Player Matchup

Chernobog
Chernobog
DasBot
Chernobog
Level 82
God Stats
6W - 2L
1,708 SR
Queue Stats
26W - 45L
1,412 Elo+
Party 3
Baron Samedi
Baron Samedi
Scrotumsmacker
Baron Samedi
Level 55
God Stats
9W - 3L
1,812 SR
Queue Stats
33W - 24L
1,501 Elo+
Party 1
Cerberus
Cerberus
caushen16
Cerberus
Level 27
God Stats
3W - 0L
1,787 SR
Queue Stats
4W - 2L
1,587 Elo+
Party 1
Cliodhna
Cliodhna
corruptsloth69
Cliodhna
Level 58
God Stats
7W - 1L
1,587 SR
Queue Stats
21W - 29L
1,430 Elo+
Party 1
Horus
Horus
paldainpal2010
Horus
Level 26
God Stats
2W - 2L
1,716 SR
Queue Stats
53W - 28L
1,695 Elo+
Party 3
Team Averages
Level 50
1,722 SR
1,525 Elo+

VS

Team Averages
Level 59
1,354 SR
1,252 Elo+
Ymir
Ymir
Hivan11
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2
Danzaburou
Danzaburou
MrWepX
Danzaburou
Level 71
God Stats
0W - 2L
1,249 SR
Queue Stats
2W - 5L
1,132 Elo+
Party 2
Lancelot
Lancelot
Pokedx
Lancelot
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,278 Elo+
Party 2
Ra
Ra
Rui166
Ra
Level 6
God Stats
0W - 3L
1,246 SR
Queue Stats
1W - 4L
1,161 Elo+
Party 2
Hel
Hel
SARACONCA
Hel
Level 93
God Stats
3W - 9L
1,277 SR
Queue Stats
360W - 384L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DasBot
Chernobog
17
5 / 1 / 6
10,204
600
6,448
13,741
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Scrotumsmacker
Baron Samedi
14
5 / 1 / 10
9,091
535
13,475
11,204
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
caushen16
Cerberus
13
1 / 4 / 13
8,541
502
6,252
15,678
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
18
10 / 0 / 8
10,854
638
10,702
11,703
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 0 / 10
10,880
640
13,485
15,833
14,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hivan11
Ymir
9
0 / 7 / 5
6,848
403
4,088
18,016
18,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MrWepX
Danzaburou
13
3 / 5 / 2
8,293
488
15,781
14,623
6,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Pokedx
Lancelot
11
1 / 5 / 2
6,986
411
13,637
14,815
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ra
12
2 / 6 / 2
7,233
425
5,826
9,131
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
5,881
346
1,602
6,560
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
27
Kills
6
6
Deaths
27
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DasBot
Chernobog
5
1
6
8
L
Ymir
Hivan11
Ymir
0
7
5
0.36
L
Danzaburou
MrWepX
Danzaburou
3
5
2
0.8
L
Lancelot
Pokedx
Lancelot
1
5
2
0.4
L
Ra
2
6
2
0.5
L
0
4
0
0
W
Baron Samedi
Scrotumsmacker
Baron Samedi
5
1
10
10
W
Cerberus
caushen16
Cerberus
1
4
13
1.88
W
Cliodhna
10
0
8
14
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,362
Damage
40,934
68,159
Taken
63,145
40,852
Mitigated
37,530
34,236
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DasBot
Chernobog
6,448
4,401
0
6,401
13,741
5,905
4,590
1,293
12,448
0
88,540
L
Ymir
Hivan11
Ymir
4,088
1,830
0
1,020
18,016
18,608
0
6,997
10,854
9,006
0
L
Danzaburou
MrWepX
Danzaburou
15,781
8,497
0
4,439
14,623
6,743
0
2,789
11,701
0
69,374
L
Lancelot
Pokedx
Lancelot
13,637
2,482
0
2,764
14,815
6,575
0
4,035
10,618
0
54,860
L
Ra
5,826
1,244
1,063
718
9,131
4,462
0
5,906
3,225
45,648
0
L
1,602
422
0
1,819
6,560
1,142
0
0
6,323
23,820
0
W
Baron Samedi
Scrotumsmacker
Baron Samedi
13,475
1,127
1,269
3,791
11,204
6,696
600
1,905
9,299
60,650
0
W
Cerberus
caushen16
Cerberus
6,252
336
359
4,932
15,678
8,399
571
3,241
12,437
30,861
0
W
Cliodhna
10,702
3,055
508
7,196
11,703
5,257
856
950
10,753
0
83,929
W
13,485
6,949
2,152
7,628
15,833
14,595
2,038
4,127
11,706
0
81,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,570
Gold Earned
35,241
547
Minions Killed
341
0
Camps Cleared
0
1,646,309
Distance Traveled
1,310,201
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,204
600
145
9
0
318,211
2
L
Ymir
6,848
403
15
1
0
295,606
2
L
Danzaburou
8,293
488
106
6
0
263,545
2
L
Lancelot
6,986
411
86
5
0
358,690
2
L
Ra
7,233
425
89
5
0
286,359
1
L
Hel
5,881
346
45
3
0
106,001
1
W
Baron Samedi
9,091
535
88
5
0
318,387
5
W
Cerberus
8,541
502
48
3
0
301,305
3
W
Cliodhna
10,854
638
133
8
0
356,180
0
W
Horus
10,880
640
133
8
0
352,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role