Player Matchup

Ares
Ares
 
Ares
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Its_Mr_death_2u
Da Ji
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 91L
1,444 Elo+
Solo
Danzaburou
Danzaburou
bryan_leon17
Danzaburou
Level 148
God Stats
4W - 5L
1,466 SR
Queue Stats
134W - 125L
1,452 Elo+
Party 1
Zeus
Zeus
googlechrome1
Zeus
Level 35
God Stats
16W - 22L
1,464 SR
Queue Stats
16W - 22L
1,421 Elo+
Solo
Hades
Hades
mb1337
Hades
Level 38
God Stats
4W - 7L
1,217 SR
Queue Stats
98W - 125L
1,403 Elo+
Solo
Team Averages
Level 75
1,429 SR
1,444 Elo+

VS

Team Averages
Level 84
1,611 SR
1,470 Elo+
Shiva
Shiva
DarPlays
Shiva
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,717 Elo+
Solo
Skadi
Skadi
IcyTyMcFly
Skadi
Level 47
God Stats
6W - 3L
1,548 SR
Queue Stats
97W - 153L
1,364 Elo+
Solo
King Arthur
King Arthur
Jetdestroyer
King Arthur
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,437 Elo+
Party 2
Chang'e
Chang'e
OtsunoMagica
Chang'e
Level 31
God Stats
6W - 4L
1,723 SR
Queue Stats
31W - 58L
1,408 Elo+
Party 2
Merlin
Merlin
RoseDragonX
Merlin
Level 126
God Stats
1W - 0L
1,787 SR
Queue Stats
2W - 6L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 4 / 3
9,756
1,084
6,596
15,219
18,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 4 / 4
9,334
1,037
8,013
13,478
7,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
bryan_leon17
Danzaburou
12
0 / 0 / 0
6,226
692
0
0
0
15
2 / 1 / 4
9,508
1,056
14,409
6,034
2,993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
mb1337
Hades
15
2 / 4 / 5
10,231
1,137
10,741
15,219
11,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

275

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DarPlays
Shiva
15
2 / 0 / 11
9,685
1,076
10,415
11,530
11,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
15
4 / 5 / 7
9,913
1,101
11,482
12,279
4,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Jetdestroyer
King Arthur
15
3 / 2 / 6
9,523
1,058
11,448
9,085
4,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
OtsunoMagica
Chang'e
15
0 / 0 / 10
9,042
1,005
5,403
8,111
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
15
4 / 0 / 3
10,126
1,125
5,375
1,857
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
7
Kills
13
13
Deaths
7
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
3
0.63
W
Shiva
DarPlays
Shiva
2
0
11
7.5
W
Skadi
4
5
7
1.5
L
2
4
4
1
W
King Arthur
Jetdestroyer
King Arthur
3
2
6
3
W
Chang'e
OtsunoMagica
Chang'e
0
0
10
5
W
Merlin
4
0
3
5.5
L
Danzaburou
bryan_leon17
Danzaburou
0
0
0
0
L
2
1
4
4
L
Hades
mb1337
Hades
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,759
Damage
44,123
49,950
Taken
42,862
40,043
Mitigated
26,825
6,142
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,596
151
0
1,285
15,219
18,824
0
4,193
10,726
14,819
0
W
Shiva
DarPlays
Shiva
10,415
2,430
231
1,121
11,530
11,443
0
8,828
2,702
25
17,174
W
Skadi
11,482
5,770
234
685
12,279
4,916
0
8,800
3,479
0
24,730
L
8,013
1,345
0
0
13,478
7,183
0
3,096
10,250
0
15,157
W
King Arthur
Jetdestroyer
King Arthur
11,448
1,040
0
157
9,085
4,961
0
7,259
1,826
0
25,750
W
Chang'e
OtsunoMagica
Chang'e
5,403
429
3,341
2,175
8,111
4,666
0
5,572
2,539
18,899
0
W
Merlin
5,375
379
0
0
1,857
839
0
1,287
570
18,145
0
L
Danzaburou
bryan_leon17
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
14,409
1,106
0
0
6,034
2,993
0
31
6,003
33,842
0
L
Hades
mb1337
Hades
10,741
1,454
115
4,742
15,219
11,043
0
2,891
12,168
42,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,055
Gold Earned
48,289
151
Minions Killed
148
6
Camps Cleared
8
655,363
Distance Traveled
875,586
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,756
1,084
10
1
1
164,979
1
W
Shiva
9,685
1,076
21
2
1
213,173
0
W
Skadi
9,913
1,101
19
2
5
146,105
0
L
Da Ji
9,334
1,037
15
2
4
181,716
1
W
King Arthur
9,523
1,058
33
4
1
168,951
0
W
Chang'e
9,042
1,005
36
4
0
186,722
0
W
Merlin
10,126
1,125
39
4
1
160,635
0
L
Danzaburou
6,226
692
0
0
0
0
0
L
Zeus
9,508
1,056
54
6
0
152,980
2
L
Hades
10,231
1,137
72
8
1
155,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role