Player Matchup

Hou Yi
Hou Yi
Grymdak
Hou Yi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,490 Elo+
Party 1
Lancelot
Lancelot
LazyCloud365
Lancelot
Level 125
God Stats
3W - 7L
1,349 SR
Queue Stats
231W - 236L
1,509 Elo+
Solo
Vulcan
Vulcan
WoebegoneFilly6
Vulcan
Level 67
God Stats
1W - 3L
1,236 SR
Queue Stats
8W - 11L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bandon3goingfor4
Cu Chulainn
Level 29
God Stats
0W - 3L
1,808 SR
Queue Stats
12W - 16L
1,446 Elo+
Party 1
Atlas
Atlas
ckbrink
Atlas
Level 69
God Stats
5W - 4L
1,534 SR
Queue Stats
8W - 15L
1,324 Elo+
Party 1
Team Averages
Level 74
1,485 SR
1,440 Elo+

VS

Team Averages
Level 68
1,547 SR
1,451 Elo+
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AudioTheCoyote
Rama
Level 40
God Stats
3W - 4L
1,415 SR
Queue Stats
96W - 135L
1,391 Elo+
Party 2
Xing Tian
Xing Tian
BokutoTendo
Xing Tian
Level 47
God Stats
3W - 4L
1,735 SR
Queue Stats
75W - 92L
1,456 Elo+
Party 3
Ra
Ra
JParadise
Ra
Level 102
God Stats
2W - 0L
1,492 SR
Queue Stats
204W - 143L
1,507 Elo+
Party 3
Zhong Kui
Zhong Kui
RTK_Iurn
Zhong Kui
Level 42
God Stats
11W - 8L
1,591 SR
Queue Stats
215W - 261L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Grymdak
Hou Yi
10
2 / 8 / 5
6,837
402
9,058
15,296
5,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
LazyCloud365
Lancelot
12
2 / 4 / 4
7,839
461
9,064
13,475
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
3 / 5 / 3
7,520
442
11,600
10,153
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
bandon3goingfor4
Cu Chulainn
10
0 / 6 / 0
6,150
362
7,257
17,088
12,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
ckbrink
Atlas
11
3 / 3 / 5
8,088
476
9,213
19,011
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 3 / 12
9,038
532
14,225
16,333
7,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 4 / 2
8,109
477
13,181
12,759
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
BokutoTendo
Xing Tian
11
0 / 2 / 10
8,078
475
4,426
13,333
13,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
12 / 1 / 5
10,842
638
14,432
11,988
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
RTK_Iurn
Zhong Kui
16
5 / 0 / 1
10,241
602
10,673
9,881
8,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
10
Kills
26
26
Deaths
10
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
12
3.67
W
4
4
2
1.25
W
Xing Tian
BokutoTendo
Xing Tian
0
2
10
2.5
L
Hou Yi
Grymdak
Hou Yi
2
8
5
0.56
W
12
1
5
14.5
L
Lancelot
LazyCloud365
Lancelot
2
4
4
1
W
Zhong Kui
RTK_Iurn
Zhong Kui
5
0
1
5.5
L
3
5
3
0.9
L
Cu Chulainn
bandon3goingfor4
Cu Chulainn
0
6
0
0
L
Atlas
ckbrink
Atlas
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
56,937
75,023
Taken
64,294
44,880
Mitigated
39,562
6,510
Healing
23,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,225
2,915
0
7,234
16,333
7,045
0
5,562
10,521
0
57,137
W
13,181
11,519
0
960
12,759
4,963
1,216
4,482
8,245
0
63,751
W
Xing Tian
BokutoTendo
Xing Tian
4,426
826
0
2,402
13,333
13,608
48
5,429
7,770
18,520
0
L
Hou Yi
Grymdak
Hou Yi
9,058
5,629
0
1,636
15,296
5,529
0
5,573
9,625
0
33,377
W
14,432
638
1,026
4,665
11,988
5,920
83
2,937
8,861
81,309
0
L
Lancelot
LazyCloud365
Lancelot
9,064
1,643
0
500
13,475
5,531
0
3,503
9,728
0
53,120
W
Zhong Kui
RTK_Iurn
Zhong Kui
10,673
1,278
0
7,170
9,881
8,026
432
1,743
8,084
74,077
0
L
11,600
2,962
0
0
10,153
4,035
0
4,063
5,794
52,743
0
L
Cu Chulainn
bandon3goingfor4
Cu Chulainn
7,257
1,205
0
586
17,088
12,293
0
9,297
7,400
0
34,683
L
Atlas
ckbrink
Atlas
9,213
4,137
320
3,468
19,011
17,492
0
5,832
12,945
31,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
46,308
258
Minions Killed
503
0
Camps Cleared
0
1,621,205
Distance Traveled
1,687,167
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,038
532
75
4
0
365,253
2
W
Rama
8,109
477
94
6
0
278,933
0
W
Xing Tian
8,078
475
22
1
0
347,330
3
L
Hou Yi
6,837
402
47
3
0
312,404
2
W
Ra
10,842
638
153
9
0
361,323
5
L
Lancelot
7,839
461
71
4
0
339,227
3
W
Zhong Kui
10,241
602
159
9
0
334,328
0
L
Vulcan
7,520
442
73
4
0
315,941
2
L
Cu Chulainn
6,150
362
36
2
0
337,699
1
L
Atlas
8,088
476
31
2
0
315,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role