Player Matchup

Hera
Hera
Blazedking99
Hera
Level 61
God Stats
3W - 6L
1,285 SR
Queue Stats
256W - 406L
1,364 Elo+
Solo
Chaac
Chaac
SilverRyuzen
Chaac
Level 153
God Stats
1W - 1L
1,497 SR
Queue Stats
39W - 33L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
Zeyna San
Heimdallr
Level 60
God Stats
12W - 11L
1,569 SR
Queue Stats
283W - 334L
1,408 Elo+
Party 1
Team Averages
Level 91
1,450 SR
1,423 Elo+

VS

Team Averages
Level 96
1,432 SR
1,522 Elo+
Thoth
Thoth
Amapol
Thoth
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,655 Elo+
Party 2
Izanami
Izanami
Amapolaline
Izanami
Level 48
God Stats
3W - 4L
1,492 SR
Queue Stats
3W - 4L
1,655 Elo+
Party 2
Arachne
Arachne
AngelOfChaos179
Arachne
Level 102
God Stats
6W - 11L
1,304 SR
Queue Stats
118W - 185L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,316
621
8,376
9,437
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 0 / 2
10,527
702
11,786
10,711
10,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Zeyna San
Heimdallr
15
1 / 1 / 6
9,942
663
9,728
11,105
5,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Amapol
Thoth
15
1 / 2 / 2
9,357
624
11,355
10,090
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Amapolaline
Izanami
13
0 / 2 / 0
8,298
553
1,366
8,163
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 3 / 1
9,370
625
6,963
14,464
9,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
5
5
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
Amapol
Thoth
1
2
2
1
L
Izanami
Amapolaline
Izanami
0
2
0
0
L
4
3
1
1.5
W
1
4
2
0.5
W
5
0
2
6
W
Heimdallr
Zeyna San
Heimdallr
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,890
Damage
19,684
31,253
Taken
32,717
19,877
Mitigated
17,583
12,283
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Amapol
Thoth
11,355
662
0
2,220
10,090
4,747
61
4,045
5,968
48,370
0
L
Izanami
Amapolaline
Izanami
1,366
973
0
437
8,163
3,458
0
1,630
6,227
0
17,152
L
6,963
4,698
0
1,566
14,464
9,378
0
3,068
10,857
0
23,820
W
8,376
2,306
0
2,699
9,437
3,816
163
3,047
6,390
47,368
0
W
11,786
920
0
7,229
10,711
10,797
262
3,283
7,428
0
40,859
W
Heimdallr
Zeyna San
Heimdallr
9,728
1,933
0
2,355
11,105
5,264
1,100
5,666
5,439
0
35,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
27,025
220
Minions Killed
166
7
Camps Cleared
6
804,157
Distance Traveled
905,229
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,357
624
79
5
0
287,458
2
L
Izanami
8,298
553
57
4
1
275,076
0
L
Arachne
9,370
625
30
2
5
342,695
5
W
Hera
9,316
621
88
6
4
246,157
4
W
Chaac
10,527
702
56
4
1
283,527
5
W
Heimdallr
9,942
663
76
5
2
274,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role