Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HaydenRavenwing
Merlin
Level 105
God Stats
2W - 2L
1,276 SR
Queue Stats
56W - 55L
1,416 Elo+
Solo
Cerberus
Cerberus
TonyCam
Cerberus
Level 147
God Stats
3W - 1L
1,683 SR
Queue Stats
231W - 231L
1,470 Elo+
Solo
Charybdis
Charybdis
warlocspeed
Charybdis
Level 124
God Stats
4W - 8L
1,563 SR
Queue Stats
123W - 127L
1,267 Elo+
Solo
Team Averages
Level 132
1,504 SR
1,431 Elo+

VS

Team Averages
Level 86
1,587 SR
1,417 Elo+
Izanami
Izanami
BigWiggie
Izanami
Level 69
God Stats
5W - 2L
1,575 SR
Queue Stats
227W - 236L
1,400 Elo+
Solo
Geb
Geb
EterniasMaximos
Geb
Level 128
God Stats
6W - 0L
1,744 SR
Queue Stats
83W - 57L
1,430 Elo+
Solo
Thanatos
Thanatos
INFINITYDARKER
Thanatos
Level 89
God Stats
27W - 19L
1,530 SR
Queue Stats
63W - 53L
1,442 Elo+
Solo
Guan Yu
Guan Yu
Sqyrr
Guan Yu
Level 88
God Stats
8W - 5L
1,585 SR
Queue Stats
200W - 161L
1,632 Elo+
Solo
Discordia
Discordia
fabianer
Discordia
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 3 / 2
6,155
513
2,299
10,541
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
 
King Arthur
10
0 / 5 / 0
5,528
461
2,862
14,401
9,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 1
5,910
493
5,292
7,260
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
TonyCam
Cerberus
9
1 / 1 / 5
6,174
515
4,674
15,249
9,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
warlocspeed
Charybdis
11
4 / 3 / 1
6,732
561
7,617
12,121
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigWiggie
Izanami
12
2 / 3 / 0
7,158
597
8,687
7,976
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 2
6,238
520
3,849
7,567
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
11
7 / 2 / 2
7,061
588
7,338
10,306
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Sqyrr
Guan Yu
12
6 / 1 / 0
7,914
660
11,300
10,457
11,014
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
fabianer
Discordia
10
0 / 1 / 5
6,150
513
8,681
6,748
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
16
16
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
2
1
L
King Arthur
 
King Arthur
0
5
0
0
W
Izanami
BigWiggie
Izanami
2
3
0
0.67
W
1
1
2
2
L
1
4
1
0.38
W
Thanatos
7
2
2
4
W
Guan Yu
Sqyrr
Guan Yu
6
1
0
6
L
Cerberus
TonyCam
Cerberus
1
1
5
3.5
W
Discordia
fabianer
Discordia
0
1
5
2.5
L
Charybdis
warlocspeed
Charybdis
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,744
Damage
39,855
59,572
Taken
43,054
28,495
Mitigated
24,799
16,314
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,299
704
0
3,950
10,541
3,585
0
2,537
8,004
0
33,605
L
King Arthur
 
King Arthur
2,862
460
0
2,620
14,401
9,597
0
0
14,401
0
33,838
W
Izanami
BigWiggie
Izanami
8,687
5,814
0
2,637
7,976
2,327
1,080
813
7,163
0
59,415
W
3,849
1,255
0
865
7,567
4,521
288
3,689
3,878
10,915
0
L
5,292
256
0
420
7,260
2,592
0
3,742
3,518
40,000
0
W
Thanatos
7,338
1,576
0
7,588
10,306
4,619
0
2,350
7,956
0
34,774
W
Guan Yu
Sqyrr
Guan Yu
11,300
1,613
0
2,550
10,457
11,014
864
0
10,457
0
56,148
L
Cerberus
TonyCam
Cerberus
4,674
502
1,571
3,545
15,249
9,842
0
5,586
9,663
19,154
0
W
Discordia
fabianer
Discordia
8,681
1,425
0
1,120
6,748
2,318
0
3,114
3,634
38,555
0
L
Charybdis
warlocspeed
Charybdis
7,617
4,943
0
4,208
12,121
2,879
264
665
11,456
0
48,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,499
Gold Earned
34,521
316
Minions Killed
320
0
Camps Cleared
0
1,062,626
Distance Traveled
1,153,541
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,155
513
63
5
0
226,142
0
L
King Arthur
5,528
461
62
5
0
200,230
0
W
Izanami
7,158
597
107
9
0
219,903
2
W
Geb
6,238
520
10
1
0
201,239
8
L
Merlin
5,910
493
66
6
0
203,600
1
W
Thanatos
7,061
588
51
4
0
273,984
4
W
Guan Yu
7,914
660
91
8
0
240,597
1
L
Cerberus
6,174
515
37
3
0
233,614
3
W
Discordia
6,150
513
61
5
0
217,818
2
L
Charybdis
6,732
561
88
7
0
199,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role