Player Matchup

Thoth
Thoth
 
Thoth
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Krimpoff
Lancelot
Level 153
God Stats
2W - 2L
1,415 SR
Queue Stats
348W - 365L
1,453 Elo+
Solo
Vamana
Vamana
MAKESHIFTE
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,435 Elo+
Solo
Neith
Neith
Ummmmmmmmmmmm
Neith
Level 29
God Stats
1W - 1L
1,877 SR
Queue Stats
26W - 30L
1,431 Elo+
Solo
Arachne
Arachne
ventura_profana
Arachne
Level 156
God Stats
3W - 3L
1,336 SR
Queue Stats
234W - 248L
1,485 Elo+
Solo
Team Averages
Level 100
1,525 SR
1,461 Elo+

VS

Team Averages
Level 107
1,506 SR
1,460 Elo+
Osiris
Osiris
Juicy_Endeavor
Osiris
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 109L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
Noturno9999
Zhong Kui
Level 157
God Stats
10W - 3L
1,654 SR
Queue Stats
229W - 258L
1,447 Elo+
Solo
Neith
Neith
batdaman023
Neith
Level 160
God Stats
9W - 2L
1,608 SR
Queue Stats
370W - 393L
1,407 Elo+
Solo
Kukulkan
Kukulkan
etouxx
Kukulkan
Level 67
God Stats
2W - 3L
1,266 SR
Queue Stats
169W - 158L
1,487 Elo+
Solo
Set
Set
poolseidon24
Set
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
279W - 312L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 3 / 3
8,363
760
11,932
10,776
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Krimpoff
Lancelot
13
3 / 5 / 4
7,698
700
8,864
15,832
9,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
MAKESHIFTE
Vamana
12
2 / 5 / 2
7,670
697
5,553
13,466
11,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 0 / 7
8,066
733
8,646
8,800
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 7 / 5
7,405
673
5,832
14,385
13,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 10
9,390
854
8,847
10,791
11,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Noturno9999
Zhong Kui
15
5 / 2 / 9
8,887
808
9,490
10,124
7,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 1 / 13
9,732
885
14,182
9,564
4,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
etouxx
Kukulkan
16
1 / 1 / 17
8,806
801
14,940
7,051
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 5 / 13
8,855
805
10,593
13,398
7,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
10
Kills
20
20
Deaths
10
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
3
1.17
W
6
1
10
11
L
Lancelot
Krimpoff
Lancelot
3
5
4
1
L
Vamana
MAKESHIFTE
Vamana
2
5
2
0.6
W
Zhong Kui
Noturno9999
Zhong Kui
5
2
9
4.75
L
2
0
7
5.5
W
5
1
13
11.5
W
Kukulkan
etouxx
Kukulkan
1
1
17
9.5
W
3
5
13
1.9
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,827
Damage
58,052
63,259
Taken
50,928
42,700
Mitigated
34,588
21,996
Healing
25,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,932
975
632
2,506
10,776
4,172
0
3,949
6,827
34,767
0
W
8,847
3,782
3,351
2,179
10,791
11,555
739
3,506
7,285
0
13,360
L
Lancelot
Krimpoff
Lancelot
8,864
472
1,046
4,407
15,832
9,616
0
7,452
8,380
0
12,201
L
Vamana
MAKESHIFTE
Vamana
5,553
2,527
1,278
3,640
13,466
11,142
0
3,465
10,001
0
11,740
W
Zhong Kui
Noturno9999
Zhong Kui
9,490
1,512
2,247
2,822
10,124
7,973
1,151
2,697
7,427
23,239
0
L
8,646
2,452
778
4,124
8,800
3,977
0
3,224
5,576
0
16,277
W
14,182
8,386
928
5,114
9,564
4,464
1,383
1,505
8,059
0
30,191
W
Kukulkan
etouxx
Kukulkan
14,940
2,537
1,569
2,524
7,051
3,286
820
1,822
5,229
31,473
0
W
10,593
2,880
694
3,766
13,398
7,310
162
2,402
10,996
0
19,288
L
5,832
4,552
1,893
1,692
14,385
13,793
0
6,340
8,045
0
8,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,202
Gold Earned
45,670
98
Minions Killed
147
0
Camps Cleared
0
1,000,039
Distance Traveled
998,159
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,363
760
59
5
0
195,968
2
W
Osiris
9,390
854
12
1
0
230,044
1
L
Lancelot
7,698
700
5
0
0
227,055
1
L
Vamana
7,670
697
9
1
0
150,438
0
W
Zhong Kui
8,887
808
40
4
0
181,748
1
L
Neith
8,066
733
20
2
0
224,886
0
W
Neith
9,732
885
35
3
0
179,492
0
W
Kukulkan
8,806
801
43
4
0
209,204
1
W
Set
8,855
805
17
2
0
197,671
0
L
Arachne
7,405
673
5
0
0
201,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role