Player Matchup

Neith
Neith
Claryree
Neith
Level 93
God Stats
42W - 43L
1,653 SR
Queue Stats
116W - 88L
1,574 Elo+
Party 2
Ne Zha
Ne Zha
Pulse1999
Ne Zha
Level 160
God Stats
2W - 6L
1,556 SR
Queue Stats
221W - 193L
1,626 Elo+
Party 1
Cabrakan
Cabrakan
ScaryPolarBear
Cabrakan
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 86L
1,577 Elo+
Party 2
Ymir
Ymir
Sekairus
Ymir
Level 129
God Stats
3W - 4L
1,485 SR
Queue Stats
242W - 235L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sueyoshii
Morgan Le Fay
Level 39
God Stats
2W - 6L
1,520 SR
Queue Stats
327W - 227L
1,561 Elo+
Party 1
Team Averages
Level 108
1,543 SR
1,568 Elo+

VS

Team Averages
Level 86
1,630 SR
1,541 Elo+
Bellona
Bellona
Drybones370
Bellona
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 103L
1,533 Elo+
Party 4
Da Ji
Da Ji
LegibleToast
Da Ji
Level 88
God Stats
2W - 1L
1,428 SR
Queue Stats
47W - 20L
1,736 Elo+
Party 3
Hades
Hades
ShakeYourMaker63
Hades
Level 145
God Stats
4W - 0L
2,069 SR
Queue Stats
141W - 143L
1,525 Elo+
Party 4
Chernobog
Chernobog
Zvopp
Chernobog
Level 43
God Stats
26W - 13L
1,651 SR
Queue Stats
277W - 269L
1,599 Elo+
Solo
Ymir
Ymir
chancesr1
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Claryree
Neith
10
0 / 3 / 1
5,563
506
3,351
4,809
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Pulse1999
Ne Zha
8
1 / 1 / 1
5,602
509
4,402
7,642
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
9
0 / 3 / 0
5,631
512
5,934
8,370
4,530
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
8
0 / 1 / 1
4,941
449
3,615
6,930
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
sueyoshii
Morgan Le Fay
10
1 / 1 / 0
5,494
499
5,584
6,099
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drybones370
Bellona
11
0 / 0 / 3
6,355
578
2,666
8,040
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 1 / 1
6,452
587
4,372
8,895
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 1
6,421
584
7,426
8,377
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Zvopp
Chernobog
12
1 / 0 / 1
6,603
600
3,863
5,461
1,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
8
0 / 0 / 5
5,427
493
3,083
7,200
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Claryree
Neith
0
3
1
0.17
W
Bellona
Drybones370
Bellona
0
0
3
1.5
W
5
1
1
5.5
L
Ne Zha
Pulse1999
Ne Zha
1
1
1
1.5
L
Cabrakan
0
3
0
0
L
Ymir
0
1
1
0.5
W
3
1
1
3.5
W
Chernobog
Zvopp
Chernobog
1
0
1
1.5
W
Ymir
0
0
5
2.5
L
Morgan Le Fay
sueyoshii
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
21,410
33,850
Taken
37,973
17,178
Mitigated
20,880
6,178
Healing
18,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Claryree
Neith
3,351
1,690
0
679
4,809
2,252
0
299
4,510
0
41,593
W
Bellona
Drybones370
Bellona
2,666
973
0
4,796
8,040
6,967
0
4,769
3,271
0
42,016
W
4,372
1,360
0
2,944
8,895
3,188
0
2,803
6,074
0
34,739
L
Ne Zha
Pulse1999
Ne Zha
4,402
1,507
0
1,832
7,642
4,551
0
3,667
3,975
0
25,691
L
Cabrakan
5,934
804
0
1,997
8,370
4,530
0
855
7,515
40,429
0
L
Ymir
3,615
1,195
0
876
6,930
3,162
0
2,460
4,470
27,370
0
W
7,426
908
805
6,219
8,377
4,316
0
4,409
3,728
50,939
0
W
Chernobog
Zvopp
Chernobog
3,863
2,300
0
2,069
5,461
1,932
0
187
5,274
0
53,512
W
Ymir
3,083
709
0
2,057
7,200
4,477
0
2,584
4,493
18,227
0
L
Morgan Le Fay
sueyoshii
Morgan Le Fay
5,584
766
0
794
6,099
2,683
0
3,228
2,871
38,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
31,258
323
Minions Killed
368
0
Camps Cleared
0
961,112
Distance Traveled
1,075,599
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,563
506
73
7
0
188,625
5
W
Bellona
6,355
578
90
8
0
213,109
3
W
Da Ji
6,452
587
55
5
0
235,770
3
L
Ne Zha
5,602
509
28
3
0
215,684
5
L
Cabrakan
5,631
512
89
8
0
175,074
2
L
Ymir
4,941
449
51
5
0
181,450
4
W
Hades
6,421
584
87
8
0
208,103
3
W
Chernobog
6,603
600
111
10
0
218,950
7
W
Ymir
5,427
493
25
2
0
199,667
4
L
Morgan Le Fay
5,494
499
82
7
0
200,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role