Player Matchup

He Bo
He Bo
ENK0GNEAT0
He Bo
Level 29
God Stats
0W - 2L
1,249 SR
Queue Stats
69W - 86L
1,377 Elo+
Solo
The Morrigan
The Morrigan
Flow--Acez
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
LeoZeroQc
Zhong Kui
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,393 Elo+
Solo
Baba Yaga
Baba Yaga
Xexeko
Baba Yaga
Level 85
God Stats
2W - 3L
1,800 SR
Queue Stats
212W - 229L
1,362 Elo+
Solo
Ganesha
Ganesha
cliff1under
Ganesha
Level 129
God Stats
3W - 4L
1,159 SR
Queue Stats
673W - 717L
1,421 Elo+
Solo
Team Averages
Level 88
1,442 SR
1,386 Elo+

VS

Team Averages
Level 112
1,305 SR
1,380 Elo+
Medusa
Medusa
ArchGhoulKen
Medusa
Level 117
God Stats
3W - 2L
1,076 SR
Queue Stats
345W - 325L
1,390 Elo+
Party 2
Skadi
Skadi
Blyue M00N
Skadi
Level 101
God Stats
1W - 0L
1,327 SR
Queue Stats
18W - 11L
1,370 Elo+
Party 1
Atlas
Atlas
Drokcruel169
Atlas
Level 152
God Stats
2W - 3L
1,295 SR
Queue Stats
140W - 161L
1,345 Elo+
Party 1
Izanami
Izanami
KingSvafnir
Izanami
Level 102
God Stats
1W - 1L
1,509 SR
Queue Stats
15W - 10L
1,330 Elo+
Party 1
Odin
Odin
wolverine2223
Odin
Level 87
God Stats
5W - 3L
1,320 SR
Queue Stats
280W - 236L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
7 / 11 / 14
13,295
739
17,730
21,404
12,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
Flow--Acez
The Morrigan
20
12 / 4 / 7
13,103
728
15,200
13,785
8,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
LeoZeroQc
Zhong Kui
19
6 / 11 / 9
12,872
715
18,692
26,572
18,728
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
Xexeko
Baba Yaga
20
10 / 4 / 19
14,011
778
27,842
23,543
17,006
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
cliff1under
Ganesha
20
0 / 5 / 26
11,795
655
7,351
28,989
48,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
12 / 8 / 11
14,077
782
20,486
19,177
10,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
20
4 / 8 / 20
13,077
727
15,573
18,594
9,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 8 / 20
14,485
805
24,694
33,691
53,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
KingSvafnir
Izanami
20
9 / 8 / 14
14,247
792
27,660
21,991
11,966
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 4 / 25
13,080
727
14,814
21,322
29,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
125
35
Kills
35
35
Deaths
36
75
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
8
11
2.19
W
Skadi
4
8
20
1.75
W
7
8
20
2.13
L
He Bo
7
11
14
1.27
L
The Morrigan
Flow--Acez
The Morrigan
12
4
7
3.88
W
Izanami
KingSvafnir
Izanami
9
8
14
2
L
Zhong Kui
LeoZeroQc
Zhong Kui
6
11
9
0.95
L
Baba Yaga
Xexeko
Baba Yaga
10
4
19
4.88
L
Ganesha
cliff1under
Ganesha
0
5
26
2.6
W
3
4
25
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,815
Damage
103,227
114,293
Taken
114,775
104,914
Mitigated
115,004
30,730
Healing
28,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
20,486
7,601
3,375
3,544
19,177
10,461
1,073
16,322
2,855
0
47,652
W
Skadi
15,573
8,206
649
2,100
18,594
9,554
2,348
16,869
1,725
0
48,065
W
24,694
9,033
1,758
5,456
33,691
53,833
28
21,373
12,318
43,656
0
L
He Bo
17,730
1,964
1,404
2,290
21,404
12,096
597
6,244
15,160
29,781
0
L
The Morrigan
Flow--Acez
The Morrigan
15,200
1,011
2,702
3,981
13,785
8,753
304
2,857
10,832
30,279
0
W
Izanami
KingSvafnir
Izanami
27,660
24,249
1,707
4,286
21,991
11,966
4,085
18,213
3,778
78
59,383
L
Zhong Kui
LeoZeroQc
Zhong Kui
18,692
2,802
1,050
2,965
26,572
18,728
59
5,444
21,128
30,458
0
L
Baba Yaga
Xexeko
Baba Yaga
27,842
1,786
2,453
8,891
23,543
17,006
862
3,585
19,958
55,301
0
L
Ganesha
cliff1under
Ganesha
7,351
946
950
4,044
28,989
48,331
166
6,564
22,425
20,754
0
W
14,814
1,469
1,992
3,862
21,322
29,190
609
14,038
7,284
0
32,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,076
Gold Earned
68,966
179
Minions Killed
229
0
Camps Cleared
0
1,443,947
Distance Traveled
1,455,675
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,077
782
41
2
0
297,256
0
W
Skadi
13,077
727
63
4
0
235,232
0
W
Atlas
14,485
805
36
2
0
289,314
0
L
He Bo
13,295
739
32
2
0
273,950
0
L
The Morrigan
13,103
728
39
2
0
315,984
0
W
Izanami
14,247
792
63
4
0
280,134
0
L
Zhong Kui
12,872
715
34
2
0
225,301
0
L
Baba Yaga
14,011
778
73
4
0
311,129
0
L
Ganesha
11,795
655
1
0
0
317,583
4
W
Odin
13,080
727
26
1
0
353,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role