Player Matchup

Hun Batz
Hun Batz
Goad10
Hun Batz
Level 64
God Stats
3W - 3L
1,712 SR
Queue Stats
194W - 172L
1,505 Elo+
Party 3
Nox
Nox
JusticeThaGawd
Nox
Level 63
God Stats
2W - 1L
1,858 SR
Queue Stats
245W - 255L
1,452 Elo+
Party 3
Chang'e
Chang'e
NastyNate2590
Chang'e
Level 83
God Stats
6W - 2L
1,856 SR
Queue Stats
310W - 245L
1,526 Elo+
Party 3
Heimdallr
Heimdallr
TangoKills
Heimdallr
Level 123
God Stats
4W - 4L
1,497 SR
Queue Stats
372W - 369L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WDferdyy
Ah Muzen Cab
Level 156
God Stats
5W - 11L
1,458 SR
Queue Stats
407W - 379L
1,457 Elo+
Party 3
Team Averages
Level 98
1,676 SR
1,486 Elo+

VS

Team Averages
Level 134
1,482 SR
1,514 Elo+
Terra
Terra
Elliea-
Terra
Level 105
God Stats
3W - 2L
1,546 SR
Queue Stats
272W - 263L
1,495 Elo+
Party 2
Thanatos
Thanatos
FRC_Rex
Thanatos
Level 109
God Stats
4W - 4L
1,451 SR
Queue Stats
162W - 122L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
Hermetic_Hermit
Nu Wa
Level 154
God Stats
7W - 5L
1,688 SR
Queue Stats
492W - 571L
1,527 Elo+
Party 2
Medusa
Medusa
LUIS-EXTRIME
Medusa
Level 141
God Stats
4W - 4L
1,324 SR
Queue Stats
511W - 431L
1,547 Elo+
Party 1
Tyr
Tyr
MunchieSlayer
Tyr
Level 159
God Stats
22W - 38L
1,402 SR
Queue Stats
676W - 724L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Goad10
Hun Batz
17
5 / 9 / 7
10,681
628
16,178
20,546
7,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 5 / 15
10,795
635
12,734
22,451
9,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
18
0 / 5 / 15
10,363
610
11,136
24,739
10,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TangoKills
Heimdallr
18
5 / 5 / 8
10,860
639
17,903
18,724
8,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
WDferdyy
Ah Muzen Cab
20
7 / 2 / 9
11,840
696
18,940
10,933
4,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Elliea-
Terra
19
4 / 3 / 13
11,303
665
6,965
20,825
26,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
FRC_Rex
Thanatos
20
13 / 3 / 12
14,236
837
29,337
26,092
16,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 5 / 13
11,958
703
22,348
13,129
6,827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
20
4 / 2 / 15
12,477
734
21,747
16,708
10,445
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 6 / 11
10,636
626
10,401
25,622
34,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
90
18
Kills
26
26
Deaths
19
54
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Terra
Elliea-
Terra
4
3
13
3.5
W
Thanatos
FRC_Rex
Thanatos
13
3
12
6.33
L
Hun Batz
Goad10
Hun Batz
5
9
7
0.94
W
3
5
13
1.9
L
1
5
15
1.7
W
Medusa
4
2
15
5.75
W
2
6
11
1.25
L
Chang'e
0
5
15
1.5
L
Heimdallr
TangoKills
Heimdallr
5
5
8
1.8
L
Ah Muzen Cab
WDferdyy
Ah Muzen Cab
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,891
Damage
90,798
97,393
Taken
102,376
40,065
Mitigated
95,254
36,762
Healing
50,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Elliea-
Terra
6,965
667
9,571
6,347
20,825
26,268
437
4,895
15,930
12,633
0
W
Thanatos
FRC_Rex
Thanatos
29,337
6,571
1,878
21,949
26,092
16,926
1,488
3,757
22,335
0
38,742
L
Hun Batz
Goad10
Hun Batz
16,178
3,639
993
976
20,546
7,654
0
5,712
14,414
0
30,713
W
22,348
5,221
1,334
634
13,129
6,827
845
3,348
9,781
46,841
0
L
12,734
1,626
2,640
5,479
22,451
9,080
120
8,179
13,996
33,775
0
W
Medusa
21,747
8,653
2,293
2,612
16,708
10,445
5,331
4,140
12,568
0
59,091
W
10,401
584
429
3,035
25,622
34,788
325
7,730
17,892
0
19,715
L
Chang'e
11,136
1,711
10,826
10,406
24,739
10,567
301
7,453
16,935
28,438
0
L
Heimdallr
TangoKills
Heimdallr
17,903
5,012
514
1,459
18,724
8,199
575
4,855
13,590
0
39,520
L
Ah Muzen Cab
WDferdyy
Ah Muzen Cab
18,940
3,747
1,257
2,212
10,933
4,565
585
3,114
7,694
0
42,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,539
Gold Earned
60,610
209
Minions Killed
211
0
Camps Cleared
0
1,331,858
Distance Traveled
1,632,935
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,303
665
11
1
0
311,351
0
W
Thanatos
14,236
837
42
2
0
419,874
0
L
Hun Batz
10,681
628
24
1
0
240,229
0
W
Nu Wa
11,958
703
69
4
0
278,992
0
L
Nox
10,795
635
53
3
0
233,367
1
W
Medusa
12,477
734
65
4
0
297,595
0
W
Tyr
10,636
626
24
1
0
325,123
3
L
Chang'e
10,363
610
36
2
0
287,319
0
L
Heimdallr
10,860
639
57
3
0
235,616
5
L
Ah Muzen Cab
11,840
696
39
2
0
335,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role