Player Matchup

Nox
Nox
DuckOnQu4ck
Nox
Level 27
God Stats
9W - 12L
1,309 SR
Queue Stats
267W - 304L
1,413 Elo+
Party 3
Sun Wukong
Sun Wukong
JaquesSung
Sun Wukong
Level 38
God Stats
6W - 7L
1,500 SR
Queue Stats
214W - 239L
1,374 Elo+
Party 3
Neith
Neith
M16soul
Neith
Level 29
God Stats
3W - 7L
1,093 SR
Queue Stats
63W - 75L
1,360 Elo+
Party 1
Hun Batz
Hun Batz
NBN Toxic
Hun Batz
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 79L
1,393 Elo+
Party 1
Bacchus
Bacchus
kingpanda5764
Bacchus
Level 13
God Stats
12W - 7L
1,274 SR
Queue Stats
37W - 52L
1,223 Elo+
Party 3
Team Averages
Level 42
1,335 SR
1,353 Elo+

VS

Team Averages
Level 55
1,494 SR
1,356 Elo+
Sylvanus
Sylvanus
LordDongusThe5th
Sylvanus
Level 98
God Stats
4W - 8L
1,511 SR
Queue Stats
111W - 121L
1,426 Elo+
Party 2
Freya
Freya
Syuumie
Freya
Level 29
God Stats
55W - 29L
1,843 SR
Queue Stats
210W - 202L
1,404 Elo+
Party 2
Cernunnos
Cernunnos
oso gael
Cernunnos
Level 82
God Stats
12W - 8L
1,453 SR
Queue Stats
179W - 196L
1,378 Elo+
Solo
Hachiman
Hachiman
rastapain223
Hachiman
Level 29
God Stats
1W - 2L
1,366 SR
Queue Stats
5W - 11L
1,370 Elo+
Party 4
Aphrodite
Aphrodite
zeqzR6
Aphrodite
Level 37
God Stats
8W - 7L
1,297 SR
Queue Stats
232W - 232L
1,200 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,382
466
6,394
8,958
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
JaquesSung
Sun Wukong
16
6 / 0 / 4
10,260
570
11,839
12,841
8,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
M16soul
Neith
13
1 / 3 / 3
7,886
438
6,892
10,888
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
NBN Toxic
Hun Batz
17
12 / 0 / 2
10,448
580
17,441
16,113
7,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
12
0 / 2 / 3
7,957
442
4,626
13,345
19,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,266
404
6,732
16,955
9,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Syuumie
Freya
15
1 / 4 / 0
8,724
485
6,364
15,361
6,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
oso gael
Cernunnos
14
4 / 3 / 0
8,378
465
14,618
16,186
6,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
rastapain223
Hachiman
11
0 / 6 / 0
6,924
385
3,998
12,716
4,873
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
zeqzR6
Aphrodite
10
0 / 4 / 1
7,206
400
4,155
12,219
8,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
21
Kills
5
6
Deaths
22
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Sun Wukong
JaquesSung
Sun Wukong
6
0
4
8
L
0
5
2
0.2
W
Neith
M16soul
Neith
1
3
3
0.83
W
Hun Batz
NBN Toxic
Hun Batz
12
0
2
13
L
Freya
Syuumie
Freya
1
4
0
0.25
W
Bacchus
0
2
3
0.75
L
Cernunnos
oso gael
Cernunnos
4
3
0
1.33
L
Hachiman
rastapain223
Hachiman
0
6
0
0
L
Aphrodite
zeqzR6
Aphrodite
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,192
Damage
35,867
62,145
Taken
73,437
44,893
Mitigated
36,952
17,601
Healing
23,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,394
785
0
0
8,958
3,936
1,386
6,495
2,117
44,787
0
W
Sun Wukong
JaquesSung
Sun Wukong
11,839
2,202
0
5,662
12,841
8,949
579
2,615
10,226
0
65,494
L
6,732
2,357
355
4,426
16,955
9,960
1,180
2,335
14,620
33,592
17,193
W
Neith
M16soul
Neith
6,892
1,790
0
2,123
10,888
5,405
974
1,126
9,762
0
56,771
W
Hun Batz
NBN Toxic
Hun Batz
17,441
7,621
0
8,814
16,113
7,347
0
4,706
11,243
0
90,800
L
Freya
Syuumie
Freya
6,364
2,303
0
6,023
15,361
6,971
721
4,201
11,160
67,499
0
W
Bacchus
4,626
994
0
1,002
13,345
19,256
116
922
12,423
22,490
0
L
Cernunnos
oso gael
Cernunnos
14,618
9,235
0
6,523
16,186
6,914
636
3,977
12,209
0
63,245
L
Hachiman
rastapain223
Hachiman
3,998
3,135
0
554
12,716
4,873
0
0
12,716
0
36,417
L
Aphrodite
zeqzR6
Aphrodite
4,155
590
2,635
2,918
12,219
8,234
219
507
11,712
21,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,933
Gold Earned
38,498
455
Minions Killed
377
0
Camps Cleared
0
1,758,426
Distance Traveled
1,438,142
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,382
466
79
4
0
334,798
2
W
Sun Wukong
10,260
570
129
7
0
369,968
0
L
Sylvanus
7,266
404
73
4
0
266,853
0
W
Neith
7,886
438
91
5
0
336,645
1
W
Hun Batz
10,448
580
131
7
0
392,655
5
L
Freya
8,724
485
129
7
0
324,211
0
W
Bacchus
7,957
442
25
1
0
324,360
0
L
Cernunnos
8,378
465
89
5
0
276,733
0
L
Hachiman
6,924
385
65
4
0
267,329
3
L
Aphrodite
7,206
400
21
1
0
303,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role