Player Matchup

Jing Wei
Jing Wei
Angryricebowl
Jing Wei
Level 129
God Stats
23W - 19L
1,684 SR
Queue Stats
337W - 329L
1,605 Elo+
Party 2
Chronos
Chronos
Laiosky
Chronos
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,519 Elo+
Solo
Geb
Geb
lKotal
Geb
Level 62
God Stats
91W - 83L
1,529 SR
Queue Stats
98W - 93L
1,502 Elo+
Party 2
Team Averages
Level 110
1,571 SR
1,542 Elo+

VS

Team Averages
Level 110
1,455 SR
1,484 Elo+
Ymir
Ymir
KinggSol
Ymir
Level 106
God Stats
3W - 2L
1,367 SR
Queue Stats
59W - 53L
1,584 Elo+
Party 1
Anubis
Anubis
The Snake Gear
Anubis
Level 64
God Stats
2W - 1L
1,457 SR
Queue Stats
17W - 32L
1,237 Elo+
Solo
Danzaburou
Danzaburou
defendedmehow8
Danzaburou
Level 160
God Stats
3W - 2L
1,542 SR
Queue Stats
735W - 484L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Angryricebowl
Jing Wei
20
9 / 4 / 0
17,406
791
39,746
33,568
18,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chronos
Laiosky
Chronos
18
0 / 7 / 6
13,095
595
14,024
29,563
13,481
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Geb
lKotal
Geb
20
0 / 5 / 8
15,124
687
6,010
24,800
25,800
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 5 / 8
14,436
656
18,763
32,166
29,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
0 / 1 / 1
10,233
465
1,353
2,219
1,060
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
defendedmehow8
Danzaburou
20
12 / 3 / 4
16,941
770
48,154
37,431
22,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
16
16
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Angryricebowl
Jing Wei
9
4
0
2.25
L
Ymir
4
5
8
1.6
W
Chronos
Laiosky
Chronos
0
7
6
0.43
L
0
1
1
0.5
L
Danzaburou
defendedmehow8
Danzaburou
12
3
4
4.67
W
Geb
lKotal
Geb
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,780
Damage
68,270
87,931
Taken
71,816
57,714
Mitigated
53,446
28,435
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Angryricebowl
Jing Wei
39,746
26,036
0
12,453
33,568
18,433
2,507
9,277
24,291
0
109,683
L
Ymir
18,763
3,718
0
4,172
32,166
29,631
0
8,272
22,887
43,496
0
W
Chronos
Laiosky
Chronos
14,024
2,542
0
6,805
29,563
13,481
314
7,305
22,258
57,457
0
L
1,353
239
0
165
2,219
1,060
0
994
1,200
3,856
0
L
Danzaburou
defendedmehow8
Danzaburou
48,154
20,825
0
14,970
37,431
22,755
927
11,117
25,458
0
132,999
W
Geb
lKotal
Geb
6,010
418
739
8,438
24,800
25,800
120
4,602
20,198
16,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,625
Gold Earned
41,610
230
Minions Killed
211
10
Camps Cleared
7
1,221,375
Distance Traveled
798,784
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,406
791
123
6
3
420,045
1
L
Ymir
14,436
656
51
2
1
355,668
1
W
Chronos
13,095
595
99
5
6
382,654
2
L
Anubis
10,233
465
1
0
0
52,171
1
L
Danzaburou
16,941
770
159
7
6
390,945
2
W
Geb
15,124
687
8
0
1
418,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role