Player Matchup

Camazotz
Camazotz
Larry_Can_Carry
Camazotz
Level 59
God Stats
0W - 2L
1,266 SR
Queue Stats
83W - 135L
1,295 Elo+
Party 2
Chang'e
Chang'e
StickyPause
Chang'e
Level 160
God Stats
0W - 1L
1,183 SR
Queue Stats
209W - 136L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
ThirdBanLucky
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 35L
1,483 Elo+
Party 1
Khepri
Khepri
Valstar2000
Khepri
Level 27
God Stats
26W - 26L
1,170 SR
Queue Stats
313W - 344L
1,283 Elo+
Party 2
Skadi
Skadi
xLord_Revan
Skadi
Level 66
God Stats
3W - 12L
1,043 SR
Queue Stats
216W - 289L
1,307 Elo+
Party 2
Team Averages
Level 65
1,233 SR
1,359 Elo+

VS

Team Averages
Level 44
1,402 SR
1,360 Elo+
Lancelot
Lancelot
Breezhy
Lancelot
Level 41
God Stats
70W - 57L
1,332 SR
Queue Stats
120W - 121L
1,360 Elo+
Party 3
Chang'e
Chang'e
NewGenMaster
Chang'e
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 28L
1,375 Elo+
Party 3
Sun Wukong
Sun Wukong
Nixkin
Sun Wukong
Level 44
God Stats
27W - 19L
1,640 SR
Queue Stats
111W - 124L
1,355 Elo+
Party 3
Khepri
Khepri
alexcraft33
Khepri
Level 69
God Stats
1W - 0L
1,221 SR
Queue Stats
55W - 61L
1,408 Elo+
Solo
Neith
Neith
v1perr
Neith
Level 25
God Stats
4W - 4L
1,316 SR
Queue Stats
31W - 52L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
3 / 7 / 3
7,581
474
6,059
17,307
6,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
StickyPause
Chang'e
13
1 / 2 / 2
7,579
474
7,618
13,944
6,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
12
3 / 4 / 2
8,044
503
12,499
13,664
9,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
10
0 / 4 / 2
6,402
400
2,360
14,356
9,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 1
6,309
394
6,901
9,778
3,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Breezhy
Lancelot
15
6 / 2 / 4
9,009
563
8,385
11,554
5,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
NewGenMaster
Chang'e
13
3 / 2 / 8
8,286
518
12,721
12,851
6,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Nixkin
Sun Wukong
17
5 / 1 / 3
10,483
655
9,113
14,088
7,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
13
1 / 1 / 10
9,032
565
7,711
12,098
17,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
v1perr
Neith
14
6 / 2 / 6
8,645
540
16,113
9,631
6,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
21
21
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Breezhy
Lancelot
6
2
4
4
L
Camazotz
3
7
3
0.64
W
Chang'e
NewGenMaster
Chang'e
3
2
8
3.5
W
Sun Wukong
Nixkin
Sun Wukong
5
1
3
6.5
L
Chang'e
StickyPause
Chang'e
1
2
2
1
L
Cthulhu
3
4
2
1
L
Khepri
0
4
2
0.25
W
Khepri
1
1
10
6
W
Neith
v1perr
Neith
6
2
6
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,437
Damage
54,043
69,049
Taken
60,222
35,978
Mitigated
42,945
17,151
Healing
18,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Breezhy
Lancelot
8,385
3,204
0
1,190
11,554
5,684
420
4,003
7,305
0
74,054
L
Camazotz
6,059
3,153
0
4,782
17,307
6,143
0
3,466
13,841
0
38,331
W
Chang'e
NewGenMaster
Chang'e
12,721
691
432
4,209
12,851
6,809
231
6,042
6,695
49,574
0
W
Sun Wukong
Nixkin
Sun Wukong
9,113
2,634
0
6,903
14,088
7,006
1,141
6,482
6,864
0
88,073
L
Chang'e
StickyPause
Chang'e
7,618
678
1,619
3,949
13,944
6,492
180
5,455
8,489
61,058
0
L
Cthulhu
12,499
889
129
3,325
13,664
9,706
0
1,826
11,838
48,569
0
L
Khepri
2,360
538
1,483
1,274
14,356
9,643
0
6,611
7,745
16,638
0
W
Khepri
7,711
1,337
0
1,663
12,098
17,241
201
2,094
9,966
27,748
0
W
Neith
v1perr
Neith
16,113
8,352
0
3,826
9,631
6,205
819
2,694
6,915
0
74,401
L
6,901
3,974
0
590
9,778
3,994
64
3,074
6,704
0
31,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,915
Gold Earned
45,455
312
Minions Killed
521
0
Camps Cleared
0
1,322,431
Distance Traveled
1,504,689
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,009
563
122
8
0
364,382
0
L
Camazotz
7,581
474
62
4
0
289,977
3
W
Chang'e
8,286
518
72
5
0
295,344
0
W
Sun Wukong
10,483
655
171
11
0
284,960
0
L
Chang'e
7,579
474
99
6
0
285,633
4
L
Cthulhu
8,044
503
85
5
0
268,724
5
L
Khepri
6,402
400
23
1
0
255,533
2
W
Khepri
9,032
565
23
1
0
298,717
1
W
Neith
8,645
540
133
8
0
261,286
2
L
Skadi
6,309
394
43
3
0
222,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role