Player Matchup

Bacchus
Bacchus
ARISTWIST
Bacchus
Level 108
God Stats
5W - 4L
1,792 SR
Queue Stats
58W - 29L
1,697 Elo+
Party 1
Nike
Nike
Baumtasia
Nike
Level 147
God Stats
1W - 4L
1,400 SR
Queue Stats
63W - 49L
1,499 Elo+
Solo
Anhur
Anhur
MichealFord
Anhur
Level 101
God Stats
10W - 7L
1,643 SR
Queue Stats
44W - 51L
1,456 Elo+
Party 1
Team Averages
Level 119
1,612 SR
1,551 Elo+

VS

Team Averages
Level 105
1,684 SR
1,550 Elo+
Hou Yi
Hou Yi
ItsSaraz
Hou Yi
Level 119
God Stats
127W - 119L
1,594 SR
Queue Stats
157W - 153L
1,620 Elo+
Solo
Bacchus
Bacchus
SuperBoyLucian
Bacchus
Level 36
God Stats
4W - 2L
1,758 SR
Queue Stats
20W - 23L
1,450 Elo+
Party 2
He Bo
He Bo
ilfratello
He Bo
Level 160
God Stats
7W - 2L
1,699 SR
Queue Stats
231W - 174L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARISTWIST
Bacchus
3
0 / 0 / 0
3,438
688
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nike
8
2 / 2 / 0
4,612
922
1,605
6,364
5,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 0 / 0
3,390
678
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ItsSaraz
Hou Yi
8
2 / 0 / 0
5,003
1,001
1,853
3,616
1,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 1
4,322
864
830
4,768
4,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

He Bo
8
0 / 0 / 2
4,473
895
2,296
2,280
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
2
2
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ARISTWIST
Bacchus
0
0
0
0
L
Nike
2
2
0
1
W
Hou Yi
ItsSaraz
Hou Yi
2
0
0
2
L
0
0
0
0
W
0
2
1
0.25
W
He Bo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,605
Damage
4,979
6,364
Taken
10,664
5,290
Mitigated
5,866
0
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ARISTWIST
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Nike
1,605
0
0
0
6,364
5,290
0
3,360
3,004
0
11,518
W
Hou Yi
ItsSaraz
Hou Yi
1,853
1,031
0
1,012
3,616
1,151
1,673
285
3,331
0
14,891
L
0
0
0
0
0
0
0
0
0
0
0
W
830
95
104
1,185
4,768
4,106
336
0
4,768
5,838
0
W
He Bo
2,296
215
0
270
2,280
609
640
0
2,280
11,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,440
Gold Earned
13,798
26
Minions Killed
69
1
Camps Cleared
5
99,464
Distance Traveled
284,913
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,438
688
0
0
0
12,650
1
L
Nike
4,612
922
26
5
1
86,814
1
W
Hou Yi
5,003
1,001
26
5
3
84,479
1
L
Anhur
3,390
678
0
0
0
0
0
W
Bacchus
4,322
864
14
3
0
101,886
2
W
He Bo
4,473
895
29
6
2
98,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role