Player Matchup

Ao Kuang
Ao Kuang
Olokuny
Ao Kuang
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 164L
1,626 Elo+
Party 1
Ymir
Ymir
eatmyviruz
Ymir
Level 116
God Stats
7W - 1L
1,874 SR
Queue Stats
271W - 221L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
kingnoVato
Jormungandr
Level 49
God Stats
11W - 4L
1,793 SR
Queue Stats
306W - 276L
1,614 Elo+
Party 1
Neith
Neith
lizzypuppylover1
Neith
Level 69
God Stats
27W - 23L
1,578 SR
Queue Stats
37W - 37L
1,603 Elo+
Party 3
Zeus
Zeus
theblingking531
Zeus
Level 15
God Stats
2W - 1L
1,562 SR
Queue Stats
12W - 10L
1,445 Elo+
Party 3
Team Averages
Level 74
1,661 SR
1,576 Elo+

VS

Team Averages
Level 69
1,409 SR
1,623 Elo+
Cabrakan
Cabrakan
Afrogoblin88
Cabrakan
Level 67
God Stats
11W - 10L
1,088 SR
Queue Stats
388W - 381L
1,554 Elo+
Party 4
Neith
Neith
Cubeboot
Neith
Level 101
God Stats
7W - 4L
1,665 SR
Queue Stats
49W - 44L
1,621 Elo+
Party 2
Cliodhna
Cliodhna
Hyphnosis
Cliodhna
Level 128
God Stats
7W - 8L
1,298 SR
Queue Stats
305W - 234L
1,711 Elo+
Party 2
Anubis
Anubis
SoIoDiff
Anubis
Level 25
God Stats
2W - 0L
1,740 SR
Queue Stats
39W - 17L
1,724 Elo+
Party 2
Shiva
Shiva
krazuryto
Shiva
Level 23
God Stats
2W - 4L
1,255 SR
Queue Stats
217W - 242L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Olokuny
Ao Kuang
12
1 / 2 / 2
7,076
505
6,742
15,266
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 6 / 3
6,104
436
4,045
15,799
9,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
kingnoVato
Jormungandr
12
2 / 2 / 0
7,557
540
6,736
10,598
6,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 0
7,293
521
5,707
8,252
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 1
6,742
482
8,165
10,067
2,985
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Afrogoblin88
Cabrakan
12
1 / 0 / 10
7,582
542
3,903
9,570
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Cubeboot
Neith
13
4 / 0 / 2
8,005
572
6,198
6,296
2,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Hyphnosis
Cliodhna
13
4 / 1 / 3
7,991
571
10,145
10,617
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
SoIoDiff
Anubis
13
7 / 2 / 6
8,207
586
14,649
9,345
6,084
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
krazuryto
Shiva
13
1 / 3 / 2
7,555
540
7,416
15,398
9,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
17
17
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Afrogoblin88
Cabrakan
1
0
10
6
W
Neith
Cubeboot
Neith
4
0
2
5
W
Cliodhna
Hyphnosis
Cliodhna
4
1
3
5.5
L
Ao Kuang
Olokuny
Ao Kuang
1
2
2
1
W
Anubis
SoIoDiff
Anubis
7
2
6
5
L
0
6
3
0.25
L
Jormungandr
kingnoVato
Jormungandr
2
2
0
1
W
Shiva
krazuryto
Shiva
1
3
2
0.67
L
0
2
0
0
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,395
Damage
42,311
59,982
Taken
51,226
26,855
Mitigated
32,216
12,126
Healing
22,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Afrogoblin88
Cabrakan
3,903
1,026
0
2,754
9,570
9,243
10
4,695
4,875
15,139
0
W
Neith
Cubeboot
Neith
6,198
1,779
0
2,058
6,296
2,641
0
524
5,772
0
64,357
W
Cliodhna
Hyphnosis
Cliodhna
10,145
2,384
0
6,545
10,617
4,500
0
4,450
6,167
0
61,507
L
Ao Kuang
Olokuny
Ao Kuang
6,742
2,137
0
2,912
15,266
5,305
0
2,444
12,822
61,879
0
W
Anubis
SoIoDiff
Anubis
14,649
524
0
5,172
9,345
6,084
31
6,739
2,606
56,051
0
L
4,045
1,595
1,382
1,333
15,799
9,465
0
8,732
7,067
13,326
0
L
Jormungandr
kingnoVato
Jormungandr
6,736
3,142
0
1,524
10,598
6,558
0
2,327
8,271
57,685
0
W
Shiva
krazuryto
Shiva
7,416
1,589
0
6,332
15,398
9,748
721
9,280
6,118
0
57,997
L
5,707
1,638
212
2,245
8,252
2,542
170
1,237
7,015
0
62,009
L
8,165
3,039
94
2,424
10,067
2,985
0
3,812
6,255
37,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
39,340
398
Minions Killed
419
0
Camps Cleared
0
1,269,992
Distance Traveled
1,348,648
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,582
542
29
2
0
268,721
5
W
Neith
8,005
572
107
8
0
259,814
2
W
Cliodhna
7,991
571
92
7
0
339,367
1
L
Ao Kuang
7,076
505
95
7
0
300,539
3
W
Anubis
8,207
586
89
6
0
243,250
4
L
Ymir
6,104
436
24
2
0
248,822
1
L
Jormungandr
7,557
540
106
8
0
205,464
1
W
Shiva
7,555
540
102
7
0
237,496
0
L
Neith
7,293
521
117
8
0
274,233
4
L
Zeus
6,742
482
56
4
0
240,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role