
5
1
0.1
W
Neith
Muzzi71
Neith
6
0
3
7.5
W
Baron Samedi
SPR xBLACKSHOTx
Baron Samedi
3
1
9
7.5
L
Cthulhu
Y7-Cyplex
Cthulhu
1
7
1
0.21
W
Cerberus
kee11971
Cerberus
5
1
7
8.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,175
Damage
14,613
21,096
Taken
30,321
15,793
Mitigated
18,310
9,581
Healing
1,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Just-_Elite_
Discordia
3,663
179
154
375
6,754
2,282
0
3,947
2,807
16,185
0
W
Neith
Muzzi71
Neith
9,457
4,460
0
1,813
4,795
2,244
932
2,919
1,876
0
38,135
W
Baron Samedi
SPR xBLACKSHOTx
Baron Samedi
8,130
620
1,937
2,168
4,602
2,708
182
2,646
1,956
20,525
0
L
Cthulhu
Y7-Cyplex
Cthulhu
5,531
754
87
0
14,290
9,844
0
5,954
8,336
13,939
0
W
Cerberus
kee11971
Cerberus
7,588
643
185
3,478
11,699
10,841
0
3,967
7,732
13,885
0
L
5,419
1,406
0
515
9,277
6,184
0
6,358
2,919
0
18,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,287
Gold Earned
18,537
130
Minions Killed
74
6
Camps Cleared
3
537,093
Distance Traveled
498,420
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,850
585
17
2
0
148,371
0
W
Neith
8,281
828
68
7
4
175,498
3
W
Baron Samedi
7,687
769
34
3
2
167,450
2
L
Cthulhu
6,348
635
19
2
0
165,231
1
W
Cerberus
8,319
832
28
3
0
194,145
2
L
Bellona
6,339
634
38
4
3
184,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role