Player Matchup

Lancelot
Lancelot
Bronze II
 
Lancelot
Bronze II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze I
 
Ares
Bronze I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
ProperFA
Medusa
Silver IV
Level 120
God Stats
59W - 49L
1,497 SR
Queue Stats
364W - 372L
504 MMR
Solo
Nox
Nox
Bronze IV
XdannyboiX
Nox
Bronze IV
Level 74
God Stats
8W - 15L
1,463 SR
Queue Stats
162W - 205L
433 MMR
Solo
Camazotz
Camazotz
Bronze II
drixudc
Camazotz
Bronze II
Level 107
God Stats
4W - 6L
1,416 SR
Queue Stats
171W - 206L
294 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,475 SR
846 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,351 SR
307 MMR
Sun Wukong
Sun Wukong
Bronze V
DMV MURDA
Sun Wukong
Bronze V
Level 124
God Stats
0W - 1L
1,510 SR
Queue Stats
13W - 45L
165 MMR
Solo
Thoth
Thoth
Silver III
IIIIPoHIIII
Thoth
Silver III
Level 101
God Stats
0W - 1L
1,270 SR
Queue Stats
125W - 135L
810 MMR
Solo
Danzaburou
Danzaburou
Bronze I
LilBigEpic
Danzaburou
Bronze I
Level 80
God Stats
2W - 7L
1,262 SR
Queue Stats
23W - 50L
204 MMR
Solo
Hun Batz
Hun Batz
Bronze II
Manigold2512
Hun Batz
Bronze II
Level 160
God Stats
2W - 3L
1,454 SR
Queue Stats
163W - 186L
121 MMR
Solo
Athena
Athena
Bronze III
PandaFACE95
Athena
Bronze III
Level 140
God Stats
1W - 2L
1,261 SR
Queue Stats
89W - 129L
237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
2 / 0 / 4
12,062
548
5,125
12,300
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
 
Ares
15
2 / 2 / 10
10,756
489
7,918
17,626
20,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
ProperFA
Medusa
17
7 / 3 / 3
11,135
506
14,779
12,916
5,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 7
10,088
459
12,179
13,595
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
drixudc
Camazotz
17
7 / 3 / 3
11,404
518
14,594
23,308
13,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AnubisScyllaBacchusIzanami

VS

Bans
BakasuraChaacCupidLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DMV MURDA
Sun Wukong
15
2 / 1 / 5
9,531
433
11,109
18,020
17,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 6 / 3
8,952
407
10,890
16,452
8,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LilBigEpic
Danzaburou
14
2 / 6 / 2
9,295
423
10,376
13,716
6,304
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Manigold2512
Hun Batz
13
2 / 3 / 3
8,398
382
6,943
10,728
4,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
13
1 / 4 / 7
9,246
420
6,443
20,670
24,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
20
Kills
10
10
Deaths
20
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
4
4
W
Ares
 
Ares
2
2
10
3.5
L
Sun Wukong
DMV MURDA
Sun Wukong
2
1
5
4.5
L
3
6
3
0.75
L
Danzaburou
LilBigEpic
Danzaburou
2
6
2
0.5
L
Hun Batz
Manigold2512
Hun Batz
2
3
3
1.17
L
Athena
1
4
7
1.13
W
Medusa
ProperFA
Medusa
7
3
3
2.83
W
2
2
7
2.75
W
Camazotz
drixudc
Camazotz
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,595
Damage
45,761
79,745
Taken
79,586
53,121
Mitigated
61,121
29,497
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,125
1,362
556
9,878
12,300
6,297
4,039
1,992
10,308
0
101,391
W
Ares
 
Ares
7,918
690
0
4,635
17,626
20,547
718
4,963
12,663
41,208
0
L
Sun Wukong
DMV MURDA
Sun Wukong
11,109
1,881
0
2,420
18,020
17,849
0
5,418
12,602
13,037
47,168
L
10,890
1,224
0
3,467
16,452
8,298
0
3,806
12,646
61,980
4,657
L
Danzaburou
LilBigEpic
Danzaburou
10,376
5,704
0
2,156
13,716
6,304
0
1,390
12,326
0
65,939
L
Hun Batz
Manigold2512
Hun Batz
6,943
2,060
0
643
10,728
4,187
0
3,712
7,016
0
35,485
L
Athena
6,443
1,031
110
3,231
20,670
24,483
0
5,771
14,899
39,608
0
W
Medusa
ProperFA
Medusa
14,779
6,641
0
375
12,916
5,901
4,717
2,454
10,462
0
82,857
W
12,179
1,545
0
1,308
13,595
7,060
2,163
3,919
9,676
67,501
0
W
Camazotz
drixudc
Camazotz
14,594
4,755
0
12,745
23,308
13,316
1,263
6,091
17,217
0
79,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,445
Gold Earned
45,422
601
Minions Killed
391
0
Camps Cleared
0
2,038,131
Distance Traveled
1,721,785
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,062
548
194
9
0
506,928
0
W
Ares
10,756
489
41
2
0
389,496
1
L
Sun Wukong
9,531
433
86
4
0
402,893
0
L
Thoth
8,952
407
82
4
0
318,418
2
L
Danzaburou
9,295
423
100
5
0
325,778
0
L
Hun Batz
8,398
382
64
3
0
289,817
1
L
Athena
9,246
420
59
3
0
384,879
0
W
Medusa
11,135
506
120
5
0
374,697
0
W
Nox
10,088
459
115
5
0
405,027
2
W
Camazotz
11,404
518
131
6
0
361,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role