Player Matchup

Lancelot
Lancelot
IIl_TH3-G0D_IlIX
Lancelot
Level 58
God Stats
14W - 8L
1,588 SR
Queue Stats
38W - 53L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
LightString9202
Cthulhu
Level 109
God Stats
18W - 10L
1,938 SR
Queue Stats
354W - 358L
1,446 Elo+
Party 3
Atlas
Atlas
MicoVuador
Atlas
Level 17
God Stats
5W - 6L
1,621 SR
Queue Stats
56W - 73L
1,328 Elo+
Party 3
Pele
Pele
calvodegemeos
Pele
Level 29
God Stats
3W - 6L
1,348 SR
Queue Stats
98W - 133L
1,400 Elo+
Party 2
Chiron
Chiron
electric533yam
Chiron
Level 61
God Stats
11W - 5L
1,682 SR
Queue Stats
113W - 133L
1,391 Elo+
Party 2
Team Averages
Level 55
1,635 SR
1,387 Elo+

VS

Team Averages
Level 60
1,608 SR
1,468 Elo+
Ymir
Ymir
 
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Pazzzcu
Chaac
Level 68
God Stats
17W - 27L
1,497 SR
Queue Stats
322W - 422L
1,448 Elo+
Party 1
Olorun
Olorun
Th3SuspectAU
Olorun
Level 88
God Stats
10W - 8L
1,680 SR
Queue Stats
802W - 888L
1,475 Elo+
Party 1
Nemesis
Nemesis
etosagrado
Nemesis
Level 87
God Stats
17W - 14L
1,630 SR
Queue Stats
327W - 373L
1,462 Elo+
Solo
Yu Huang
Yu Huang
xXCharaXx
Yu Huang
Level 14
God Stats
3W - 3L
1,731 SR
Queue Stats
33W - 34L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,967
497
3,963
8,622
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 0
5,647
565
4,701
6,486
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atlas
8
0 / 1 / 3
4,704
470
1,737
5,174
2,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 0 / 0
6,576
658
6,513
6,428
2,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 2 / 2
4,927
493
4,534
7,860
2,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 1 / 1
4,762
476
3,005
6,442
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Pazzzcu
Chaac
8
0 / 3 / 0
4,783
478
3,195
8,179
4,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
7
0 / 3 / 0
4,596
460
3,019
5,675
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
etosagrado
Nemesis
8
1 / 2 / 3
5,334
533
4,305
7,257
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
xXCharaXx
Yu Huang
9
3 / 0 / 1
5,671
567
7,619
4,051
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
4
4
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
1
0.5
W
1
1
2
2
W
3
0
0
3
W
Atlas
0
1
3
1.5
L
Chaac
Pazzzcu
Chaac
0
3
0
0
L
Olorun
0
3
0
0
W
5
0
0
5
W
0
2
2
0.5
L
Nemesis
etosagrado
Nemesis
1
2
3
1.25
L
Yu Huang
xXCharaXx
Yu Huang
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
21,143
34,570
Taken
31,604
14,219
Mitigated
14,685
11,418
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,005
813
0
1,888
6,442
4,969
0
1,918
4,334
18,442
0
W
3,963
1,984
0
2,179
8,622
2,880
0
3,194
5,342
0
20,098
W
4,701
625
79
2,347
6,486
3,425
904
2,452
4,034
32,361
0
W
Atlas
1,737
798
245
896
5,174
2,871
0
2,941
2,063
14,894
0
L
Chaac
Pazzzcu
Chaac
3,195
633
0
1,160
8,179
4,174
0
0
8,179
0
29,937
L
Olorun
3,019
2,229
40
1,205
5,675
1,944
172
3,311
2,148
28,051
0
W
6,513
2,251
0
2,300
6,428
2,214
0
203
6,211
0
40,986
W
4,534
1,500
253
3,119
7,860
2,829
195
4,209
3,277
0
27,989
L
Nemesis
etosagrado
Nemesis
4,305
1,648
0
1,444
7,257
2,218
0
394
6,863
0
28,800
L
Yu Huang
xXCharaXx
Yu Huang
7,619
970
0
1,366
4,051
1,380
0
409
3,642
29,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,821
Gold Earned
25,146
239
Minions Killed
243
0
Camps Cleared
0
959,710
Distance Traveled
945,909
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,762
476
31
3
0
174,312
2
W
Lancelot
4,967
497
34
3
0
235,619
0
W
Cthulhu
5,647
565
51
5
0
186,406
0
W
Atlas
4,704
470
27
3
0
167,633
0
L
Chaac
4,783
478
48
5
0
190,247
1
L
Olorun
4,596
460
53
5
0
176,901
2
W
Pele
6,576
658
84
8
0
188,386
1
W
Chiron
4,927
493
43
4
0
181,666
1
L
Nemesis
5,334
533
51
5
0
202,807
3
L
Yu Huang
5,671
567
60
6
0
201,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role