Player Matchup

Janus
Janus
AsmodeusZL
Janus
Level 153
God Stats
6W - 5L
1,561 SR
Queue Stats
256W - 240L
1,395 Elo+
Solo
Susano
Susano
DragonPsychoCDT
Susano
Level 160
God Stats
44W - 29L
1,539 SR
Queue Stats
1,038W - 1,091L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
ibby9116
Nu Wa
Level 145
God Stats
7W - 4L
1,571 SR
Queue Stats
196W - 205L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
tsunami11555
Danzaburou
Level 126
God Stats
237W - 253L
1,456 SR
Queue Stats
365W - 368L
1,438 Elo+
Solo
Chaac
Chaac
zjhone23
Chaac
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,406 Elo+
Solo
Team Averages
Level 136
1,525 SR
1,438 Elo+

VS

Team Averages
Level 99
1,460 SR
1,343 Elo+
Baron Samedi
Baron Samedi
Dark-_Angel972
Baron Samedi
Level 109
God Stats
21W - 25L
1,507 SR
Queue Stats
215W - 267L
1,370 Elo+
Party 1
Shiva
Shiva
PappyO-Daniel
Shiva
Level 102
God Stats
2W - 4L
1,167 SR
Queue Stats
355W - 366L
1,353 Elo+
Solo
Skadi
Skadi
WhiteAngel972m
Skadi
Level 84
God Stats
3W - 5L
1,655 SR
Queue Stats
150W - 222L
1,352 Elo+
Party 1
Merlin
Merlin
Xx-Devil-sky-xX
Merlin
Level 114
God Stats
1W - 1L
1,704 SR
Queue Stats
189W - 286L
1,362 Elo+
Party 1
Awilix
Awilix
brad_chl
Awilix
Level 88
God Stats
5W - 4L
1,267 SR
Queue Stats
117W - 208L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 4 / 4
8,610
506
7,058
11,848
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 1
9,849
579
8,541
10,233
4,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
ibby9116
Nu Wa
12
1 / 4 / 7
8,014
471
5,677
9,921
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
tsunami11555
Danzaburou
14
3 / 0 / 3
8,843
520
3,761
8,289
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
zjhone23
Chaac
16
1 / 1 / 1
9,498
559
6,135
14,028
12,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dark-_Angel972
Baron Samedi
13
4 / 3 / 3
7,888
464
8,031
12,868
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 2 / 1
9,030
531
9,320
11,262
12,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 6 / 3
7,374
434
5,662
10,183
3,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 0 / 0
7,951
468
3,196
6,200
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
brad_chl
Awilix
13
0 / 2 / 1
7,331
431
1,620
11,719
4,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
9
9
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
1
4
4
0.75
L
Baron Samedi
Dark-_Angel972
Baron Samedi
4
3
3
1.83
W
7
0
1
7.5
L
1
2
1
0.75
L
3
6
3
0.75
L
1
0
0
1
L
Awilix
brad_chl
Awilix
0
2
1
0.25
W
Nu Wa
ibby9116
Nu Wa
1
4
7
1.13
W
Danzaburou
tsunami11555
Danzaburou
3
0
3
4.5
W
Chaac
zjhone23
Chaac
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
27,829
54,319
Taken
52,232
28,058
Mitigated
29,163
21,132
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,058
130
0
3,687
11,848
4,297
0
4,401
7,447
75,551
0
L
Baron Samedi
Dark-_Angel972
Baron Samedi
8,031
625
813
4,868
12,868
6,195
473
4,901
7,967
53,681
0
W
8,541
1,967
0
2,912
10,233
4,645
0
3,059
7,174
0
76,895
L
9,320
2,117
0
997
11,262
12,260
0
1,040
10,222
0
72,932
L
5,662
2,388
0
605
10,183
3,499
691
4,227
5,956
0
30,622
L
3,196
373
0
234
6,200
2,331
0
609
5,591
56,227
0
L
Awilix
brad_chl
Awilix
1,620
263
253
4,146
11,719
4,878
0
1,958
9,761
0
49,283
W
Nu Wa
ibby9116
Nu Wa
5,677
2,197
0
910
9,921
3,432
0
1,312
8,609
49,142
0
W
Danzaburou
tsunami11555
Danzaburou
3,761
578
0
4,355
8,289
3,436
1,800
2,246
6,043
0
56,653
W
Chaac
zjhone23
Chaac
6,135
1,479
0
9,268
14,028
12,248
408
899
13,129
0
67,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,814
Gold Earned
39,574
532
Minions Killed
455
0
Camps Cleared
0
1,538,367
Distance Traveled
1,529,907
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,610
506
122
7
0
325,748
2
L
Baron Samedi
7,888
464
91
5
0
272,237
2
W
Susano
9,849
579
131
8
0
352,857
2
L
Shiva
9,030
531
122
7
0
318,462
0
L
Skadi
7,374
434
52
3
0
278,227
1
L
Merlin
7,951
468
98
6
0
310,113
2
L
Awilix
7,331
431
92
5
0
350,868
2
W
Nu Wa
8,014
471
76
4
0
265,488
1
W
Danzaburou
8,843
520
82
5
0
287,708
5
W
Chaac
9,498
559
121
7
0
306,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role