Player Matchup

Pele
Pele
Gold I
Arkhams_Emerald
Pele
Gold I
Level 156
God Stats
6W - 4L
1,739 SR
Queue Stats
218W - 231L
1,649 MMR
Solo
Ra
Ra
Platinum V
Bumf_
Ra
Platinum V
Level 137
God Stats
1W - 0L
1,444 SR
Queue Stats
71W - 67L
1,718 MMR
Solo
Heimdallr
Heimdallr
Gold V
DarkAirforce
Heimdallr
Gold V
Level 87
God Stats
12W - 3L
2,076 SR
Queue Stats
30W - 21L
1,729 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Gearzay
Ne Zha
Platinum III
Level 154
God Stats
11W - 13L
1,465 SR
Queue Stats
509W - 528L
1,768 MMR
Party 1
Ymir
Ymir
Platinum V
Phaetje
Ymir
Platinum V
Level 153
God Stats
8W - 12L
1,688 SR
Queue Stats
658W - 658L
1,635 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,682 SR
1,700 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,521 SR
1,647 MMR
Geb
Geb
Gold III
Bummbala
Geb
Gold III
Level 156
God Stats
7W - 9L
1,645 SR
Queue Stats
671W - 680L
1,412 MMR
Party 2
Shiva
Shiva
Platinum V
Carlozent
Shiva
Platinum V
Level 115
God Stats
5W - 8L
1,451 SR
Queue Stats
93W - 92L
1,619 MMR
Solo
Poseidon
Poseidon
Platinum V
Eu Alpha v2
Poseidon
Platinum V
Level 159
God Stats
32W - 22L
1,705 SR
Queue Stats
260W - 256L
1,713 MMR
Solo
Arachne
Arachne
Platinum III
l-ScaR3CroW-x
Arachne
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 220L
1,785 MMR
Party 2
Neith
Neith
Platinum V
xOrxnge
Neith
Platinum V
Level 123
God Stats
4W - 3L
1,304 SR
Queue Stats
527W - 540L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 5
13,494
587
20,592
29,126
23,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
19
3 / 3 / 5
12,900
561
14,964
15,752
12,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DarkAirforce
Heimdallr
20
6 / 2 / 6
13,695
595
19,226
23,111
14,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Gearzay
Ne Zha
20
10 / 0 / 8
14,400
626
19,862
25,615
14,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Phaetje
Ymir
17
2 / 2 / 9
11,921
518
4,558
25,371
34,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
LancelotNemesisBellona

VS

Bans
KaliCliodhnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
9,485
412
7,260
16,317
19,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shiva
Carlozent
Shiva
20
5 / 4 / 1
12,923
562
13,673
23,381
20,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Eu Alpha v2
Poseidon
16
1 / 5 / 1
10,081
438
11,735
13,238
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Arachne
18
5 / 3 / 4
11,631
506
19,323
28,868
17,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
xOrxnge
Neith
16
2 / 5 / 3
10,598
461
13,406
19,374
10,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
22
Kills
13
13
Deaths
22
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
6
5
0.58
W
Ra
3
3
5
1.83
L
0
5
6
0.6
L
Shiva
Carlozent
Shiva
5
4
1
1.38
W
Heimdallr
DarkAirforce
Heimdallr
6
2
6
4.5
L
Poseidon
Eu Alpha v2
Poseidon
1
5
1
0.3
W
Ne Zha
Gearzay
Ne Zha
10
0
8
14
W
Ymir
Phaetje
Ymir
2
2
9
3.25
L
Arachne
5
3
4
2.33
L
Neith
xOrxnge
Neith
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,202
Damage
65,397
118,975
Taken
101,178
99,285
Mitigated
72,396
61,515
Healing
29,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,592
3,724
0
13,065
29,126
23,674
1,302
1,057
27,995
0
121,489
W
Ra
14,964
1,606
5,325
5,708
15,752
12,424
2,276
2,764
12,960
129,886
0
L
7,260
344
0
2,528
16,317
19,483
0
4,784
11,533
20,009
0
L
Shiva
Carlozent
Shiva
13,673
2,738
129
9,292
23,381
20,218
0
1,639
21,742
0
101,407
W
Heimdallr
DarkAirforce
Heimdallr
19,226
9,754
0
12,623
23,111
14,031
4,720
6,789
15,802
0
154,909
L
Poseidon
Eu Alpha v2
Poseidon
11,735
520
0
1,250
13,238
4,509
780
782
12,456
79,734
0
W
Ne Zha
Gearzay
Ne Zha
19,862
7,356
0
19,478
25,615
14,194
3,051
5,554
19,943
0
139,117
W
Ymir
Phaetje
Ymir
4,558
605
0
5,316
25,371
34,962
367
4,221
19,734
34,122
0
L
Arachne
19,323
11,203
0
11,799
28,868
17,911
0
4,883
23,331
0
115,653
L
Neith
xOrxnge
Neith
13,406
3,863
0
4,863
19,374
10,275
0
7,434
11,937
0
89,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,410
Gold Earned
54,718
838
Minions Killed
614
0
Camps Cleared
0
2,225,834
Distance Traveled
2,165,419
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,494
587
207
9
0
450,021
4
W
Ra
12,900
561
216
9
0
442,166
5
L
Geb
9,485
412
25
1
0
426,121
4
L
Shiva
12,923
562
165
7
0
444,528
6
W
Heimdallr
13,695
595
198
9
0
401,597
4
L
Poseidon
10,081
438
124
5
0
422,864
3
W
Ne Zha
14,400
626
178
8
0
537,506
5
W
Ymir
11,921
518
39
2
0
394,544
6
L
Arachne
11,631
506
147
6
0
480,260
4
L
Neith
10,598
461
153
7
0
391,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role