Player Matchup

Hel
Hel
Hartheus
Hel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 134L
1,499 Elo+
Solo
Tiamat
Tiamat
Jaaaayyyy
Tiamat
Level 157
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 4L
1,533 Elo+
Solo
Kukulkan
Kukulkan
LauchParanormal
Kukulkan
Level 142
God Stats
0W - 5L
1,128 SR
Queue Stats
233W - 233L
1,532 Elo+
Solo
Atlas
Atlas
nakama7777
Atlas
Level 160
God Stats
15W - 11L
1,601 SR
Queue Stats
482W - 384L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
pagazzz
Gilgamesh
Level 119
God Stats
1W - 3L
1,752 SR
Queue Stats
366W - 342L
1,538 Elo+
Solo
Team Averages
Level 147
1,456 SR
1,537 Elo+

VS

Team Averages
Level 128
1,530 SR
1,447 Elo+
Eset
Eset
EuroUltras
Eset
Level 154
God Stats
4W - 1L
1,651 SR
Queue Stats
37W - 39L
1,434 Elo+
Party 1
Chronos
Chronos
Nessyy
Chronos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,472 Elo+
Party 1
Yemoja
Yemoja
UpBeatt
Yemoja
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 74L
1,536 Elo+
Solo
Ah Puch
Ah Puch
WarrStep
Ah Puch
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 29L
1,547 Elo+
Party 1
Chiron
Chiron
muqito
Chiron
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
8,376
558
8,739
16,127
8,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Jaaaayyyy
Tiamat
15
3 / 8 / 4
9,262
617
9,609
17,987
17,342
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
16
1 / 6 / 4
9,261
617
20,727
14,526
8,298
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
18
2 / 3 / 7
9,637
642
24,191
21,037
27,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
pagazzz
Gilgamesh
17
4 / 4 / 5
10,611
707
13,740
23,314
21,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 9
11,930
795
12,926
19,788
16,696
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos
Nessyy
Chronos
17
8 / 3 / 8
10,922
728
15,137
21,543
12,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
UpBeatt
Yemoja
15
0 / 3 / 16
9,622
641
5,575
21,107
26,337
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
WarrStep
Ah Puch
19
7 / 1 / 15
11,691
779
30,461
15,292
8,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
muqito
Chiron
18
5 / 2 / 14
11,176
745
22,843
23,371
13,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
10
Kills
26
26
Deaths
10
26
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
0
5
6
0.6
L
Tiamat
Jaaaayyyy
Tiamat
3
8
4
0.63
L
Kukulkan
1
6
4
0.5
W
Chronos
Nessyy
Chronos
8
3
8
4
W
Yemoja
UpBeatt
Yemoja
0
3
16
2.67
W
Ah Puch
WarrStep
Ah Puch
7
1
15
14.5
W
Chiron
muqito
Chiron
5
2
14
6
L
Atlas
2
3
7
1.83
L
Gilgamesh
pagazzz
Gilgamesh
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,006
Damage
86,942
92,991
Taken
101,101
83,734
Mitigated
77,843
39,454
Healing
51,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,926
1,016
3,267
5,954
19,788
16,696
1,927
10,206
8,980
26,007
0
L
8,739
143
15,583
7,950
16,127
8,734
0
12,694
3,433
20,906
0
L
Tiamat
Jaaaayyyy
Tiamat
9,609
738
3,655
2,025
17,987
17,342
20
13,182
4,805
16,988
0
L
Kukulkan
20,727
517
1,108
968
14,526
8,298
0
10,490
4,036
38,376
0
W
Chronos
Nessyy
Chronos
15,137
5,058
3,813
5,949
21,543
12,158
2,439
13,480
7,603
24,875
0
W
Yemoja
UpBeatt
Yemoja
5,575
1,265
7,791
2,980
21,107
26,337
247
12,233
8,346
11,701
0
W
Ah Puch
WarrStep
Ah Puch
30,461
1,255
1,950
5,801
15,292
8,724
1,078
7,858
7,072
53,898
0
W
Chiron
muqito
Chiron
22,843
10,616
4,923
9,248
23,371
13,928
2,712
16,954
5,829
0
44,954
L
Atlas
24,191
7,792
0
344
21,037
27,365
0
13,656
7,381
40,157
0
L
Gilgamesh
pagazzz
Gilgamesh
13,740
2,120
1,985
5,836
23,314
21,995
0
14,077
9,237
0
18,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,147
Gold Earned
55,341
165
Minions Killed
183
0
Camps Cleared
0
1,405,485
Distance Traveled
1,464,616
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,930
795
34
2
0
290,187
2
L
Hel
8,376
558
27
2
0
295,772
0
L
Tiamat
9,262
617
19
1
0
247,283
1
L
Kukulkan
9,261
617
70
5
0
269,799
1
W
Chronos
10,922
728
27
2
0
290,302
2
W
Yemoja
9,622
641
12
1
0
278,717
0
W
Ah Puch
11,691
779
58
4
0
301,569
1
W
Chiron
11,176
745
52
3
0
303,841
3
L
Atlas
9,637
642
38
3
0
297,683
1
L
Gilgamesh
10,611
707
11
1
0
294,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role