Player Matchup

Vulcan
Vulcan
Excsaty
Vulcan
Level 106
God Stats
7W - 5L
1,440 SR
Queue Stats
47W - 52L
1,482 Elo+
Party 1
Xing Tian
Xing Tian
GreedWins
Xing Tian
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 7L
1,623 Elo+
Party 1
Artemis
Artemis
Ossamer
Artemis
Level 8
God Stats
2W - 0L
1,416 SR
Queue Stats
3W - 0L
1,821 Elo+
Party 1
Team Averages
Level 44
1,452 SR
1,642 Elo+

VS

Team Averages
Level 71
1,479 SR
1,453 Elo+
Sun Wukong
Sun Wukong
FruitfulBasher7
Sun Wukong
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,442 Elo+
Party 2
Yu Huang
Yu Huang
LockerofLight
Yu Huang
Level 106
God Stats
0W - 4L
1,436 SR
Queue Stats
33W - 49L
1,424 Elo+
Solo
Hachiman
Hachiman
SeanKingston147
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Excsaty
Vulcan
19
8 / 2 / 3
13,286
782
27,171
13,582
9,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
GreedWins
Xing Tian
18
3 / 0 / 8
12,901
759
7,603
17,359
24,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Ossamer
Artemis
6
0 / 1 / 1
8,484
499
1,402
2,072
761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FruitfulBasher7
Sun Wukong
15
1 / 3 / 0
10,003
588
9,344
16,652
10,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
LockerofLight
Yu Huang
14
1 / 2 / 2
10,130
596
8,541
7,450
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
14
1 / 6 / 1
10,235
602
7,906
20,334
8,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Excsaty
Vulcan
8
2
3
4.75
L
Sun Wukong
FruitfulBasher7
Sun Wukong
1
3
0
0.33
W
Xing Tian
GreedWins
Xing Tian
3
0
8
7
L
Yu Huang
LockerofLight
Yu Huang
1
2
2
1
W
Artemis
Ossamer
Artemis
0
1
1
0.5
L
Hachiman
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,176
Damage
25,791
33,013
Taken
44,436
33,893
Mitigated
21,675
4,006
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Excsaty
Vulcan
27,171
12,656
0
1,770
13,582
9,053
1,925
3,958
9,298
94,945
0
L
Sun Wukong
FruitfulBasher7
Sun Wukong
9,344
1,334
0
1,436
16,652
10,796
0
12,343
4,309
0
40,068
W
Xing Tian
GreedWins
Xing Tian
7,603
795
0
2,103
17,359
24,079
832
3,206
13,907
22,570
0
L
Yu Huang
LockerofLight
Yu Huang
8,541
564
0
1,332
7,450
2,739
36
4,912
2,538
39,117
0
W
Artemis
Ossamer
Artemis
1,402
1,009
0
133
2,072
761
0
1,103
895
0
3,740
L
Hachiman
7,906
4,469
0
2,194
20,334
8,140
0
17,937
2,397
0
25,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,671
Gold Earned
30,368
172
Minions Killed
188
7
Camps Cleared
5
723,209
Distance Traveled
781,766
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,286
782
144
8
5
334,236
1
L
Sun Wukong
10,003
588
52
3
3
301,656
0
W
Xing Tian
12,901
759
24
1
2
317,444
2
L
Yu Huang
10,130
596
90
5
2
213,401
4
W
Artemis
8,484
499
4
0
0
71,529
0
L
Hachiman
10,235
602
46
3
0
266,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role